Beyond is great but please let the next updates focus on combat and PvP

With your prediction track record, I think we can safely assume that it's not the one you think it will be :)

And lets remind ourselves:


https://forums.frontier.co.uk/showt...ve-in-a-game?p=7150676&viewfull=1#post7150676

First opportunity you got, you resorted to griefing. So you can talk about the wrong people getting killed, you're not fooling anyone.

You want soft targets, so they can be salty baby. That is you living the dream. You got to kill solo players.

My prediction track record is pretty on point TBH.

Lets go through them.

Reworked Crime and Punishment for the player. Crime and Punishment works for the BGS when played in open. Quite well actually.

Reworked Engineers so everyone has the same tools available.

I killed someone that understands the game just like you but fights against open only for objectives. One day Ill have your dog tags too. Dont worry.

And finally we're playing a game. Im going to kill people in a video game.

And if peoples feelings get hurt thats their fault over a death in a video game after all this time thats on them.

Oh yeah, im going to kill the crap out of people.

I kill soft targets and hard targets. And just this weekend with the Zarek Null Event. I was a soft target in a Type 6. Rinzler was a soft target in a type 6. So was Harry Potter and Zarek Null.

There was a pretty awesome community event played out in open. Everyone had a great time. We were all chased down. But we succeeded and completed the event against multiple teams and groups against us.

One of the funnest times I had in this game.

I also have 2 billion in death rebuys. Closer to 2.5 billion now. I stay and fight if I lose. I lose.

I didnt get that from soft targets right?

Ziggy, I dont know when. I dont know how. But im coming for you.

Z0 Commander.
 
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This was my issue.

Until I played this game I've never played a game where people opted out of being attacked against one another.

Then when I came here several years ago. Asking why I cant defend against the people attacking our BGS.

I was told all I want to do is grief, or shoot more people.

When I first started to PVP people thought I was an SDC member just because I PVP'd.

People cant tell the difference because this game really didnt point you in that direction to show what PVP would be used for. And since people had the option to remove themselves from it.

It lost its value.

So now, im just a griefer.

I never cared about griefing before. I never exploited peoples feelings. I never messed with people just to mess with them.

This game when people play it, most of the community goes through that carebear phase. I was one, I really came from Mobius PG.

One day I was told I was "no longer morally recognizable" because I started to learn. That kinda got to me.

I asked people what is PVP for if a game developer allows it into the game? Do people really think Game Devs make a game made for griefing?

So that's why people and PVPers take to open only. A lot of those guys never wanted to be a griefer.

They got labeled a griefer because others don't understand PVPs place in the game.

All any of us ever wanted was a legit playing field.

But now, after all the nonsense, after all the cry babies, After all brigadding because they don't want consequences for their actions against others. Its been fun to me at least messing with some of those guys here. And in the game if I can get to them. They know what PVP should be used for.

Some of those guys have been playing for 3-4 years.

And if they feel griefed. Good :)

My response to that kind of argument is this: it could indeed be that you act like a griefer because FD have made a flawed game and you get trapped by a slippery slope and forced into that kind of behaviour, or there could be a simpler reason. I note that the game doesn't have this effect on everyone and go along with the simple reason.
 
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My response to that kind of argument is this: it could indeed be that you act like a griefer because FD have made a flawed game and you get trapped by a slippery slope and forced into that kind of behaviour, or there could be a simpler reason. I note that the game doesn't have this effect on everyone and go along with the simple reason.

So my behavior of blowing people up in a video game is me acting like a griefer?

But when I ask for a legit playing field over objectives so I can fight and defend our bsg or (powerplay systems that people cried over as well). Thats a huge NONO. And I should stay a griefer?

Hmmmm.

HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
 
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My prediction track record is pretty on point TBH.

Lets go through them.

Reworked Crime and Punishment for the player. Crime and Punishment works for the BGS when played in open. Quite well actually.

Reworked Engineers so everyone has the same tools available.

I killed someone that understands the game just like you but fights against open only for objectives. One day Ill have your dog tags too. Dont worry.

And finally we're playing a game. Im going to kill people in a video game.

And if peoples feelings get hurt thats their fault over a death in a video game after all this time thats on them.

