Robert Maynard
Volunteer Moderator
But then your reason to remove UA bombing wouldn't hold anymore.
What reason?
But then your reason to remove UA bombing wouldn't hold anymore.
There are, or soon we can say were some people notorious for complaining about the very existence of solo and private group modes, and kept using UA bombing as a means of metagaming trolling in an attempt to push their agenda.
What reason?
The modes would seem to work as Frontier intended (given the fact that we have recently been reminded that Frontier's stance on the BGS remains unchanged after over six years since the design information was published).
The modes would seem to work as Frontier intended (given the fact that we have recently been reminded that Frontier's stance on the BGS remains unchanged after over six years since the design information was published).
I'm curious as to why UA meets the criteria of being removed from the game entirely, when the solo/PG treatment is still left to ravage PP. If they don't want PP, they should say so and remove it. Else, work on fixing it.
What I'm hearing here is:
UA bombing from solo isn't fair!
But PP from solo is fine!
I no longer have to worry about my favourite station getting bombed. That's a win in my book.
Also I know what I'm talking about. CMDRs can no longer shut down stations by selling UA. That's the dream baby.
Uh... read up on your own posts? Just follow the quotation trail.
UA bombing worked in any mode - some even boasted of carrying out deliveries in Open. Yet it has been removed from all game modes - Frontier's decision.
Powerplay (and the BGS) are affected by players in any mode - Frontier has recently reaffirmed their stance on the BGS, i.e. every player affects it regardless of platform or game mode. They have not mentioned any decision on Powerplay since the pair of Flash Topics - it seems to have gone quiet again (as it did after the "hand grenade" of March'16).
The modes would seem to work as Frontier intended (given the fact that we have recently been reminded that Frontier's stance on the BGS remains unchanged after over six years since the design information was published).
Frontier decided to removed it - for their own reasons.
I'm content that it has been removed - as it means that some players have less to complain about with regard to players who don't share their enjoyment of an optional play-style - whether or not the complaints change Frontier's stance (which they would seem to have not over the last six years or so).
Once again you equate 'this is how it has been' with 'this is how it should be'. Because it is currently this way is not a very good argument for WHY it should stay that way.
One less reason for players who prefer an optional play-style to complain about players "hiding" in other modes affecting "their" game from where they cannot shoot at them....
Neither, in my opinion, is the argument of the subset of the community seeking to change it "because it's the way we like to play".
Frontier are well aware of the PvP / PvE fracture in the community - I expect that there are three game modes and a single shared galaxy state because they were aware that it was pretty much an inevitability before they even published their game design in Nov'12.
It is quite selfish to see it that way. Me first, I don t care about others. The game is suppose to be for all, not just you.
It is quite selfish to see it that way. Me first, I don t care about others. The game is suppose to be for all, not just you.
Not 'because its the way we like to play', rather 'this makes the game better, AND makes more sense' - especially given FDev's stance that PP is a consensual pvp system of Elite.
It's quite selfish to insist that single players or small groups should be able to disrupt things for the all, too. I don't want your "emergent content". What gives you the right to impose it on me?