Petition To Allow CMDRs To Join Multiple Squadrons

Arguendo

Volunteer Moderator
I am not a fan of people being "members" of multiple groups. It gives the impression that player groups are mere communities, not people working together as a unit.

So, my suggestion would be two-fold:
1. Allow the creation of Communities in addition to Squadrons. Canonn, DWx, Fuel Rats, FUC, etc are all examples of entities that perhaps aren't really squadrons, but consists of players from different groups coming together to do things outside of their core group activities. Cmdrs could "pledge" to Communities, just like they can for Minor Factions. Not really sure if there should be a limit to how many communities players can join, but that's probably more of a coding issue than anything else.

2. Allow Squadrons to ally with other Squadrons, not just Minor Factions. This would preferably come with a designated colour code on the scanner for cmdrs in an allied Squadron.
Alternatively a "support" function could be implemented, where you can be a member of one Squadron (which also determines your tags), but can "officially" support one or more other squadrons. Not sure where that would be displayed for other cmdrs though, but a new tab somewhere in the lefthand panel among all the other scan related info would be appropriate.
 
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Quite apart from any technical issue that might arise (and those seem to be easily resolvable), I get the impression that some people regard it as morally wrong to allow squadron mechanics to be available to players supporting multiple causes (unless the squadron itself does), and the game should somehow physically prevent them from doing so.

Which is... odd.

If you don't approve of multi-squadron membership, then don't join multiple squadrons, or let people into your own squadron if they are members of other squadrons. No need to impose that restriction on everyone else.

This is a game in which you can gain ranks in rival navies, and also command multiple battleships all on your own. Restriction to one squadron seems conceptually very counter to the rest of the game.

Not everyone wants to be bossed around, or to boss other people around. That doesn't mean that they don't want to work with others, and IIRC there was some mention of different specified levels of squadron cohesion.
 
Just No.

We others dont wanne suffer for your disloyalty. Please FD, go ahead with developing to bring us your next planned features when they are ready.
 
Quite apart from any technical issue that might arise (and those seem to be easily resolvable), I get the impression that some people regard it as morally wrong to allow squadron mechanics to be available to players supporting multiple causes (unless the squadron itself does), and the game should somehow physically prevent them from doing so.

Which is... odd.

If you don't approve of multi-squadron membership, then don't join multiple squadrons, or let people into your own squadron if they are members of other squadrons. No need to impose that restriction on everyone else.

This is a game in which you can gain ranks in rival navies, and also command multiple battleships all on your own. Restriction to one squadron seems conceptually very counter to the rest of the game.

Not everyone wants to be bossed around, or to boss other people around. That doesn't mean that they don't want to work with others, and IIRC there was some mention of different specified levels of squadron cohesion.
Agreed...

So, different CMDRs can be member of numerous Squadrons, say upto 5, but only a member of one Powerplay/Faction Squadron. So if we compare CMDR X, Y and Z we might get for example them joiing squadrons as follows...

Squadron NameSquadron Type/RoleCMDR XCMDR YCMDR Z
The Blue PrincessesPowerplay (Affiliated to Aisling Duval)
Y​
The GrimPowerplay (Affiliated to Grom)
Y​
Xeno WarriorsXeno
Y​
Y​
The DiggersMining
Y​
Y​
Distant Worlds 2Exploration
Y​
Y​

Now, what's the problem with that? When CMDR Y wants to mine he switches to "The Diggers" and everyone in that Squadron is interested in mining at that time! Far less so his "The Grim" Squadron, if he could only be a member of that one! And when X and Z go on the Distant Worlds 2 exploration trip, they're not forced to leave their existing Squadrons, and can take advantage of being part of a Squadon specifically for that event!
 
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Signed.

I'd like to see DW2 for instance as a squadron that we can join for the journey, and same for any other expedition. But at the same time, I'd like to have and be part of the squadron we're going to create in my family.

Perhaps it's a matter of two different types of grouping and there should be some kind of "loser" version of squadrons that could be created. Don't know. I'm fine whatever the decision is.
 
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I think we're talking about different things here. Fuel Rats or DW should not be squadrons. Fuel Rats involves many people with many different playstyles, and they can form different squadrons, like the air force squadrons in real life. Those organizations should have something like a "Badge" or organizational distinction, but I don't think they need to be in the same squadron.

