"If [Nova Imperium controlled Empire doesn't fund Aegis], Federation would be forced to intervene"

I love how in Galnet the Federation still talks as if they have a meaningful influence on the galaxy/bubble, when in reality...



Wouldnt it behoove the Federation first to get their own house in order?

Let's not confuse lore with game mechanics please, or we can bury the former yesterday.
 
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I don't understand how FD could spin a story of Nova Imperim overthrowing ALD in order to gain control of the Empire without some serious ex-machina level events.

The whole "they're legitimate because we have millions of supporters" thing would possibly work, if there weren't hundreds of billions of Imperial citizens.

Kamadhenu, Arissa's powerplay HQ, has a population of 4.9 billion and of them, how many do you think are devoted to her and her claims to the Imperial throne?

Then there are the tens, if not hundreds, of billions of citizens across the Empire who also support Emperor ALD, including every single Imperial powerplay leader. What happens to them if Nova Imperium somehow wins?

If they do nothing to them (and they wouldn't because the Imperial side of powerplay would then collapse) they'd now have three separate factions of Imperials who'd band together to crush them, who themselves would have support from the Federation, Alliance and a large amount of Independent forces.

This is just the Emperor's Dawn all over again. There'll be a build up on galnet, there'll be a CG, and Nova Imperium will be utterly stomped.
 
Huh, that's interesting. Are there any simple reasons for the very obvious shift to independent systems?

Colonia has no political power players and so maybe that makes up for a lot of the indies.

This is just the Emperor's Dawn all over again. There'll be a build up on galnet, there'll be a CG, and Nova Imperium will be utterly stomped.

Where are they now? I'll begin the stomping. Someone said they are a supportable faction somewhere.
 
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I don't understand how FD could spin a story of Nova Imperim overthrowing ALD in order to gain control of the Empire without some serious ex-machina level events.

The whole "they're legitimate because we have millions of supporters" thing would possibly work, if there weren't hundreds of billions of Imperial citizens.

Kamadhenu, Arissa's powerplay HQ, has a population of 4.9 billion and of them, how many do you think are devoted to her and her claims to the Imperial throne?

Then there are the tens, if not hundreds, of billions of citizens across the Empire who also support Emperor ALD, including every single Imperial powerplay leader. What happens to them if Nova Imperium somehow wins?

If they do nothing to them (and they wouldn't because the Imperial side of powerplay would then collapse) they'd now have three separate factions of Imperials who'd band together to crush them, who themselves would have support from the Federation, Alliance and a large amount of Independent forces.

This is just the Emperor's Dawn all over again. There'll be a build up on galnet, there'll be a CG, and Nova Imperium will be utterly stomped.

It sounds like you're kinda expecting the whole thing to be done in one fell swoop, which I highly doubt the story would do.

Sure, Nova Imperium have blasted on about how they want to topple the Emperor and put a new one in and have a whole bunch of demands.... when the eventual conflict-CG flashpoint happens, if Nova would come out on top I'd doubt ALD would be overthrown the next week.

What's more likely is it would legitimise them as an entity, resulting in other Imperial entities demonstrating that support, and serving as a more solid base to continue their work against the current Imperial establishment.

From a game-mechanic perspective to represent that as a story, it'd make more sense to, if Nova Imperium won the conflict, establish them as an Imperial Powerplay Power, but have them function more like an Independent Power in terms of how they interact with the other powers.

Not saying that's a great way to go, because I think Powerplay was a missed mark as soon as it started, but to use what we've got, that's the most legitimate outcome.

Bottom line, coming back to my previous post, it'll only be "another Emperor's Dawn" if players let it go that way.
 
Colonia has no political power players and so maybe that makes up for a lot of the indies.
It also only has 70 systems. That's less than a percent of all independent systems - and there's only been six new systems there in the last 18 months as most of the recent focus has been on consolidation and development rather than expansion.

By population rather than system count it's even less significant:
Federation - 2.22 trillion
Empire - 1.78 trillion
Alliance - 0.50 trillion
Independent - 2.13 trillion (of which Colonia contributes an undetectable 9.1 million)

By population the Federation remains the largest of the four political groups - for now - with an economy approximately twice as large as the Empire, and seven times larger than the Alliance. It may be a declining power, but there's still a very long way for it to fall before it's no longer significant.
 
It sounds like you're kinda expecting the whole thing to be done in one fell swoop, which I highly doubt the story would do.

Sure, Nova Imperium have blasted on about how they want to topple the Emperor and put a new one in and have a whole bunch of demands.... when the eventual conflict-CG flashpoint happens, if Nova would come out on top I'd doubt ALD would be overthrown the next week.

What's more likely is it would legitimise them as an entity, resulting in other Imperial entities demonstrating that support, and serving as a more solid base to continue their work against the current Imperial establishment.

From a game-mechanic perspective to represent that as a story, it'd make more sense to, if Nova Imperium won the conflict, establish them as an Imperial Powerplay Power, but have them function more like an Independent Power in terms of how they interact with the other powers.

