I'd like to swap the pirates that are always there when you drop into a ring with a random chance (based on population and security level) that cracking open a rock attracts pirates to it after a few minutes.
Even better if cracking open a rock generated a signal source visible to other CMDRs in supercruise, and/or if players could track down NPC-generated cracked rocks likewise and do some PvE piracy that way.![]()
Totally this. Distribute the pirate chances out over the whole experience, not only ALWAYS when you drop in and almost always on the way to a station. Give some variety so it feels like sometimes you get lucky and no one is around, watching, or noticing you, but you're always glancing at your scanner, just in case. And while the idea of having your activity show up to other players seems like a bad thing, they'd have to be lurking around the area anyway to even notice, so why not? It removes some of the difference between NPC and PC behavior.