Robert Maynard
Volunteer Moderator
Cargo is shipped in canisters - to fit the cargo racks - and it's in the canister when it is loaded.
This idea still falls under Splitting modules for two Items Fuel scoop and Fuel tank. It just a BAD idea. I rather have engineering fuel scoops can scoop faster.
The fuel scoop is an electromagnetic field generator that creates a magnetic field that captures charged particles in the suns coronasphere and guides it to the fuel intake and into the fuel tank, I'm not exactly sure where in an electromagnetic field generator you would store fuel. Why not just add an extra fuel tank?
And a Fuel scoop requires a FUEL TANK which is not cargo and an extra Fuel tank is a Module fitted on your ship.Because limpets require cargo racks
And a Fuel scoop requires a FUEL TANK which is not cargo and an extra Fuel tank is a Module fitted on your ship.
Although I’m not in favour of this idea, I do like the concept of being able to fill your tank from hydrogen fuel you may have bought as regular cargo.... allows you to have extra fuel that won’t be used unless you choose to transfer it. Could also work in combination with fuel transfer limpets so I can go rescue someone without using my own fuel up to refuel them.
not to hijack the thread, but it would be good to be able to toggle off the second tank and have a dump fuel option.
No offence OP but I would surmise we have more than enough fuel options already in game.
I suspect we will be skimming gas giants for fuel as well at some point.
Stop confusing the OP with facts. It's a lame idea AT BEST not worth considering to be implemented.
And the fuel scoop has a tank and will fill it first
Then generate one ton increments of cargo stored fuel.
I agree with you.No offence OP but I would surmise we have more than enough fuel options already in game.
I suspect we will be skimming gas giants for fuel as well at some point.