I'm more of a mind that we should be let do whatever we want.
The premise of selling a game/sim/experience is to provide the the player with an engaging experience they enjoy. Doing it successfully, yields more sales and continueing expansion sales.
Elite Dangerous at it's very heart is an experience, one that the player is to contrive using the galaxy, missions, ships, utilities provided. It is not the job of FDev to hold our hands or to insist anything in such a setting. After all, is it not our remit, but to blaze our own trail?
The problem, without aiming at anyone, is the playerbase itself. Some want to hand held and some want somethign to do with all the credits they have. Some want more depth and some want players to kill.
let me say it straight. Fdevs only job is to provide the sandbox and the sand. If you kick that sand in someone else face, that's between you and the other player. It is not the job of Fdev to mediate. But, they do, to the detriment of the sandbox.
Telling us you can only built a sandcastle worth x even with all that sand, is just wrong. They should take a step back and say 'hey boys and girls, heres the toys, go play with them'. Dont like them? tough. Do like them? Enjoy.
Saying you have 50bn or whatever and crying that you have nothing to spend it on in, is silly. You went and earned the credits knowing then, you'd have nothing to spend them on, so why do it?
Crying cuz jimmy sand-kicker kicked sand in your eyes, when you had a corner where Jimmy couldn't go, is likewise silly. It's a bit like me going overseas to a combat worn country and complaining I got shot.
All personal opinion.. I just want toys. Toys that work. And no, I don;t want batteries