Oh yeah, im going to kill the crap out of people.

I kill soft targets and hard targets. And just this weekend with the Zarek Null Event. I was a soft target in a Type 6. Rinzler was a soft target in a type 6. So was Harry Potter and Zarek Null.

There was a pretty awesome community event played out in open. Everyone had a great time. We were all chased down. But we succeeded and completed the event against multiple teams and groups against us.

One of the funnest times I had in this game.

I also have 2 billion in death rebuys. Closer to 2.5 billion now. I stay and fight if I lose. I lose.

I didnt get that from soft targets right?

Ziggy, I dont know when. I dont know how. But im coming for you.

Z0 Commander.

Lol. If you keep beating your chest like that, you're going to get a bruise. Simply a childish display.

Your predictions have not fared as well as you suggest. I won't punish the other readers here with a listing of your failed prognostications, but you seem to have a tRumpian ability to shed the obvious truth. o7
 
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Lol. If you keep beating your chest like that, you're going to get a bruise. Simply a childish display.

Your predictions have not fared as well as you suggest. I won't punish the other readers here with a listing of your failed prognostications, but you seem to have a tRumpian ability to shed the obvious truth. o7

91VoYZMDoiL._SX425_.jpg


If you learn the game instead of ignoring half of it because its convenient.

Like I said, this has nothing to do with a play style.
 
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If you learn the game instead of ignoring half of it because its convenient.

Like I said, this has nothing to do with a play style.

This post of yours in the best functional example of Irony I have witnessed is a great long time.

I would suggest that PvP doesn't come anywhere near to half of what this game has to offer. That is probably the root of your troubles, you are too closed minded about the possibilities.

But, you go ahead and take one more swipe at me, and let the thread get back to it's real business. o7
 
This post of yours in the best functional example of Irony I have witnessed is a great long time.

I would suggest that PvP doesn't come anywhere near to half of what this game has to offer. That is probably the root of your troubles, you are too closed minded about the possibilities.

But, you go ahead and take one more swipe at me, and let the thread get back to it's real business. o7

You just admitted the problem and why griefing exists right? Back to what I said in the beginning where you said my reply had no weight.

PVP has no value. And you'd rather it stay that way?

Like I said in the past, you try to twist things. But you dont know the game enough to understand what you're trying to twist lol.

Its amazing. And its why griefing exists today. Because of this mentality. Its okay.

Its just how it is, thats how the game is made. But god forbid people ask the devs to give it meaning.

This is where this place freaks out. Because they would have consequences for attacking someone else.

Convenience is a wonderful thing.
 
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I think the fate of CQC was set when players weren't allowed to use the ships they have invested in

Irrelevant. Really. It died FAR too quickly for FDev to get around to adding more rounds where you can bring your ship in and fight against equal partners. PvPers either were far too small in number to keep a solely PvP mode going, contrary to their proclamations of being legion, or the numbers willing to fight on equal footing were similarly miniscule.

When you let people in to play in their own ship, you need

1) An arena that allows interesting play for a variety of ship sizes, including the big three. And anyone daft enough to use a Beluga for PvP.
2) Rankings so that you don't pit unengineered Haulers against FDL meta builds
3) Complete and utter lack of rebuy.
4) A reward that balanced a complete lack of risk to a payout that makes people who would not normally bother at least try PvP.

So the product CQC had to last long enough to seem worth puttig effort into, but it was abandoned looooong before it even looked like it had legs.

"I want my ship!" is pure self serving nonsense. The number prepared for level playing field PvP were too small to keep an entire slice of game open when timezones split the available base of PvPers who WANT to risk losing and happy to lose from tiny to practicallt nonexistent.

If PvPers really DO want that, why have none of them said "put a bigger arena and let us import our ships to play in CQC as the PvP content we want!" rather than "My BGS is being fiddled with by solo players! Stop them!"?

Come on, PvPers, chime in. Ask for your ships to be selectable in CQC as the combat and PvP work you will accept and use. Then let FDev put your words to the test.

Anyone want to bet their account in ED that CQC will survive THIS time, if that change was put in?

I await the tumbleweeds.
 
