... and these responses are exactly why I don't play in Open. I'm not someone's content.
That's a bit odd thing to say, considering you're playing MMO. Aren't we all part of the content?
... and these responses are exactly why I don't play in Open. I'm not someone's content.
... and these responses are exactly why I don't play in Open. I'm not someone's content.
I find iit quite the opposite , its these responses which keeps me in open. The unknown and that anytine i could be at risk of destruction or not the tension from jumping into a system and seeing a hollow blip in my radar, can really get the blood pumping depending on what i have to risk at the time.
... and these responses are exactly why I don't play in Open. I'm not someone's content.
1.315x10^(SQRT[-15]*π):1
Because after countless missions, many months (even years), sweat and frustration, I finally made it to rear admiral yesterday. (YAY me)
I was flying home to take my ASP explorer to run at LHS 20 to FINALLY buy that corvette !!! i was excited, almost not believing it it was finally done.
So it was like a rock in my shoe and frankly i did not think a second to fire back as i wanted to finally close the loop![]()
Also i don't like to PVP in big ship, i prefer the small ones.
It just struck me that there was no point (from his/her point of view). I could have been an NPC it would have been the same.
maybe that CMDR was bored, i don't know. I try to find a valid reason to PVP but that's me.
kill for the lulz i guess
That's a bit odd thing to say, considering you're playing MMO. Aren't we all part of the content?
I hear you. After few first encounters like yours I stopped asking about the reason behind and just acknowledged the galaxy is just a dangerous place with plenty of other Commander having their own reasons I just don't need to understand. I need to be prepared for those reasons though. Think this was when it became fun actually!
Elite Dangerous can be a Wild Wild West my friend. And it's great to move from being a prey to become a predator yourself at some point. 9/10 cases though those gankers flee as soon as they realise you're not the one they're hoping for![]()
This is not an MMO, at least not in the traditional sense of the word. MMO's with PvP usually have a point - a reason - for attacking another player. CoD & Battlefield, that is the precise REASON for the game. MMORPG's like WoW have Alliance vs Horde, another legitimate reason. EVE is designed around PvP - the game exists for player combat.
Other MMO games don't have a need for combat. Euro/American Truck Simulator - no reason for PvP for example.
Elite Dangerous has the capacity for PvP, it has mechanics for PvP, and if you are actively playing the BGS/PP, then you have a REASON for PvP. Pirates also have a reason for PvP (although a good pirate doesn't actually destroy the cargo they're trying to plunder...). Bounty Hunters, definitely a reason for PvP.
Anything else? No. NO reason to PvP.
(...)
PvP should ALWAYS have meaningful, in-game reasoning - like CoD and Battlefield are (very...very loose) representations of war - it makes perfect sense to have conflict and killing in that environment. But in Elite? Yes, there are very good reasons why combat happens, and that's exactly how the game was designed... but unfortunately it's a free-for-al outside of these reasons, and as certain people have put it time and time again; 'if the mechanics allow something - I'm going to do it'.
So..I will remin in Mobius.
…, that's why i failed to see the point of the CMDR who attacked me
Not per platform, which is what is relevant here. The answer is: very slim to none.
That's a bit odd thing to say, considering you're playing MMO. Aren't we all part of the content?
So if 4,480 players play Elite Dangerous in the last hour. What are the chances to meet a player in, say: GCRV 914? (Example). And also how big are chances for a player to attack me?
I knew it was 42... I just couldn't get the equation sorted out. Thanks man!
Another thing to look at that gives a direct probability of encountering someone is the system's Traffic Report. This uses in-game stats (rather than user-submitted stats like Inara has to rely on) so is a better indication of actual player activity in the system. You can find the Traffic Report in the Newsfeed of any base or station. However, this is a report of all player-flown ships, in all modes and platforms, and counts ships in the previous 24 hours - so isn't a good indicator of the number of players visible in Open right there, right now. Frankly, unless the Traffic report is over 100 ships, you're pretty unlikely to actually see someone.
Funny thing, I was attacked yesterday at shinrarta, not a problem at all, it was a FDL, I was in my conda with something like 4000mj with +40% resistance everywhere and 4000 integrity hull with same resistance.
Got interdicted, I was not wanted, not aligned with a faction, no cargo, zero reasons to attack. After 3 times of submitting I high waked and then switched to solo as i had other priorities.
Not a word spoken, just blatantly attacked for no reason.
I fail to see the point really, why not attacking an NPC directly ? I'm more than ok being attacked for a valid reason, heck even for no reason but at least say "hi"