I'm more inclined towards a one-pilot one-squadron mechanic, with the addition of some form of giving members of larger organizations some kind of badge or rank in the larger organization.
Yeah. I think that makes senses.

Perhaps Cannon, expeditions of different sorts, etc should be "organisations" instead. A different kind of grouping. While squadron is more like a family you belong to. Doubt FDev will add a new grouping mechanics though.

I don't understand you guys...

Up to yesterday everyone was concerned because you can have ranks with Empire and Federation which is supposed to be a big immersion breaker... and now you want to join multiple squadrons?
I think you're mixing up one group of "you guys" with another group of "you guys". :) It might not be the same people/persons concerned about empire and federation ranks who now want multiple belongings in squadrons.
 
Ah, so now muggles are just guessing that their "simple" changes are easy and have no consequences.

/thread

Makes me think of an incident at work where a high muckity muck said they can get updates on their phone by pressing a button. Why is it taking so long for our stuff to get updates?
 
Would be good to be able to at least be some kind of honarary member. No benfits, just access to one channel of their chat or something?
 
Why not just allow the selection of only 1 active squadron? Join as many as you like but the squadron member count only shows those who have it assigned as their currently active one.
Then you could link the influence of your actions to the squadron you represent when you carry them out.
Just a thought.

KraitBite
 
You can do that already... direct message them... why you need multiple squads for that?
Right now I am in multiple discords for several different groups. I can follow all group-wide communication for all the groups I play with. Once squadrons become a thing this will no longer be possible, and I will miss conversations that I am currently party to.
Please explain how you think direct messaging circumvents that.
 
I'm against multiple squadrons. From playing games that allow multi guilding like ESO and GW2 I've found that it tends to dilute the dedication of members to their groups. Guilds become something that members just use to get what they want rather than a group they dedicate to and help to improve. I've found with one guild/squadron members are more likely to be invested and give their time to the betterment of the group they're representing. Besides theres nothing stopping people using the same methods they have now to work with other communities. With squadrons they'll just have an option to form a more tight knit group should they wish it.
 
Right now I am in multiple discords for several different groups. I can follow all group-wide communication for all the groups I play with. Once squadrons become a thing this will no longer be possible, and I will miss conversations that I am currently party to.
Please explain how you think direct messaging circumvents that.

Squadrons will be an additional thing, you can still do all that.
 
I'm against multiple squadrons. From playing games that allow multi guilding like ESO and GW2 I've found that it tends to dilute the dedication of members to their groups. Guilds become something that members just use to get what they want rather than a group they dedicate to and help to improve. I've found with one guild/squadron members are more likely to be invested and give their time to the betterment of the group they're representing. Besides theres nothing stopping people using the same methods they have now to work with other communities. With squadrons they'll just have an option to form a more tight knit group should they wish it.

Id rather be a member of 2 or 3 specific dedicated squadrons that cover my gameplay, than one that's only applicable to a part of my experience in the game and is diluted by many of its CMDRs being logged on and doing nothing to do with what many others are doing in that squadron.

Ie: While flying under a xeno squadron you know basically every other CMDR logged into that squadron is interested in what you're doing.
 
Being in a squadron is mostly titular at the moment, right? Squadrons can't give you rebuys, mats or other perks?

Be in one squadron and play with your non squadron buddies as usual.

The Fuel Rats will Rat whether or not they are in a squadron.
Canonn will science no matter either.
Truckers will truck, however catalogued.

Is there a squadron chat that is not limited to squadron members only?
 
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Signed.

I'd like to see DW2 for instance as a squadron that we can join for the journey, and same for any other expedition. But at the same time, I'd like to have and be part of the squadron we're going to create in my family.

Perhaps it's a matter of two different types of grouping and there should be some kind of "loser" version of squadrons that could be created. Don't know. I'm fine whatever the decision is.
I'd suggest it would be better if the standard squadron mechanics simply allowed you to join say up to 5 squadrons rather that creating a manual process for FD creating squadrons which in self still means the mechanics need to added to allow joining multiple squadrons by some means.

Allow CMDRs to join 5 squadrons, but only one of type/role Powerplay/Faction etc.
 
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