I’ve been playing games since Atari. But the first game that really fascinated me and drew me in was Thief: The Dark Project. I ended up buying Thief: Gold and Thief 2 from GOG during a sale, and installing HD texture mods, the levels editors & a few of my favorite fan missions. When I started playing them again, just recently, I immediately got sucked in, yet again. And when I deliberately made a ruckus and rushed to a safe spot to hide, I got the same feeling of tension again.
Not exactly "the first game" (can't remember the first game that really grabbed me, or the best) but speaking of Thief. Thief: Deadly Shadows. And in particular: Shalebridge Cradle.
Yowza.
Admittedly, I'm a bit of a wimp when it comes to tension and jump-scares. But this level scared the pants off me. It's one of the only game levels I've seen which has its own discrete
wikipedia entry and even a
11-page PC gamer review. Backstory: you're exploring a dilapidated old ruin, of an orphanage which was turned into a orphanage-insane-asylum (exactly!). At the time, it was one of the creepiest atmospheres I'd experienced in a game. The beauty of it - for the 1st half of it, nothing happens. You're bracing yourself for something to jump out at you, but all you see are darting shadows and creepy, worrying sounds. So you explore deeper, and deeper into the building.
When I played it, it was late at night, the sound was up, and I was primed to leap off my chair if someone said "boo". Finally, I saw someone limping about in one of the wards. I thought about shooting them (but ammo in the game is INCREDIBLY scarce, so you really have to be careful when you use it), so I just approached them slowly and they didn't seem to pay any attention to me. But then it charged at me. Aaaaaaaaaah.
Now: there's an unwritten rule in most combat games, that you can out-run any enemy (unless it's a "you're locked in this room, kill them to escape" scenario). I don't know if that's deliberate, or just a symptom of bad pathfinding AI, but you always can escape combat by running. I ran and ran and ran, around the corner, through a doorway, found a quiet room where "it" wouldn't find me. Turned around and "AAAAAAAAAAAHHHHHH" "it" was right behind me and lunged at me. I jumped out of the seat and hit the console reset button. Felt a bit foolish, then went to bed.
