Frontier you talked about the "traveler" style of exploration and misunderstood one key thing

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Okay, It's not the money. I get it. But whats the rush? Whats wrong with it requiring a little effort to find something spectacular. I assume the treasures you seek are things like your signature photo at the bottom of your post and I can see how the new system might make the search for that kind of thing a little slower because the relationships are slightly less obvious and you have to fish for the bodies exact properties but isn't that more realistic? Perhaps you are right though and the extra time will become prohibitive. Very shortly you will have a chance to find out in the beta. I hope your concerns are allayed but, if the price for a little more involved game play is that it takes a little longer, then I do not mind. From my perspective the current system seems too simplistic.

From what I saw and what was said the patterns that you will see, when you honk, are descriptive and can be interpreted. Perhaps you will become just as adept at the new system. Perhaps you can feedback your experience into the beta when you've had a try of it. Any change that involves expanding game play is, in all probability, going to slow things down a little but how often have people chanted things like 'wide as an ocean deep as a puddle'. The new mode looks, to me, like a great addition to the game with lots of possibilities. Pressing a button does not provide many possibilities. Besides, treasure is everywhere in the Elite Dangerous universe. The things practically a work of art.
 
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So OP, because you play an aspect of the game in a very unique way, everyone else has to abide by your way - yeah that's fair and reasonable …..

Hang on. Honking a system to get the system map and looking at it to decide whether the system bears further examination is 'unique' now?

I'm pretty sure it's far from unique. In fact I'm pretty sure that's exactly what a majority of explorers do.
 
1. Because I have a life and other games to play. Not to mention I always have specific places I want to visit. Having to scan each planet individually makes it take longer. Means I can't visit as much. And makes it grindier.

2. I absolutely agree. I will get used to it. I will still find amazing places. But that doesn't mean I shouldn't voice my concern. (Not that I am implying you are trying to shout me down, but instead i'm pointing out that nonetheless even though I know I will accept any changes in the end that doesn't mean I have to be quiet about it)

3. The orrey system still requires that you scan each planet individually to showcase where they are. So it's not a time saver.

4. If it was a race, I wouldn't spend months exploring. It's not a race to me. It's only a question of how much time I can dedicate to it and how much I can get done with that time.

5. I literally only have one nitpick about all these changes. I'm not as worried as you might think despite my overly dramatic post.]

6. Thank you for actually reading my post. Hope to see you around =]

My prediction is a lot more people will start to complain about the loss of the snap decisionon whether or not a system is worth time spending in it, once they've had to do this new thing for the umpteenth time.


Whoops! So you were and I even gave you +rep for it :)
 

To think about.. these are words from the explorer be like:

Going into system A

Using ADS

Fast look at the system map, nothing of interest. Credits for every stellar body is achieved. (oh yea sure, you are not for credits, you are explorer..)

Going into system B..

Again, again..

That kind of Explorer.

Much exploration.

Is that's it? "Explorer" ranting about ACTUAL EXPLORATION being added to the game first time in 4 years?

That's just silly.
 
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Hang on. Honking a system to get the system map and looking at it to decide whether the system bears further examination is 'unique' now?

I'm pretty sure it's far from unique. In fact I'm pretty sure that's exactly what a majority of explorers do.

Even the OP states their mode of exploration is unique, they are not after credits, not after first discoveries, not after ELW or WW, they are after 'interesting'. And the new system won't allow them to instantly decide what is interesting (to them), instead it will now take time, something they evidently have in very short supply. The OP and others want the honk = instant reveal back, which would negate the new system entirely.
 
Even the OP states their mode of exploration is unique, they are not after credits, not after first discoveries, not after ELW or WW, they are after 'interesting'. And the new system won't allow them to instantly decide what is interesting (to them), instead it will now take time, something they evidently have in very short supply. The OP and others want the honk = instant reveal back, which would negate the new system entirely.
Basically, they are Explorers, that don't want to <ahem> explore. FD are really shocked right now i guess. They never expected rant from an explorer about actual exploration. Neither am i..

That's just silly.
 
