News Removal of 'UA Bombing'

The real problem of UA Bombing (I'd like to think) are not the 16T CRCR, nor the lack of MAs, but the relog fest to get UP/US. There is not an easy fix for that and that breaks the balance of every other attempt to counteract. If they were harder to find I'd still be ok with UA Bombing, but right now it is just one of the easiest grinds.
 
The real problem of UA Bombing (I'd like to think) are not the 16T CRCR, nor the lack of MAs, but the relog fest to get UP/US. There is not an easy fix for that and that breaks the balance of every other attempt to counteract. If they were harder to find I'd still be ok with UA Bombing, but right now it is just one of the easiest grinds.

Well:

TP are not easily accessible by relog (wrecked megaships give them occasionally, but then you're at maybe 1 in 8 relogs and you can have Thargoids spawn there, and they really don't like it if you are full of their stuff).

TS/UA were available from two of the surface crashed until recently, though one of those lost its TS a month or so back (maybe a partial attempt by FD to stop the relogs? This had no effect as the other site was untouched.) Other than that you're back to megaships (same issue as TP), or you can get either from NHSS - though these are not AFAIK reloggable (hmm, I need to check that!).

The simple change to remove TS from both surface sites would have prevented relog farming (though ideally they'd have been removed from megaships as well, it did seem that they had been reduced in megaships a while back).

But hey - that all comes under 'they should have rebalanced the supply / demand', which you say wouldn't have worked, so I guess I'll stop ;)
 
TP are not easily accessible by relog (wrecked megaships give them occasionally, but then you're at maybe 1 in 8 relogs and you can have Thargoids spawn there, and they really don't like it if you are full of their stuff).

Also, TP and TL *DO NOT* cause station interference/shutdowns. I can absolutely verify that. I sold a lot...

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No. Illogical mechanic detected. Mechanic nerfed.

More illogical is magical handwavium immunity for every station in the Galaxy when the realistic supply of Meta alloys is crippling low as mode switching wouldn't be a thing in a real galaxy. So the amount of Meta's available is a handful at best. Besides the one in use by Palin for research and to repair the already affected stations, make corrosion resistant cargo racks, etc... the amount wouldnt exist to cover even 1/100th of all stations in immunity and unlike Thargoids we can't grow the things yet. So no, the illogical mechanic is the immunity buff.
 
More illogical is magical handwavium immunity for every station in the Galaxy when the realistic supply of Meta alloys is crippling low as mode switching wouldn't be a thing in a real galaxy. So the amount of Meta's available is a handful at best. Besides the one in use by Palin for research and to repair the already affected stations, make corrosion resistant cargo racks, etc... the amount wouldnt exist to cover even 1/100th of all stations in immunity and unlike Thargoids we can't grow the things yet. So no, the illogical mechanic is the immunity buff.

It depends, if the new materials only replicate the insulating effects of meta alloys, then it wouldn't be so outlandish. Considering in the in the Elite universe a starport going offline would affect not only the immediate safety and security of a system but the long-term economy. I would think finding a way to insulate the stations from the effects of UAs would be a top priority. However, the development of AX weapons and technology jumped the queue when the thargoids began to attack.

However, like so many developments, the advancements made from military campaigns and military technology eventually find a commercial or social application. The anti-shutdown field neutralizer is a perfect example. This tech, if installed on a starports key systems, SHOULD prevent UAs from working. No meta alloys needed, or very little needed assuming that's what IN the field neutralizer.

Either way, we already have demonstrable technology that we players actually have HAD that starports are only NOW starting to use. Usually, in games like this, the reverse is usually true where the NPCs get tech way before the players do.
 
The anti-shutdown field neutralizer is a perfect example. This tech, if installed on a starports key systems, SHOULD prevent UAs from working. No meta alloys needed, or very little needed assuming that's what IN the field neutralizer.
Not really. The neutraliser doesn't prevent UAs from damaging your own ship, so it's unlikely to help a starport either. The UAs cause damage by slowly leaching materials out of their environment. The shutdown field instantly disables equipment but doesn't damage it. Completely different effects and counters.
 
the end of fun

Those of you wanting this protection are killing the game. BGS play is now like oatmeal. Now being a player faction means nothing. No challenges. Bra...vo.
 
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Glad to see it gone. Hope this clears the way for some nondystopic, nondestructive gameplay.

if anything it really embodies "We don't want to waste your time" more than any of the personal narrative stuff ever could since I no longer have to worry about some wandering imbecile inflicting a waste of time upon me for the lulz
 
Greetings, Commanders.

From Thursday November 29, selling Thargoid Sensors at starports will no longer have any negative effect. As a result, ‘UA bombing’, as it has become known, will no longer be possible. Along with these changes, you will now be able to sell Thargoid items legally rather than via the black market. You will also see an in-game GalNet article explaining why this has changed.

Or you can read it below:

Thargoid-Sensor Disruption Neutralised

Aegis has announced a breakthrough that has effectively neutralised the disruptive effects of Thargoid Sensors on starports.

