High End materials gathering is quite simply worse than before...please acknowledge...

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Because that's how the game is designed. In boom state HGEs, you get proto heat radiators, proto light alloys and depending on whose space, Cdcs or imp shielding.

In a war or civil war HGE you get MGAs and MSCs. In a civil unrest state you get Improvised components and in an outbreak state you get Pharmaceutical isolators. None of this is in dispute, I hope, it's just that you used to be able to find HGEs in more systems in a certain state to find what you want in the past, now it's become an rng mess.

The BGS is still bedding in after the states all got reset to none on update day, so changing states will take time. Give it a few weeks and there will probably be more variety. Just as the claims it was jammed died away as people realized there's a period of hidden (not static) influence after conflicts completed. I'm not convinced its broken, I think its changed and we don't understand how (yet).

That old method may no longer work, mine is working fine though.
 
The BGS is still bedding in after the states all got reset to none on update day, so changing states will take time. Give it a few weeks and there will probably be more variety. Just as the claims it was jammed died away as people realized there's a period of hidden (not static) influence after conflicts completed. I'm not convinced its broken, I think its changed and we don't understand how (yet).

That old method may no longer work, mine is working fine though.

Is been a month and there are huge bugs in the bgs far more important than this issue, which may indeed be either preventing or making extremely unlikely, certain states.

However, that doesn't alter the facts that we already know. That the number of HGEs in general is VERY small. That of the 1 or two in the best case HGEs, one of them belongs to the right faction and happens to have the right state.

So that's a 6 to 1 chance (average number of factions per system) then another 3 to 1 chance on top of that. From a sample of ONE, two if you're very lucky. Gimme a break.
 
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You guys are crazy. It takes 10 minutes, maybe 15 at most to fill up from 0-100 on a G5 mat you get from any random USS. That's 16 of ANY G5 mat in the game for 10 minutes of work. You must have super short memories, nobody liked floating for hours on end in deep space hoping for random luck.

I personally don't think they can easily fix the exploit. It's by far the most "beneficial" of any exploit we've ever had in this game and it was reported multiple times in the beta. If they could have fixed it, they would already done it. Gold rushes are nothing compared to this, it cuts down on the true* grind in the game by an insane amount and you can do it from almost any system.

Never mind the 6:1 trade, it's 16 G5 of any mat in about 10 minutes. Here's a tip, go to imperial space and look for Imperial Shielding. Unlike CDC's, Imperial Shielding spawns by itself, so you can fill up much quicker on that sweet sweet G5. Fill up, log off, log on, supercruise, zero throttle, bust a U-turn, re-enter USS almost immediately.

Yes, it's completely broken but how can anybody complain about having to trade at 6:1??? It's so much faster than before to get any mat you want.
 
Its not spin, I enjoy the game so I'm positive and enthusiastic about it. So that's how I'll come across.

Being "positive and enthusiastic" about an aspect of something that you pay little attention to does not put somebody in a position to provide any useful insight into that thing.
 
You guys are crazy. It takes 10 minutes, maybe 15 at most to fill up from 0-100 on a G5 mat you get from any random USS. That's 16 of ANY G5 mat in the game for 10 minutes of work. You must have super short memories, nobody liked floating for hours on end in deep space hoping for random luck.

I personally don't think they can easily fix the exploit. It's by far the most "beneficial" of any exploit we've ever had in this game and it was reported multiple times in the beta. If they could have fixed it, they would already done it. Gold rushes are nothing compared to this, it cuts down on the true* grind in the game by an insane amount and you can do it from almost any system.

Never mind the 6:1 trade, it's 16 G5 of any mat in about 10 minutes. Here's a tip, go to imperial space and look for Imperial Shielding. Unlike CDC's, Imperial Shielding spawns by itself, so you can fill up much quicker on that sweet sweet G5. Fill up, log off, log on, supercruise, zero throttle, bust a U-turn, re-enter USS almost immediately.

Yes, it's completely broken but how can anybody complain about having to trade at 6:1??? It's so much faster than before to get any mat you want.

It's kind of like being a car driver, complaining that the state of the roads is terrible and being told to travel by train instead.
Regardless of how good trains are (clue: they're terrible) the issue is that the roads are unfit for purpose and that needs fixing - or we officially abandon road-travel and rely on alternatives instead.

