OOOOH Nice shiny charts. They mean nothing. Keep dreaming tho. That's free.![]()
So facts and data mean nothing to you?
Got it, you are unwilling to change your point of view, even when presented with evidence. Good luck with your opinions.
OOOOH Nice shiny charts. They mean nothing. Keep dreaming tho. That's free.![]()
I can also go from Detroit to New York in a Plane, Car or bicycle. Which will get me there faster so I can start doing what i need in comfort and a respectable amount of time?
Gary
That and canopy view and SC agility.
Very underated in the conversations, always seems to be about jump range (zzzz)
All depends. If I have a specific goal on mind, I'll cater to the method that best suits it. What the point I'm trying to make is that most of the time, people jump (max jump range) to their destination and then go economical which I call "Sidewinder Mode".Okay, you can go by foot, bicycle, car or plane, each one will take a different amount of time to reach the same destination...
But which one is more likely to allow you to see more stuff and maybe find more interesting places along the way?
So facts and data mean nothing to you?
indeed combat is all dominant
All depends. If I have a specific goal on mind, I'll cater to the method that best suits it. What the point I'm trying to make is that most of the time, people jump (max jump range) to their destination and then go economical which I call "Sidewinder Mode".
All depends on play style.
Gary
Peopla keep saying this like if it was established fact, but the only source of data we have access to, the station player traffic reports, have always indicated otherwise. We should see piles of FDLs, FAS, Vultures, Corvettes, Chieftains, etc, but yet what we actually see in the vast majority of stations is piles of Pythons, AspX's, Anacondas, Cobras, Kraits, etc.
Here's an Explorer Ship done proper:
Turner Class (from FFE)
Large Size
Core:
Powerplant - 7 or 8
Thrusters - 8
FSD - 8
Life Support - 6
Power Distro - 7
Sensors - 8
Fuel - 6
Internals:
1 Class 8
1 Class 7
2 Class 6
2/3 Class 5
2 Class 1 (or whatever required for new scanners)
Utilities: 5/6
Hardpoints:
1 Huge
2 Large
4 Medium
Make it look like an updated version of the Argent's Quest, make the cockpit a "ball" such that it sits both above and below the plane of the ship, and has a transparent bottom and top, and top supercruise agility.
*snip* make the cockpit a "ball" such that it sits both above and below the plane of the ship, and has a transparent bottom and top, *snip*
The Krait P. should fill that role.By all accounts it does seem to be a decent step between an AspX and Anaconda. I like taking the ana out into the black but I really miss the maneuverability and cockpit view of the AspX. Looking forward to buying one once it comes out of beta!