100 probes sounds decent, but I hope you don't mean "100 probes worth of materials, to be synthesized one by one".![]()
I can see how some could perceive it this way. But it really depends on what your goals are.Okay you've actually made body discovery and exploration much worse - this is exactly what I tried to tell everyone in a few previous threads...
What you've done here looks great and probably is great.
Until you have to do this 10's, 100's, 1000's of times.
The good thing about the ADS honk is that it gives you a display of system bodies immediately. From that you could decide which bodies to go and do things with - surface scan them, fly down to their surface, etc.
Body discovery is currently quick. This new system is going to make it very slow.
This might make a few explorer-types happy. It does not make me happy, and for the reason I stated above - once the novelty value of that 'cool stuff' above has been done a few times, the time it takes to merely discover all bodies in a system is going to start grating. Again, please, picture doing this 10's, 100's 1000's of times - this is very quickly going to end up not being a fun activity.
A bit of a shame that explorers will have to return to populated space in order to benefit from that.
For example, if I get a mission to a planetary base to a system I have no information on, and honking doesn't reveal it's location, I can see this new game play becoming very tedious to do over and over again just to locate a station to complete a delivery mission. Though, I don't know the frequency of how often these type of missions would be.
This sounds amazing, but my only concern is time.
It sounds like "honking" will no longer reveal bodies within the system? If this is true... i am very worried that the increase in gameplay activity will lead into an increase in time of certain activities.
For example, if I get a mission to a planetary base to a system I have no information on, and honking doesn't reveal it's location, I can see this new game play becoming very tedious to do over and over again just to locate a station to complete a delivery mission. Though, I don't know the frequency of how often these type of missions would be.
But all-in-all, absolutely a step in the right direction.
PLEASE consider adding a class one slot to every ship or allow us to combine the scanners in a class 2/3 slot.
I think this will prove to be a huge bone of contention about this update.
Ships are so carefully, and finely tuned to roles already there is literally NO room at all for a DS Scanner for use in the bubble.
This will either lock people out of the gameplay, or force people to ruin load outs they have potentially spent hundreds of hours perfecting.
thanks fellas
It's definitely a step in the right direction, but what you've posted here solves only two problems of the many for exploration: the boredom of super-cruise and multi-crew exploration in space.
The boredom issue is huge, so before I say anything else - THANK YOU - super-cruise is hands down the primary 'feature' that sucks the life out of this game. It has a great purpose in general usage, but the old system for scanning made it extremely tedious. So, again, thanks for dealing with that!
The multi-crew functionality is helpful for those of us who buddy up in exploration - though most prefer their own ships. Perhaps this change will see more crewed up ships rather than wings.
Now then...what you haven't addressed:
USSs forced spawn is good...but USSs are inherently bland and uninteresting in the black. Are there plans to expand USS types and gameplay in the black?
Surface mapping sounds neato and I dig the idea...but like USSs, gameplay on surfaces is largely non-existent except in guardian and thargoid systems. Are there any plans to make lava geysers or other natural features findable and/or interactable? Right now, there isn't any reason to take an SRV into the black except to mine more materials for your self-sustenance.
Adding in multi-crew for scanning is - again - a neat feature I like, but what about multi-crew SRV? Part of the problem taking folks into the black on a single ship is there isn't anything for them to do besides...well before, nothing, now it's scanning. Are there any plans (for Q4) to allow multiple SRVs to be deployed by crew members?
Looking forward to more news.