griefers...dont you just love em....

seems to me, that without them, once you get up to the higher rankings of the game, the game is vanilla.

the griefers will say "git gud. fight back" "go solo"

git gud isn't an option when a t10 costs up to 27,000,000 to rebuy, my corvette, 21,000,000. how many wads like that you going to lose?
go solo...that's back to vanilla.

what I would like to see is a much more aggressive police response. that way, I know I only have to hold the attacker off for a certain amount of time before the fur really starts to fly.
I've tried that tactic as the response is now, didn't work.

no, I think the answer for me, is RUN.

Almost all PvPers agree that PvE is way too easy but we already had this thing with improved NPCs for dangerous+ ranks. People cried that they got their rebuy screens once a day.
Even with ATRs, they aren't quite good enough to compete with any average PvPer.
However, if you can't afford a ship's rebuy, don't fly it. Easy. A T10 and a Corvette aren't really the cheapest ships to fly and you shouldn't expect just because NPCs are no challenge that you are never going to pay your bills.
You could sell one of your big ships to fuel potential rebuys or just do a hand full of missions and be easily back on track.
My Corvette costs 45 million in rebuys and can go up to 50 million depending on my loadout. This is not really much. Currently I am having 280m credits in the bank and I am already ready for outfitting the Phantom with A rated modules that are already fully engineered and mounted on my Anaconda. Thus I will most likely (ship + bulks) remain on 200 million credits and a 8m rebuy medium ship on top of my other 12 fully PvP ready (A rated and flly G5 engineered) ships.
Credits don't mean a thing. With an average income of 50m per hour on your local allied faction's mission board, you really don't feel rebuys at all. Especially for PvP practices, players don't even look at the numbers as they are smimming in so many credits, they don't even feel the rebuy of their Cutter. A good example is a nice player I tested flechettes on. He was totally fine being blown up for science. With over 3 billion in liquid assets he doesn't care about the 50m rebuy that doesn't even make 2% of his *liquid* assets.

Having said that, I gonna do some missions for my faction of choice and will be easily getting back my credits I am spending for my Phantom, expanding my fleet to 13 PvP ready ships for all kind of purposes.
And you should do the same. 27 million credits are nothing and this post right here just fueled the so called "griefers" to continue doing what they are doing.
There won't be any security border between you and a potential killer, no, you are on your own. Even in a full wing of 4 players, you have to engineer your ship, upgrade it and aquire the skills to survive. This is what people are referring to saying "git gud". You want safety? God do something for it, I ain't gonna do it for you and neither will anyone else and especially not an underpowered AI Vulture with cascade lasers that are ineffective against 5k+ hull.
 

Deleted member 110222

D
HMS Patricide

But back to the OP, I haven't seen this bit of advice yet: how about flying smaller, less expensive ships? Corvettes and Defenders are awfully expensive ships to make mistakes in.

Are you suggesting that there is a skill requirement for bigger ships?

You monster.
 
If you fly at all, open or solo you will lose ships from time to time. Just be sure you are making more credits than you lose and you will be having fun. It's all in the odds. 150 rebuys and only about eight might have been from PvP attacks. What's not to like with those odds.
 
Probably don't need another griefing thread, but here we are. My two cents:

- OP doesn't read like "griefing" which is bullying or picking on an individual player and contrary to the TOS.
- Reads like "ganking" which is aggressive gameplay (e.g. being ambushed). Its allowed even if it doesn't seem fair.
- No, don't criticise ganking. It is needed to make the game more challenging and there are plenty of options to avoid it.
- Yes, beef up the NPC's, not response times though, just to make the game more challenging. Interdictions and NPC's have been nerfed too much after the outcry 18 months ago.
- For players that want player interaction and the challenge of uninvited PvP, take time to engineer your ships and then participate in a CG. Its fun.
- For players that don't want player interaction, then do look at solo or private groups (would like you in open, but respect your choice).

I've participated in the last 4 CG (bounty hunting and conflict zones) and have enjoyed (a) engineering my ship for the PvP, (b) winging up with other players to earn credits and (c) PvP even though not really that good at it. When ambushed by a real player have, in most cases, been able to put up a reasonable fight and escape without being killed.

