Opinions on combat logging

Show me where FD designate Menu Logging (in order to duck out of combat "to avoid defeat, destruction and damage.") is different to combat logging.

Either way you're ungracefully exiting to meet the same ends. How are they semantically differentiated when both the process, intention, and ends are the same?

FD, via Sandro, has designated the Menu Log a 'Graceful Exit', and Combat Log an 'Ungraceful Exit'. FD created and maintains the Menu or Timed exit. The Menu Log is created explicitly to leave the game during combat. There is no other time that a players has to wait to leave the game. Those two facts should make it plain.

Now, you show me where FD have designated the Menu/Timed Log and the Combat Log as the same thing. I am positive I have more evidence for the distinction, than you have for the equivalence.
 
That's true... I haven't actually done any of the Guardian site stuff since they were first released, so I haven't encountered the missile thing. Maybe you could get friends to go with you and guard each other while you complete the puzzles?7

Me neither yet (FSD boost is tempting though), but to be honest I'd probably just do it in a PG or Solo. While I play in Open the vast majority of the time, I'm not religiously wedded to it. Use the mode that best suits the game you want to play there and then.
 
It is expressly implied by "Combat Logging" requiring an "ungraceful exit", menu logging is not an "ungraceful exit".

Menu logging is ungracefully logging out of the game during combat in order to avoid defeat, damage, or destruction.

Show me FD word for word say that "menu logging is ok" and I will believe you, your interpretation based purely off of omission on the part of FD isn't their OK.

Does a police officer have to tell you murder is wrong before you decide murdering someone is wrong? Would that hold up in a court of law?


FD, via Sandro, has designated the Menu Log a 'Graceful Exit', and Combat Log an 'Ungraceful Exit'. FD created and maintains the Menu or Timed exit. The Menu Log is created explicitly to leave the game during combat. There is no other time that a players has to wait to leave the game. Those two facts should make it plain.

Now, you show me where FD have designated the Menu/Timed Log and the Combat Log as the same thing. I am positive I have more evidence for the distinction, than you have for the equivalence.

Thank you for giving me a name, a link would have been more helpful.

Sandro Sammarco
Lead Designer- Elite: Dangerous
EmployeeLogo2017.png

Hello Commanders!

To clarify: the official stance on exiting the game via the menu, at any point, is that it is legitimate. I suspect at some point we may increase the "in danger" countdown, but for now you just have to wait fifteen seconds.

However, we can't speak for how other Commanders view such actions.

For the record, when we talk about "combat logging" at Frontier, we mean the act of ungracefully exiting the game (either by ALT-F4 type procedures or by cutting the network traffic).​


 
Menu logging is ungracefully logging out of the game during combat in order to avoid defeat, damage, or destruction.
Nope... Mohrgan has covered it adequately...
FD, via Sandro, has designated the Menu Log a 'Graceful Exit', and Combat Log an 'Ungraceful Exit'. FD created and maintains the Menu or Timed exit. The Menu Log is created explicitly to leave the game during combat. There is no other time that a players has to wait to leave the game. Those two facts should make it plain.

Now, you show me where FD have designated the Menu/Timed Log and the Combat Log as the same thing. I am positive I have more evidence for the distinction, than you have for the equivalence.
Who coincidentally was also the person that posted the thread I linked to earlier.
 
Nope... Mohrgan has covered it adequately...

Who coincidentally was also the person that posted the thread I linked to earlier.
What you linked to made no mention of "menu" logging. It merely mentioned combat logging.

I have posted the full differentiation of "menu logging vs combat logging". Whilst I vehemently disagree with their definition, I cannot argue with it being a valid tactic that should be employed by everyone until every pirate, griefer, and bounty hunter quit the game in protest.

Let's go boys.
 
rip my respect for FD.

Really? Why? They need to give people a graceful exit option (because real life), and they've done so. There's only so much they can do to prevent it being used for escaping combat.

I always try to remember that the people that get irate over not getting to destroy a ship are just the opposite of the people who get really precious about their ship getting destroyed. Two sides of the same coin.
 
Really? Why? They need to give people a graceful exit option (because real life), and they've done so. There's only so much they can do to prevent it being used for escaping combat.

I always try to remember that the people that get irate over not getting to destroy a ship are just the opposite of the people who get really precious about their ship getting destroyed. Two sides of the same coin.
Oh no, now that I know it's a legitimate tactic, and is more effective than any other method of escaping combat in the game, I'll just do it whenever. It's OKAY with me.
 
Oh no, now that I know it's a legitimate tactic, and is more effective than any other method of escaping combat in the game, I'll just do it whenever. It's OKAY with me.

Like I say, I don't agree with it if it's being used specifically to avoid combat. However, there's only so much FD can do about it. If someone logs on you shrug it off, count it as a win and move on. Life's too short.
 
Like I say, I don't agree with it if it's being used specifically to avoid combat. However, there's only so much FD can do about it. If someone logs on you shrug it off, count it as a win and move on. Life's too short.
Tbh I just wait for them to log back in and explode them lol
 
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