I think you can legitimately blame Microsoft and Sony for that one, they do seem to like to keep their on-line gaming services separated from each other (in addition to the general PC/Mac/Linux gaming platforms).
As for PvP players having no-where else to go, they could always start a No-Holds-Barred PvP player group (or more groups if it is popular enough). Open allows PvP but there are notional limits to PvP behaviours.
There is perhaps another point that perhaps needs to be considered - is combat logging or menu exiting a bigger issue on certain platforms than it is on others. It would not surprise me if it were a greater concern on the consoles.
1. I blame microsoft for everything, includeing IBS.
2. Console open interactions are scarce, and most PvP groups hate each other so it is a tough nut to crack...
3. Likely you are correct. Task killing on xbox just requires you to open the overlay and close the app. That and the general availability and ease of use for consoles over PC for the modern children and their hatred of anything requiring work or effort lol...
That's more like it. I accept this to be true. There are, of course, PvP combat focussed players who will welcome would-be PvP combat players and help them out. I know this to be true.
But saying that "most" PvP combateers will do this is not an acceptable statement. Not in the slightest. A citation would be required to verify this "most" word, where there clearly is none.
There is a vast distinction between "some" and "most" and a very visible disconnect between what some PvP players see as "being friendly and helpful" and the reality, in my own experience, of how many are actually friendly and helpful in the game.
Cheerz
Mark H
To be fair, I am speaking from my own experience and from the witnessed or related experience of the 'griefer' class of player. There are a couple player groups of notable size on xbox that I don't interact with, however I do interact with a good dozen or so. (They always change names and members so its hard to keep track)
Nearly everyone of those groups actively hunts anyone in Open and, if contacted by their victim, will be more than happy to help them with advice, wing up, and even work with them on engineering. It is largely a selfish act mind, the more interest in the game in general, and pvp in particular, the more players that are involved and the better the pews get.
A lot of us just want a fun firefight that runs all day long. The more that can participate the better it gets. (Most: the majority of the 100+ pvp players I interact with, the rest is just general blanket statements about how they run their player groups. No clue how it is on PS4, PC)