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You just admitted the problem and why griefing exists right? Back to what I said in the beginning where you said my reply had no weight.

PVP has no value. And you'd rather it stay that way?

Like I said in the past, you try to twist things. But you dont know the game enough to understand what you're trying to twist lol.

Its amazing. And its why griefing exists today. Because of this mentality. Its okay.

Its just how it is, thats how the game is made. But god forbid people ask the devs to give it meaning.

This is where this place freaks out. Because they would have consequences for attacking someone else.

Convenience is a wonderful thing.

I do apologize. One last retort...

I have made a sustained effort to gain acceptance of an idea to put meaning and impact over the game's mechanics into PvP. Snippets of that suggestion appear in this very thread. Once again you show a complete lack of understanding. I cannot, and will not accept that you have any more insight into this game than I do. You can leave that one out, I won't hear it. Check around a bit before you shoot your hatch open. o7
 
I feel like all my brothers and sisters just got shiny new bikes and toys for Christmas and I'm still stuck playing with the same Lego set that's missing a bunch of pieces.
Beyond has been great for many people, no doubt, but combat missions still suck, PvP is mostly pointless, time to kill is way too high in fully engineered ships, and there are many weapons that are almost pointless for PvP.

At the very least, I'd love to see better rewards and payouts for combat missions. There's no reason why wing assassination missions and massacre missions need to be such low reward per effort missions considering the risk.

I don't like running cargo, I don't like mining, I don't like exploration and I don't see why I can't earn as much as everyone else doing what I enjoy most in the game and I know I'm not the only person who feels this way.
I lost many, many of my pve friends after Fdev nerfed the payouts for wing assassination missions in 3.0.

Also, why is there still no challenging pve for a full wing of players in fully engineered Corvettes? I understand that there needs to be easier missions for new players with little to no engineering but why does it have to be either/or? Why can't there be easy missions for new players and hard missions for a full wing of experienced players in fully engineered ships?

PvP on the other hand is a tough cookie and I don't even know where to begin with it.

I think it would at least be a start if Fdev made an official PvP system where rebuys we're waved crimes we're turned off. Fdev could also make it so that killing another player could reward you with credits or something. I don't know ow but something really needs to be done with PvP in this game.

I'm not even gonna mention "open only power play" because even if Fdev did this, I don't see players even using it anyways.

So please Fdev, I'm begging you, please work on combat and PvP next. Pretty, pretty please with sugar on top. Please don't just leave us out to dry.

I would like to see means by which players can get tagged as "enemy" and fair game for pvp.
 
Don't think that the prolific PvP posters here are representative of the PvP player overall.

I don't. But forums self select for those who want social gameplay, not solo, so a far greater lack of representation is done for those whose gameplay follows Mr Croshaw's line of thinking.

Meanwhile it doesn't really change that the number of PvPers who MADE a stand against those "giving the PvP crowd a bad name" were, in hundreds of threads outside the PvP only forum, TWO. None of the other PvPers became anything other than a silent "majority", if they are indeed far more numerous than their appearance makes it out to be. If they're a majority, they don't care if they are being shown in a bad light. Or they're not a majority. Or they don't really mind the antics of the supposed vocal toxic minority, they'll put up with it for some other long term or ongoing goal.

If they are a toxic minority or they give entirely the wrong impression, this silent "majority" are 100% free to abandon the "close ranks against the enemy" mentality and point out their lack of voice in the majority of PvPers.
 
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I would like to see means by which players can get tagged as "enemy" and fair game for pvp.

There are some already. Wanted Commanders have always been 'fair game' as PvP targets, and a patch or two ago, Power Play opponents, under the right conditions, are fair game. In essence, it is understood that, any player in open is fair game, so long as you are willing to accept the consequences.
 
Either devs make it so we have Legit PVP.
You did. Still do. CQC. You just said legit PvP. That's CQC.

Or we have griefing. Not both.

This refuse and puts lie to your earlier claim that you never resorted to griefing. AT VERY BEST you will gladly plop in everyone's punch bowl if you're not allowed your way.

If you don't like "no legit PvP" leave the game. Don't play. Find one that does.
 
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