Same thing applies to mat's in ED; either fix them so they're fit for purpose or just bin them completely and replace them with something else.

.....
 
You guys are crazy. It takes 10 minutes, maybe 15 at most to fill up from 0-100 on a G5 mat you get from any random USS. That's 16 of ANY G5 mat in the game for 10 minutes of work. You must have super short memories, nobody liked floating for hours on end in deep space hoping for random luck.

I personally don't think they can easily fix the exploit. It's by far the most "beneficial" of any exploit we've ever had in this game and it was reported multiple times in the beta. If they could have fixed it, they would already done it. Gold rushes are nothing compared to this, it cuts down on the true* grind in the game by an insane amount and you can do it from almost any system.

Never mind the 6:1 trade, it's 16 G5 of any mat in about 10 minutes. Here's a tip, go to imperial space and look for Imperial Shielding. Unlike CDC's, Imperial Shielding spawns by itself, so you can fill up much quicker on that sweet sweet G5. Fill up, log off, log on, supercruise, zero throttle, bust a U-turn, re-enter USS almost immediately.

Yes, it's completely broken but how can anybody complain about having to trade at 6:1??? It's so much faster than before to get any mat you want.

So it's not an issue then.
Fair enough.[up]
 
You guys are crazy. It takes 10 minutes, maybe 15 at most to fill up from 0-100 on a G5 mat you get from any random USS. That's 16 of ANY G5 mat in the game for 10 minutes of work. You must have super short memories, nobody liked floating for hours on end in deep space hoping for random luck.

I personally don't think they can easily fix the exploit. It's by far the most "beneficial" of any exploit we've ever had in this game and it was reported multiple times in the beta. If they could have fixed it, they would already done it. Gold rushes are nothing compared to this, it cuts down on the true* grind in the game by an insane amount and you can do it from almost any system.

Never mind the 6:1 trade, it's 16 G5 of any mat in about 10 minutes. Here's a tip, go to imperial space and look for Imperial Shielding. Unlike CDC's, Imperial Shielding spawns by itself, so you can fill up much quicker on that sweet sweet G5. Fill up, log off, log on, supercruise, zero throttle, bust a U-turn, re-enter USS almost immediately.

Yes, it's completely broken but how can anybody complain about having to trade at 6:1??? It's so much faster than before to get any mat you want.

You've gotta be kidding me. Apart from being wildly factually inaccurate (10 mins to farm 100 mats is a joke and an underestimation by factors, I have a courier outfitted for this purpose, I'm adept at it and have a very fast pc) it's the worst possible way to play the game I've ever been forced to do.

In any case, it is an obvious exploit and if the fact it exists is a reason not to fix the correct spawn rate and states, then the sooner it is gone the better. I for one don't find repetitive reloading something I want to do, even for G5 mats.
 
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You've gotta be kidding me. Apart from being wildly factually inaccurate, 10 mins to farm 100 mats is a joke and an underestimation by factors, I have a courier outfitted for this purpose, I'm adept at it and have a very fast pc.

In any case, it is an obvious exploit and if the fact it exists is a reason not to fix the correct spawn rate and states, then the sooner it is gone the better. I for one don't find repetitive reloading something I want to do, even for G5 mats.

It takes 10 minutes. Aim for Imperial Shielding and try to find a HGE that that lets you drop in at 1mn instead of 10 or 15. Collect mats, log off, log on, go to supercruise, target USS from panel, bust a U-turn, re-enter USS immediately. 10 minutes.
 
It takes 10 minutes. Aim for Imperial Shielding and try to find a HGE that that lets you drop in at 1mn instead of 10 or 15. Collect mats, log off, log on, go to supercruise, target USS from panel, bust a U-turn, re-enter USS immediately. 10 minutes.
I don't believe it can be done in 10 minutes. There's only one method it's not like I was going to be doing something else. 20 mins I could believe.
 
I don't believe it can be done in 10 minutes. There's only one method it's not like I was going to be doing something else. 20 mins I could believe.

I don't know what to tell you man. You have to be quick with it, obviously. Stick to a mat that drops by itself, not like CDCs that drop with G4s. Be quick with your throttle down or you have to spend time in supercruise going back to the USS. If you do it right, you can re-enter the USS immediately.

