mod edit - quote source:
https://forums.frontier.co.uk/showthread.php/5323-Elite-Dangerous-Death-Penalty
Was there lack of interest in it, or was there a technical reason it hasn't happened?
Because folks used to constantly harp on how great it would be when it gets here.
And it would add another dynamic for those who have done all they want to do in the normal game.
https://forums.frontier.co.uk/showthread.php/5323-Elite-Dangerous-Death-Penalty
I've seen this mentioned a fair few times, yet nothing seems to have come from it.Sandro Sammarco said:Ironman Elite
During commander creation the player may set the "ironman" flag. Ironman commanders can never be grouped with normal commanders. Players can use the same name for both normal and ironman commanders.
- Escape pod systems can be damaged and made inoperable (they are still invincible once launched)
- Escape pods are disposable: after use, a new pod can be purchased
- Escape pods must be manually activated
- Failure to use an escape pod permanently kills the commander if the ship suffers catastrophic hull damage (breaks apart)
- Permanently killed commanders can be resurrected as a normal commander (no ironman flag), continuing from when they died
- Ship warning systems and visual/aural cues activate when the ship nears total operational failure
- The commander is not killed by any amount of ship operational failure
- Commanders have emergency personal life support which activates in the event of life support failure
- Personal life support can only sustain a commander for a limited time, but restocks when the commander is in a breathable atmosphere
- If a commander's personal life support runs out the commander is permanently killed
Was there lack of interest in it, or was there a technical reason it hasn't happened?
Because folks used to constantly harp on how great it would be when it gets here.
And it would add another dynamic for those who have done all they want to do in the normal game.
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