Not saying that's a great way to go, because I think Powerplay was a missed mark as soon as it started, but to use what we've got, that's the most legitimate outcome.

Bottom line, coming back to my previous post, it'll only be "another Emperor's Dawn" if players let it go that way.

If it goes down to CGs I'd expect the status quo to remain. I'm guessing that the vast majority of the player base has little to no interest in getting involved. Of those that may be interested, the majority is likely to go with whichever side seems most likely to win, which would be the establishment side. The only wild card is pro Xeno groups throwing in their hand with NI, but that might be countered by the anti Xeno groups.
 

Goose4291

Banned
if this means the return of the old school CGs ala War for Lugh I'm all for it.

Actually I say CGs, but I don't think we've had anything else like Lugh either before or after.

There were the Emperors Dawn CGs (which most old school imperial players feel Nova Imperium is all over again, replete with cloning) which were the same as Lugh but came a fair bit after it, albeit with deck stacking when things didnt look like they were going to pan out the way FDev hoped, before they begrudgingly accepted player actions.

As a sidebar, this kind of narks me off.
 
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There were the Emperors Grace CGs (which most old school imperial players feel Nova Imperium is all over again, replete with cloning) which were the same as Lugh but came a fair bit after it, albeit with deck stacking when things didnt look like they were going to pan out the way FDev hoped, before they begrudgingly accepted player actions.

As a sidebar, this kind of narks me off.

Emperors Grace or Emperors Dawn?




With them adding them as a Faction, maybe they will let players support them or not, and only trigger the progress if the faction is supported enough to gain a foot hold.

Anyone know if the Nova Imperium is a Imperial Patronage?
Might make it easier to support than the Emperors Dawn which as an Imperial Anarchy

I havent made it in game to check the Paresa system mentioned in Galnet, and will be departing on DW2 so wont be playing a part in this

Wonder if there is a Nova Imperial Sqn
 

Goose4291

Banned
Emperors Grace or Emperors Dawn?




With them adding them as a Faction, maybe they will let players support them or not, and only trigger the progress if the faction is supported enough to gain a foot hold.

Anyone know if the Nova Imperium is a Imperial Patronage?
Might make it easier to support than the Emperors Dawn which as an Imperial Anarchy

I havent made it in game to check the Paresa system mentioned in Galnet, and will be departing on DW2 so wont be playing a part in this

Wonder if there is a Nova Imperial Sqn

Youre right. Apologies, it was Dawn. Typing faster than I can think.

Remember, Emperors Dawn had BGS Factions as well, which we couldnt eradicate as they were spawned into 'home systems' (so you couldnt make them retreat). I think the one ingame now is.tied to a 3yr old Xbox faction.
 
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Youre right. Apologies, it was Dawn. Typing faster than I can think.

Remember, Emperors Dawn had BGS Factions as well, which we couldnt eradicate as they were spawned into 'home systems' (so you couldnt make them retreat). I think the one ingame now is.tied to a 3yr old Xbox faction.

Yes, but this time I hope they wait to see what the player base does, support or squash or ignore, before progressing the story down the appropriate path.

IIRC the Emperors Dawn factions really only appeared for the conflict CGs
 

Goose4291

Banned
Yes, but this time I hope they wait to see what the player base does, support or squash or ignore, before progressing the story down the appropriate path.

IIRC the Emperors Dawn factions really only appeared for the conflict CGs

Yeah, heres hoping (not holding my breath though).

Just had a look on INARA, and they are indeed an imperial patronage and taking a severe kicking.
 
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Two words: Power play. Each leader needs certain government types in their control spheres in order to lower how much it costs to fortify basically.

However some idiot decided that some of the powers would require governments not available within their super-power. So you have Hudson supporting Independent patronages, Aisling supporting Independent communists, etc.

Not kidding, if you play Hudson, at some point you must start kicking Federatiom democracies out of power to replace them with totalitarian independent regimes.

What you see on the clever AEDC graph (that's posted in every other thread), is about 200 cycles of mostly power play damage done to the galaxy.

That's a bit too simple, and doesn't recognize the work put in by 1,000s of non-PP PMF and NPC BGS players. Out of the top 15 factions in the fame by systems controlled, there is one Empire and one Alliance faction, and the rest are all independent. In the top 50, only 12 are not Independent. It's not all PP.
 
Let's not confuse lore with game mechanics please, or we can bury the former yesterday.

you prefer a lore that is entirely disconnected from the reality in the game? I find it bizarre these realities aren't somehow woven into the lore. Elite lore operates in a parallel universe where it is forever 1/1/3301
 
They have no government type or station contact character.

Edit: They didn't yesterday. Now they're patronage and have a person.

I just looked, they're not a patronage, still "Imperial" government type, which is nonstandard. (screenshots coming)

Also, ? They were in Election with Paresa Patron's Principles, and winning the conflict to potentially gain an asset, and today they're at war with Yupini Limited, who were previously at war with Paresa Public Industries.... is this a by-product of the now-unstuck BGS?
 
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