A good number of cmdr’s sit in stations messing around with engineering, loadouts, reading Galnet or just looking at mission boards or hanging out until departure time: why was the opportunity to patch CQC into station services taken recently?
If I’m at Jameson doing not a lot, clicked onto CQC and saw people waiting and playing I’d definitely hop in and out - it’s the great leveller: ships don’t matter, it’s skill vs skill.
Honestly FDev, it’s such an opportunity missed.
You think nobody will play so you don’t want to integrate it into station services. I think people don’t play as they can’t be bothered to start what’s essentially a different game from the main menu and wait for a match up.
Some want to practice combat without the risk of huge rebuys, some want to learn from scratch, some want to just mess around and have a laugh with mates or enemies - almost all of these people have grown up with CTF, death match etc and I personally love those modes as do a lot of others.
Make it easy and seamless to access and you’ll see people using it. Build it and they (he) will come!
If I’m at Jameson doing not a lot, clicked onto CQC and saw people waiting and playing I’d definitely hop in and out - it’s the great leveller: ships don’t matter, it’s skill vs skill.
Honestly FDev, it’s such an opportunity missed.
You think nobody will play so you don’t want to integrate it into station services. I think people don’t play as they can’t be bothered to start what’s essentially a different game from the main menu and wait for a match up.
Some want to practice combat without the risk of huge rebuys, some want to learn from scratch, some want to just mess around and have a laugh with mates or enemies - almost all of these people have grown up with CTF, death match etc and I personally love those modes as do a lot of others.
Make it easy and seamless to access and you’ll see people using it. Build it and they (he) will come!