It's only good if you have enormous amounts of free time. Many of us don't.
If the idea of spending hours, or even days, eyeballing a single lifeless planet on the off chance that there *may* be something there (but most likely wouldn't be) is your idea of good gameplay, then I'm very glad you're not a game designer.
Heck, he can still do it. He can simply FSS a planet, land without probing and find it manually over the course of many weeks. Not sure why anyone would want to, but it is certainly possible. The only thing that is different is that he now loses on the ability to fully eyeball a planet for two months only to get rewarded with nothing; he is now punished by knowing he can actually find something if he keeps eyeballing the planet. Its like you can still search for the needle in the haystack, but now you at least know there is a needle. The horror.
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