No. You start in a city. GTA style.
They could add a bureaucracy grind where you have to go between various government departments, first to get your learner permit, then your test and license, then to register and tax your ship and finally to leave the starter system.
Nothing quite like some escapism of an evening.
That'll be Space Legs Part One. Complete with queues.
Hah! That Sidewinder's just a suicide away that way.
Make them start out as crew! Work their way up from "Boy" swabbing the decks, then controlling the sensors, fire control, and finally taking on the lofty role of Fighter pilot. Some of them may eventually progress from there and earn enough credits until they can contemplate buying their first Sidewinder, thus earning the right to call themselves "Commander".
Let's not forget engineering your farming gear with datamined Potato exceptions and Letuce soak analysis. XD
Hah! That Sidewinder's just a suicide away that way.
Make them start out as crew! Work their way up from "Boy" swabbing the decks, then controlling the sensors, fire control, and finally taking on the lofty role of Fighter pilot. Some of them may eventually progress from there and earn enough credits until they can contemplate buying their first Sidewinder, thus earning the right to call themselves "Commander".
I completely agree with the OP. My gameplay style is to make tragically bad business decisions and get killed a lot. I’d relish the opportunity to work my way down to a sidey.
As a totally separate point, if spacelegs ever makes it in, I can guarantee you that I’ll forget where I parked my SRV and run out of air. My only hope will be to land on a planet with a pub.
As a totally separate point, if spacelegs ever makes it in, I can guarantee you that I’ll forget where I parked my SRV and run out of air. My only hope will be to land on a planet with a pub.
Can you remember being in a sidewinder and struggling to get it in the slot -![]()
Hah! That Sidewinder's just a suicide away that way.
Make them start out as crew! Work their way up from "Boy" swabbing the decks, then controlling the sensors, fire control, and finally taking on the lofty role of Fighter pilot. Some of them may eventually progress from there and earn enough credits until they can contemplate buying their first Sidewinder, thus earning the right to call themselves "Commander".
They could add a bureaucracy grind where you have to go between various government departments, first to get your learner permit, then your test and license, then to register and tax your ship and finally to leave the starter system.
Nothing quite like some escapism of an evening.
It would seem the point has been made.
Now, can we have an end to the "it's too easy for the new players" threads?
rrrrrf. I thought not.![]()
Now, can we have an end to the "it's too easy for the new players" threads?
Nah. Some of this was good value. I'd certainly give "Elite: Minecraft" or "Elite: Kenshi" a look.
Can you remember being in a sidewinder and struggling to get it in the slot -![]()