It has been said that landings are expansion exactly because FD want to "do it properly" (or words to that effect). I take that to mean two things; 1. interesting visually, and 2. gameplay attached.
It's difficult to predict how it will be, but I feel it was really wise to start with the ship and go down on one scale (to first person) and up, into planet generation, in a modular way, from a programming point of view. (This to me is where SC might possibly have miscalculated, but that's another thread).
"Dinosaurs", yes please (Commander eaters please) . Outlandish alien forms (no Brachiosaurus pls); Air-breathing Quadra-pi, sentient corals?

It's difficult to predict how it will be, but I feel it was really wise to start with the ship and go down on one scale (to first person) and up, into planet generation, in a modular way, from a programming point of view. (This to me is where SC might possibly have miscalculated, but that's another thread).
"Dinosaurs", yes please (Commander eaters please) . Outlandish alien forms (no Brachiosaurus pls); Air-breathing Quadra-pi, sentient corals?