To the ones saying the FSS will "take skill"...
Twirling a radio tuner isn't skill, and tuning the FSS frequency? All that is involved is moving the dial to the desired frequency or whatever it is - and the UI basically shows you where to move the telescopy-thing and boom planet resolved. There is no skill involved - once you've learned the correct squiggles for the type of thing you're looking for, then it's done.
It's the Cool Movie Moment thing I wrote about elsewhere writ large - looks brilliant on screen and the movie moves on. Works in movies, but in this game, now everyone will be forced to twiddle the dial and point the magic telescope - for every new system. Hundreds and thousands of times...
And all it's doing is hiding the system map until you play this no-skill minigame, to get the same end result of building the system map. The skill you
think will be required to build a system map is nothing but an illusion, and you're fooling yourself if you think this involves skill.
When the devs started talking about the "traveller" type - they specifically didn't talk about the likes of the OP, Ziggy, myself, who go looking for genuine wonders of the Stellar Forge, which is completely different from the "traveller" type. I was almost shouting at the livestream, simultaneously laughing and facepalming when they gave that spiel. I then waitied for them to answer the points I and others repeatedly made - but nothing was mentioned and the stream moved on.
Anyway - lol if you think the FSS mechanic will actually involve
skill.