Henrik de Lacerda, a senior engineer at Aegis Research, told the media:

“As we know, Thargoid Sensors can cripple starports for weeks or months at a time, but recent advancements in our study of meta-alloys have resulted in an effective cure for what was once called ‘the technological plague’.”

“New procedures in the application of meta-alloys mean that extremely small quantities are now sufficient to shield systems from disruption.”

“Following this breakthrough, we have made arrangements to ship meta-alloys to all affected stations, to restore them to functionality. It will not be long before every starport in known space is immune to Thargoid Sensor–related interference.”

lol.

Having not played the game for ages I come onto the forums to see whats new and this appears. Come on, we're not idiots, the real reason is the same old people moaned and moaned and you guys caved in.
 
lol.

Having not played the game for ages I come onto the forums to see whats new and this appears. Come on, we're not idiots, the real reason is the same old people moaned and moaned and you guys caved in.

I love it when adults think 'agreeing with someone else' is 'caving in to moaning'. I am sure if they agreed with whatever your opinion is on something else you'd call it 'being reasonable' and 'listening to arguments'. So petty. [haha]
 
Why? Players have little enough agency in the game as it is. On the face of it this seems like a disappointing and surprisingly unnecessary change.

Noone knows, but while the concept of it has some appeals, the way UA bombing worked was terrible from a gameplay pov. Grinding, dull, with excessive results impacting way too many people way too severely for no good reason at all with zero consequences for those who did it. I suspect that carriers might be the new thing for this. That way they can design a new gameplay loop for people who like this kind of gameplay, make it more fun and balanced, while leaving people who dont care free to do as they want.

Not many people who are against removing UA bombing defend the mechanic itself. The primary argument is 'it beats having nothing at all'. While that could be true for some, it isn;t much of an endorsement. It only shows that plenty of people want more player agency and pvp mechanics, but UA bombing isn't the best way to do so IMHO.
 
No more UA bombing. Great news. That's one of those cases where less is more.

Those of you wanting this protection are killing the game. BGS play is now like oatmeal. Safes paces, for snowflake beta males who can't take it. Who see microaggressions everywhere. Now being a player faction means nothing. No challenges. Bra...vo.

Yeah, well. Perhaps go back playing hide and seek with your alpha male buddies and figure out who's the most apex predator of you?
 
You really bother what self-declared community speaker number 10472 has to emit? :p

it's funny reading the stark differences between the reactions here and on reddit, the first person to have a whinge that their ability to inconvenience other players was being taken away got downvoted into a crater, most of the high-scoring comments are variations on "good riddance".
 
it's funny reading the stark differences between the reactions here and on reddit, the first person to have a whinge that their ability to inconvenience other players was being taken away got downvoted into a crater, most of the high-scoring comments are variations on "good riddance".

Reddit is a 'majority dictatorship', here it is a 'who screams the loudest wins'. It is why here you'll find certain seemingly fringe opinions to be very popular, whereas that is not likely to happen on reddit. Which is why people who only frequent these boards often think FD is out of touch and not listening. They are, but not to some of the folk here. In this case FD removed a method, consisting purely of re-logging and zero-challenge grind, used to troll hundreds or thousands of people without any fear of consequences. Here you'll find a fair number of 'but why, this makes no sense?!', whereas on reddit people would just say 'excellent, get rid of this method, consisting purely of re-logging and zero-challenge grind, used to troll hundreds or thousands of people without any fear of consequences.'

Anyone who is confused should ask themselves this: how many people enjoyed UA bombing stations, and how many people found this simply a 100% negative thing in their gameplay?
 

Deleted member 110222

D
Those of you wanting this protection are killing the game. BGS play is now like oatmeal. Safes paces, for snowflake beta males who can't take it. Who see microaggressions everywhere. Now being a player faction means nothing. No challenges. Bra...vo.

Are you saying us beta males should be thrown in the trash?
 
Don't underestimate the echo-chamber effect. Not sure about Reddit, but here it's quite prominent. Here, everyone and his buddies are the majority. :D

Reddit has the same, but the echo chamber there is more linked to the actual majority. That is because here a handful of people can 'dominate the discussion', even when the 'silent majority' disagrees. On reddit the silent majority doesnt have to respond, they can simply downvote you into oblivion. Its a very different dynamic, and very interesting to see. In effect it means that saying things too far out of the norm (either way) will not work too well, and the more 'keyboard warrior' you are the more likely you are to be crushed into nothingness by the silent majority who doesn't like that nonsense very much.

Reddit can be quite the wake-up call for people who are used to run around screaming as loud as possible, feeling they speak for everyone. :)
 
lol.

Having not played the game for ages I come onto the forums to see whats new and this appears. Come on, we're not idiots, the real reason is the same old people moaned and moaned and you guys caved in.

I am probably old enough to be your grandmother, dear. And it's only been lately that I have started playing in open because it's the first thing to click and I'm too lazy.

I also post quite frequently.

I am not in favor of nerfing UA bombing simply because it's an erosion of choice. Choice is Freedom. Freedom is Everything.

Frankly, I really doubt Fdev nerfed UA bombing because of us. When it comes to game mechanics, they often consult another universe.

o7
 
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