Will we ever get an official apology for this disaster of a launch?

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I've been thru a lot of major updates in various online programs and NEVER once has it gone warm Jello pudding smooth. I'd say it's virtually impossible to snag every single bug before it is released and imagine the cost of that 20/20 hindsight module if you could. FDev appears to have it under control and is putting out the fires as they spring up... as expected. Probably be a few more in the next week as other issues surface but those will be fixed as well. Have patience...
 
For me, the updates for all of the Beyond content have been the smoothest they've ever been since the game launched back in late 2014.
 
quality of this forum has dropped - we started getting akin to ten year old "I WANT MY TOY NOW" tantrums?

Huh. Funny. I thought people in the adult world got peed off if you half work you claimed to have been doing so diligently. You know. Because thats kinda childish also.

Drop the bull.
People were once again made to experience hope. Then dissapointment. People are going to be unhappy.
 
Apparently someone isn't familiar with how game launches work...

Take a look at EA's Star Wars Gamblefr...er...BATTLEFront... and the recent ongoing debacles with Fallout 76. (Seriously, who thought it was a good idea to tie the character's speed to the FRAME RATE?).
 
I actual feel this went well for a large update. For me to say disaster is missing ships, cr, bugs are all P1 and unplayable.
 
Been running fine since the peeps across the pond went nighty night. Everyone hammering the download and all logging in at once causes this in many games.
You'll be back apologizing to FD soon enuff.
 
For me, the updates for all of the Beyond content have been the smoothest they've ever been since the game launched back in late 2014.

Same here, really good quality production in terms of stability & bugs (SO FAR :)).

The only issues I have are with the actual design. Fingers crossed FDev will come to their senses once the more blatant exploits of using the FSS & mapping in already explored systems become more obvious to the wider community ;)
 
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