But even if it was 20 minutes... that's still 20 minutes to get 16 of ANY G5 mat. Did you forget the old system? Aimlessly flying in circles for hours? Imagine if you were able to get a guaranteed spawn of 2 HGEs in 20 minutes.
 
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@dekot

Calling us crazy won't help fix the underlying issue. We're well aware how we can get the G5 mats. I have all of mine filled to the brim already. But thanks for your contribution.
 
I don't know what to tell you man. You have to be quick with it, obviously. Stick to a mat that drops by itself, not like CDCs that drop with G4s. Be quick with your throttle down or you have to spend time in supercruise going back to the USS. If you do it right, you can re-enter the USS immediately.

But even if it was 20 minutes... that's still 20 minutes to get 16 of ANY G5 mat. Did you forget the old system? Aimlessly flying in circles for hours? Imagine if you were able to get a guaranteed spawn of 2 HGEs in 20 minutes.

What system do you use for Imp Shielding? I want to test this :D
 
Is been a month and there are huge bugs in the bgs far more important than this issue, which may indeed be either preventing or making extremely unlikely, certain states.

However, that doesn't alter the facts that we already know. That the number of HGEs in general is VERY small. That of the 1 or two in the best case HGEs, one of them belongs to the right faction and happens to have the right state.

So that's a 6 to 1 chance (average number of factions per system) then another 3 to 1 chance on top of that. From a sample of ONE, two if you're very lucky. Gimme a break.

The BGS isn't broken its just different now.

Two HGE's per system for me, if there's only the one another generally spawns whilst I'm off to the first or dropping into random things along the way. I never struggle finding the systems either, for me its a certainty.

Being "positive and enthusiastic" about an aspect of something that you pay little attention to does not put somebody in a position to provide any useful insight into that thing.

I'd say anyone groaning on about not enjoying their approach to the optional entertainment isn't worth listening to, except as a warning on how not to do it.
 

The system was always crap to begin with. I doubt many people actually liked hunting USS's. In fact, I can confidently state that most people hated it, that's just how bad it was. Now we have a system that lets us bypass all that and get straight to the fun part, actually getting and using the materials. Hell yeah it's an exploit, everybody probably knew it was an exploit the first time they figured it out because we all know FD's idea of gameplay is repetition and we all know that the exploit is a major shortcut.

I seriously doubt FD can fix this easily. Until then, we have basically eliminated the true grind in the game. The only thing that remains is the grind for raw G5's.
 
The BGS isn't broken its just different now.

Two HGE's per system for me, if there's only the one another generally spawns whilst I'm off to the first or dropping into random things along the way. I never struggle finding the systems either, for me its a certainty.



I'd say anyone groaning on about not enjoying their approach to the optional entertainment isn't worth listening to, except as a warning on how not to do it.

The bgs is broken in myriad ways. You didn't know this? As for you finding HGEs easily, I don't know what to tell you. I'd like to be playing your version of the game, that's for sure, but even if I was that wouldn't solve the issues raised in this thread.
 
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The bgs is broken in myriad ways. You didn't know this? As for you finding HGEs easily, I don't know what to tell you. I'd like to be playing your version of the game, that's for sure, but even if I was that wouldn't solve the issues raised in this thread.

I don't think the BGS is broken. People were saying that, but as they learn more its being mentioned far less often. There are far more tools for us to track it in game now as well.

All I do is look at the system allegiance tab in the squadron page, pick a system in the state I want open the galmap via the quicklink and off I pop. Once there usually two HGE's scoop and trade for what I want. Simple.
 
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I'd like to know where to get this much Imp Shielding too. Asking for a friend.

Go to any Empire-allied system with a high population and no state. The one I used was Yuror, it's less than 20 Ly away from a mat trader at Abasses. I have farmed 100 IS from a single HGE, jumped to the trader, traded them all, and went back to the SAME HGE to continue farming it. That's how fast it is.

Have fun.
 
Go to any Empire-allied system with a high population and no state. The one I used was Yuror, it's less than 20 Ly away from a mat trader at Abasses. I have farmed 100 IS from a single HGE, jumped to the trader, traded them all, and went back to the SAME HGE to continue farming it. That's how fast it is.

Have fun.

I'll see how it goes with my old and feeble reflexes.
 
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