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My prediction is a lot more people will start to complain about the loss of the snap decisionon whether or not a system is worth time spending in it, once they've had to do this new thing for the umpteenth time.

We went round and round on this on the other thread. You're right, snap decision is taken away. It's a *slightly* longer decision based on learning to interpret the results in the scan, which gives, pretty much the same decision in the same way.

I'm already bored beyond tears of honk after honk after honk. What they've added in is a multi-layered system that gives you far far more information on any interesting things you can find in the system and for *me* that's worth the little bit of extra work.

I'm genuinely sorry you don't consider the payoff worth it, but I do.

As I said the last time we had this discussion, we'll have to agree to disagree. But after the reveal today, I'm even more confident that this new system is right for my own playstyle. I'm sorry it isn't for you.
 
I can see what the OP is saying, surely we all do, we arrive at a system and can instantly see if anything 'interesting' is there and make a decision if it is worth staying.
The OP is seeking particular interests in a methodical way and I can agree in that case the new way could make their exploration method longer which means less might be done in any given timescale so don't be too dismissive of their point of view.

FDev have to cater for the majority and the new system should satisfy most (particularly those who need the millions of credits...) players to some extent. I'm quite looking forward to trying out the new mechanics I'll admit just because of the POI mapping! (no, I don't care much for credits, as long as I have a few rebuys in the 'bank')
 
We went round and round on this on the other thread. You're right, snap decision is taken away. It's a *slightly* longer decision based on learning to interpret the results in the scan, which gives, pretty much the same decision in the same way.

I'm already bored beyond tears of honk after honk after honk. What they've added in is a multi-layered system that gives you far far more information on any interesting things you can find in the system and for *me* that's worth the little bit of extra work.

I'm genuinely sorry you don't consider the payoff worth it, but I do.

As I said the last time we had this discussion, we'll have to agree to disagree. But after the reveal today, I'm even more confident that this new system is right for my own playstyle. I'm sorry it isn't for you.

Well said and I agree with you. What impressed me in the LiveStream was that you didn't have linger too long when zooming in to scan a body, I would say with a little practise most players would be able to do a system scan very quickly - yeah I know, not as fast as the honk - but you also get far more information than we now get with a honk. You get the equivalent of doing the current DSS scan on a body without having to fly there, plus an indication of any POI on the body, which I think is one of the best aspects of the new system.
 
Even the OP states their mode of exploration is unique, they are not after credits, not after first discoveries, not after ELW or WW, they are after 'interesting'. And the new system won't allow them to instantly decide what is interesting (to them), instead it will now take time, something they evidently have in very short supply. The OP and others want the honk = instant reveal back, which would negate the new system entirely.

Not that I expected it from you of all people but I love how you just ignore how you were completely wrong and give no apology. As expected from your type. Just pretend you never said anything lol

People say I'm blunt and I am. But you're more toxic, aggressive, and rude then I will ever be.

Basically, they are Explorers, that don't want to fkn explore. FD are really shocked right now i guess. They never expected rant from an explorer about actual exploration. Neither am i..

That's just silly.

Uh...you do know this new system is literally just giving us most of the information we already got from the old system right in a new way?

Also remove the swear you used, getting around the filter is a violation of the tos I believe.

Well said and I agree with you. What impressed me in the LiveStream was that you didn't have linger too long when zooming in to scan a body, I would say with a little practise most players would be able to do a system scan very quickly - yeah I know, not as fast as the honk - but you also get far more information than we now get with a honk. You get the equivalent of doing the current DSS scan on a body without having to fly there, plus an indication of any POI on the body, which I think is one of the best aspects of the new system.

Imagine acting with that amount of courtesy and respect to someone you didn't agree with lol

Obviously for you, the only time you're ever kind to someone is when they agree with you.
 
Not that I expected it from you of all people but I love how you just ignore how you were completely wrong and give no apology. As expected from your type. Just pretend you never said anything lol

People say I'm blunt and I am. But you're more toxic, aggressive, and rude then I will ever be.

Well what do you want, apart from the instant honk being retained?
 