So TL;DR make ED more dangerous, not less.
 
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heres the real issue at hand here. your ship is probly not built as well as theres. you have made it weak inorder to maximize cargo distance. and that rebuy isn't much compared to there rebuy but if you must run submit the indication. turn at the people boost and HIGH way! That way they can't mass lock you.
 
Ya know... PvP in Elite is not my cup of tea, and I can manage just fine in a group server or solo. That said, in principal, there's "good" kind of PvP, i.e. pirates (the real kind who'll try to get cargo), the PP kind who want to blast other PPers, and probably some unaffiliated PvPers who like to dish it out amongst themselves.

Then there are the Richards that find exploits to blow unsuspecting victims to smithereens.

And THEN there are the... really weird people, of whom I don't know what to think. Sometimes videos of their shenanigans cross my YouTube feed, and what they do is both impressive as well as completely out of whack. They seem to be somewhere on the edge between really good PvPers out to get each other... and the aforementioned Richards, doing stuff purely for poo and giggles to people who never see it coming.

Anyway, the only reasons I ever poke into open is to occasionally flip the board. I did some fuel-ratting in open before my most recent Elite hiatus and those interactions were always very friendly... but than again, most people starved of fuel are. :p
 
Probably don't need another griefing thread, but here we are. My two cents:

- OP doesn't read like "griefing" which is bullying or picking on an individual player and contrary to the TOS.
- Reads like "ganking" which is aggressive gameplay (e.g. being ambushed). Its allowed even if it doesn't seem fair.
- No, don't criticise ganking. It is needed to make the game more challenging and there are plenty of options to avoid it.
- Yes, beef up the NPC's, not response times though, just to make the game more challenging. Interdictions and NPC's have been nerfed too much after the outcry 18 months ago.
- For players that want player interaction and the challenge of uninvited PvP, take time to engineer your ships and then participate in a CG. Its fun.
- For players that don't want player interaction, then do look at solo or private groups (would like you in open, but respect your choice).

I've participated in the last 4 CG (bounty hunting and conflict zones) and have enjoyed (a) engineering my ship for the PvP, (b) winging up with other players to earn credits and (c) PvP even though not really that good at it. When ambushed by a real player have, in most cases, been able to put up a reasonable fight and escape without being killed.

So TL;DR make ED more dangerous, not less.
This
 
I've got a 'Vette with 'Darn Big Shields', I can take my time, maybe even try to fight back, fail, run away at my leisure. I'm never going to win (I just ain't gud) but so far its never been blown up.
What puzzles me is the same Commanders keep trying to blow me up over and over ( and over) again when its perfectly obvious that a) I'm not really interested in a pvp fight and b) I'm always going to get away.
Oh well I suppose it takes all sorts.
 
Schoolyard "gimme your lunch money" antics don't change with time, it just changes venues.

Sometimes... people eventually grow up and learn the reasons why it's not socially acceptable.

Others end up being carpet-bombed or their little sliver of the Earth turned to glass. Doesn't "teach them a lesson" but it indeed makes a good example for other would-be schoolyard bullies.
 
ALL THIS IS TRUE

The fastest way isn't always the shortest way. I mean one can walk from the middle of a block to the corner and cross safely. Or one can cross in the middle of the block (j-walk) from the middle of the block and be interdicted by the cops, given a ticket. Thus walking to the corner would have been faster and cheaper.
 
Best of luck trying to run in a T10 my dude.

Submit/low-wake/drop works fine, unless you get attacked by a Cutter or another T-10, in which case submit/high-wake works well enough. Destroying a semi-decently equipped T-10 which doesn't want to engage is basically impossible.
 
Why are you posting this thread, OP?
You are giving them what they want. Salt.

You can win: private groups. Which is why the same users keep pushing for making everything they can open-only. Come join Mobius, problem solved.

Mobius is full. Mobius PVE is full. Mobius America still has room I think. What is the cap on a PG 40,000? Seems pretty bad that 80,000+ players vote for a PVE environment, and FDEV says - nah a PVE server is still a bad idea.
 
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