Shame they never implemented it fully. If you look at YouTube there are videos of beta 2.2 I think, with it in on a anoconda
Visual damage after combat would be a really awesome touch
the fact that they stopped working on that after the anaconda tells you all you need to know about this game's development.
So you thought you'd join the cacophany of complaining rather than add an interesting idea? Welcome to the Elite Cult then I guess - 'One of us, one of us...'When I read some of these posts in a thread who's title I thought might provide some genuinely interesting ideas to read, I have to remind myself that anonymous complaining into the void is one of the primary function of forums.
There should probably be a disclaimer. Caution: venting ahead.
I don't have any 'wants' about the next updates. But I am very interested to see what they contain and how many floppy disks are needed.
No, Fleets may be coming in some future update was the last official proclamation on their fate. Ice world improvements are being rolled into the future update tho in the new era of Elite. The scatter rock technology that was discussed has become a non subject and never spoken of.Shouldnt we be expecting fleet carriers to be around the corner (however far away that corner is)?
The most recent major update was 3.3 on 11th December 2018. There have been three minor updates since: 3.3.01 before Xmas; 3.3.02 and 3.3.03 in Jan 2019.Sorry, noob question. How often are the updates? Are they yearly? The game just had one so do we have to wait until next year for the next one?
Sorry, noob question. How often are the updates? Are they yearly? The game just had one so do we have to wait until next year for the next one?
Maybe they focus on something other than combat ?
concerning the next paid DLC.
You don't think implementing visual damage on a SINGLE ship and then abandoning the effort says anything about the development of the game? I don't see how anyone can defend FD on this.
Shouldnt we be expecting fleet carriers to be around the corner (however far away that corner is)?
Hull damage isn't exclusively a combat thing. You don't think implementing visual damage on a SINGLE ship and then abandoning the effort says anything about the development of the game? I don't see how anyone can defend FD on this. I don't even care about visual damage but it's baffling how something like that is only present on a single ship.