Even the OP states their mode of exploration is unique, they are not after credits, not after first discoveries, not after ELW or WW, they are after 'interesting'. And the new system won't allow them to instantly decide what is interesting (to them), instead it will now take time, something they evidently have in very short supply. The OP and others want the honk = instant reveal back, which would negate the new system entirely.

Yeah. Most explorers that I've had discussions with about this explore to find things that they find 'interesting'. I explore to find things that are 'interesting' to me. There are numerous threads in the exploration forums in which people discuss their exploration trips, all of which are ultimately concerned with finding things that are interesting.

Seriously, is this honestly the first time you have come across a player whose exploration is not primarily motivated by either credits (and you can just lump ELW and WW in with that since hey, credits!) or first discoveries? If so fair enough but I'm genuinely incredulous if it is.

Basically, they are Explorers, that don't want to fkn explore. FD are really shocked right now i guess. They never expected rant from an explorer about actual exploration. Neither am i..

That's just silly.

'Actual exploration' oh dear here we go again. So your argument is what, that spending more time fi8nding something somehow improves the purity of the experience? On my last exploration trip, I covered roughly 160,000 LY spending pretty much all of that time looking for things that I personally find interesting - the rare, unique and beautiful sights of the galaxy. So tell me again about how I'm not 'actually exploring' there?

Actually no, don't bother because your opinion as to what does or doesn't constitute exploration is of no value to anybody other than yourself.

I doubt very much whether FDev would be surprised by it though, what with the point having been made multiple times in the original feedback thread.
 
Sorry if this slows your exploration process down OP, but to me this update will be absolutely awesome, and by the response I'd say 90+% of players agree with me.
 
I have a lot of sympathy with OP's position. I'll give a quick example - how easy would it be to spot a second Kyloasly DA-A f69 using the available tools a) under the old system; and b) under the new?

It's not always about the credits.
 
I guess you will have to learn all the intricacies of reading comprehension.

Because you literally missed the entire point. Part of my point is that the filter system is useless to someone like me because we will never skip a planet. A trinary planet system with close proximity is worth more to me then a earth like. But the filter system would just say "rocky world" and I'd have to select all three planets individually to glean that they were THAT close to each other. So the filter doesn't help me in any fashion.

You're definitely not the type of player they meant by 'traveller'!

But with regard to the example you're giving there, from what we saw of the new system that looks to be something that wouldn't be difficult to spot fairly quickly, especially with practice. With only the livestreams to go off, I could be getting it completely wrong of course, but here's how I figure would be the way to quickly spot something like the close trinary planet system

- do the honk and get the orbital plane
- whiz past all the blobs, and keep an eye out for anything where either there's some blobs which are very close to each other, or there's one blob (not a GG) but there's multiple (similar) body indicators but with a very small divergence in the angles between the indicators.

Probably still not as quick as what you're used to, but maybe it won't be as bad as it seems.

And while it might seem like all cons for you at the moment, the pro of it all is that it will enable you to discover things which you would absolutely not be able to know were there from a honk followed by a look at the system map, by which I mean planet based stuff for example, biologicals, geologicals, alien stuff, secret/lost human sites, & also possibly space based stuff for example, gen ships, UCBs, LPs, beacons, probes, etc. (I don't think they explicitly said that type of stuff would be picked up, but I would guess that they will).

So, it may be that while what you currently like doing becomes a little bit slower, other things are made much more open to you. You might have zero interest in any of that other stuff of course, which is fair enough if that's the case.
 
So I don't think the problem for the OP is as bad as he thinks it is. If he is trying to determine proximity of planets, it seems you still get that with a honk. You only get details of the star but in the stream the honk also showed all the bodies and distances showing up and listed as unexplored.
 
Basically, they are Explorers, that don't want to fkn explore. FD are really shocked right now i guess. They never expected rant from an explorer about actual exploration. Neither am i..

That's just silly.

Oh, so now just because you disagree with my way exploring I'm not an explorer now? bull.
 
Snap decisions will be gone, unless your finger snap really slow.

Now there is an information gathering process that involves some interaction that a lot of explorers wanted, and then based on that information you can still make a snap decision. ;)
 
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