It was a rhetorical question but your response doesn’t even answer it...
How so? I’m only talking about the elite rank. The other ranks would retain the same progression requirements. And the curve would only apply to non-elite players. So if you have to hit an objective benchmark to get to the rank before elite, you’re on similar playing ground with the other commanders competing for elite.
Then, one you hit the percentile, you gain elite status and are taken out of the running. The percentile ranking could be updated with the weekly pp updates.
I mean, shouldn’t “elite” really mean elite?
Anyway, just a thought. I don’t have any problem with the current system.
Going in blind progress is just about right. Starting a new game you already have the knowhow of Elite so of course it's fast. Power levelling is a thing in all progress games.
Your character might be a rookie but you're not.
Sure. Once I've finished off my Elite rankings you can raise the bar as high as you want for future participants.
i mean, that's how this works, right?
Yea. That's also how i read the OP: I did it, now make sure that others can't do it, too.
Getting Elite (1984) loaded on the ZX Specrum using the Lenslok anti piracy device was harder than ranking up to Elite in ED
Elite means nothing. You get access to an outfitting convenience store and 2.5% off all prices everywhere, that's it. Oh, and you get harder NPC interdictions. So I don't care if everyone can reach Elite in any one area fast.
If Elite would actually mean something, I'd certainly favor trade Elite being set to 10 billion, and exploration to at least 1 billion. To put the current elite ranks into perspective: That 1 billion trade Elite we have barely allows you to fully combat fit either the Anaconda or Corvette and still have some rebuy left. Doing the same with a Cutter may even require 1.5 to 2 billion. It's a joke.
The funny thing is that Lenslok protected games could be pirated and the pirate copies bypassed the Lenslok protection completely . Not sure of the exact details of how it was done, but I believe it involved a plugin peripheral, possibly a Currah micro-source.