Painite better money than void opals?

My technique is to set everything except painite to the ignore list. I send a prospector off to investigate anything that looks remotely glowing. While it travels to the rock, I multitask and use my mining lasers to chip sample off as many rocks as possible (the ones that are not glowing and are not too uneven and spinny), usually taking off a single chunk as I fly past. If my collectors react, I know that there is painite in the rock, so I launch a prospector. At least 50% of my profit comes from this. Finding a core is a great bonus but not essential. I actually found a rock that had 50% painite surface fragments, 2 painite subsurface deposits and a painite core. It netted me 25 tonnes.


Painite all the way for me :D

That is an innovative way to use limpets as pre-scanners :) I must give that a try ! +1
 
I did four trips, paid for two new A rated ships and boosted my rebuy buffer back to a very comfortable level. I'm back to space pootling again now and won't need to consider money for the foreseeable future. Although I may take mining contracts as I like it.

Quit while its fun though. Grind is the little death.

I agree. I outfitted one of my Cutters as a 256 Ton miner (with an SLF) and did one single run for Void Opals. I made almost half a billion credits in a SINGLE RUN ($470 Million) but I was in the ring for over 3 hours. It was nice to turn in that big payout but it was also pretty grindy!

The T10 makes a much better miner (IMHO) as I can still fit an SLF and 4 turreted size 3 beams (for protection), 2 mining lasers, 2 abrasion blasters, and a seismic launcher. The T10 is a bit slow but it has GREAT visibility when running the Pulse Analyzer and maneuverability is pretty good. After a couple of Collectors, a Prospector, and a big Refinery, I still have room for 128T of Void Opals. (Thats about $240 Mil with a full refinery). 128T is long enough in the ring for one trip (about 2 hrs)...
 
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The 100mill per hour is a load of crap, there are a few Cmdr.'s on Steam that say 2 VO cores drop 60 mill (again, another mahoosive load of crap). I have visited a ring System with 4 VO hotspots, 4 LTD hotspots, 3 Grandidierite hotspots and a few Bromellite hotspots, and not one in the VO hotspots dropped more than 88 mill and that was after about two and a half hours, it may have been longer, after 2 hours in another one of the hotspots I had 4 ton. Its also the most tedious thing in the game, you pulse, a rock glows, you get all warm and fuzzy and yet there is not any core in the thing, its just surface deposits, kind of makes you wonder why it was implemented in the first place.

But on a side note, there are Cmdr.'s that mine all the time and they fully state that because Painite is more readily available you get more money from that, like stated by the OP its on the surface so its minable and it can also be found in cores.

You are so wrong!

I made almost half a billion (470M) in just under 4 hours. The whole trick is knowing how to pick out the rocks. Not all glowing asteroids have cores. If you are working a hotspot, and you're getting frustrated on not finding good rocks, then you don't know what to look for. This only comes with experience.

If you are NOT regularly dumping limpets to make cargo room, then you're burning through too many prospectors and your hit rate is way too low...

Life is good when both your cargo and bins are full and you are dumping about 5 limpets per rock!
 
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100MCr per hour in opals is pefectly doable.
I found myself a nice ring that has apparently nothing but opals in the cores. I was there about 10 times now.
One trip takes me about 1 and a half hours (including going there and back again) and nets me a reliable 180-190MCr.
And thats all after the bug with the multiple guns was fixed.
 
The 100mill per hour is a load of crap,

ABSOLUTELY NOT a load of crap (as you so elegantly put it) go visit the photographic evidence I have provided... both Void Opal core mining hits I made a few days ago... in a hair over one hour I mined 154 mill and 159 mil respectively AND from 0% made Elite Trader in Two (2) play sessions!

https://imgur.com/a/vPMH1mT

Now that's NOT crap!!!!!! o7
 
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The actual trick for max payout on opals relies on the fact they respawn in the exact same spot ~6 days after detonation.

So if you map out a densely packed run and keep it a secret and then just run it once per week you can reliably have much much more than 100m per hour, once per week. The mapping requires extra thought and three points to navigate by (usually hotspot center, orbiting body, and a star/cluster in sky/other navigation point in system) but is quite do-able.

Of course the time to establish the map must be factored in, but as weeks go by becomes negligible.

Otherwise I'm quite willing to believe painite as well as a few other minerals as being higher efficiency than VO if one is using the the standard "boost around and look for glowies" approach. I doubt any mapped approach can be as lucrative as a good VO map simply due to sheer profit per ton.

In practice, with any approach it's so easy to make money I find it hard to bother squeezing out the last few % of efficiency. I like maneuvering a small fast craft through a cracked core, so I just do VO.
 
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I agree. I outfitted one of my Cutters as a 256 Ton miner (with an SLF) and did one single run for Void Opals. I made almost half a billion credits in a SINGLE RUN ($470 Million) but I was in the ring for over 3 hours. It was nice to turn in that big payout but it was also pretty grindy!

The T10 makes a much better miner (IMHO) as I can still fit an SLF and 4 turreted size 3 beams (for protection), 2 mining lasers, 2 abrasion blasters, and a seismic launcher. The T10 is a bit slow but it has GREAT visibility when running the Pulse Analyzer and maneuverability is pretty good. After a couple of Collectors, a Prospector, and a big Refinery, I still have room for 128T of Void Opals. (Thats about $240 Mil with a full refinery). 128T is long enough in the ring for one trip (about 2 hrs)...

I tried out the MK-IV for mining and its nice, but it lacks sheer dakka. So I went through all the ships looking for something highly maneuverable with plenty of hardpoints for a blend of mining and space death. I settled on the challenger, no regrets really nice ship that I haven't used before.

I've got the seismic charge launcher and abrasion blaster in the middle slots so fixed fire is easy and intuitive and aside from that its a combat heavy shield beast. Drop in annihilate the pirates and then go mining, stopping occasionally to melt others if they pop along. You need to pick fuel scoop or collectors due to internal slot numbers, but its nimble so collectors are not required.
 
With my 224T Python I can make about 377 million in about 2 hours, which is about my threshold for mining. Each roid will yield about 15 -18 chunks. So really, the time lag for me is looking for the roid and waiting on the collector limpets. Boosting while flying below the ring-plane looking up and using TrackIR really cut my time down looking for the right roids. Not much I can do about the limpets though - get plenty of "collector limpets expired" as they're not too smart with collecting. I try to position myself in the best spot for these guys, but oh well.

However, I wouldn't mind switching it up a bit and focusing on Painite. Might as well fit 2 additional mining lasers on and go to town. Plus, there are probably more options to sell within 70LY of the mining spot than Opals.
 
With my 224T Python I can make about 377 million in about 2 hours, which is about my threshold for mining. Each roid will yield about 15 -18 chunks. So really, the time lag for me is looking for the roid and waiting on the collector limpets. Boosting while flying below the ring-plane looking up and using TrackIR really cut my time down looking for the right roids. Not much I can do about the limpets though - get plenty of "collector limpets expired" as they're not too smart with collecting. I try to position myself in the best spot for these guys, but oh well.

However, I wouldn't mind switching it up a bit and focusing on Painite. Might as well fit 2 additional mining lasers on and go to town. Plus, there are probably more options to sell within 70LY of the mining spot than Opals.

Fyi: Much more lucrative to pick your mining planet based on your selling station than picking your selling station based on your mining planet....
 
Fyi: Much more lucrative to pick your mining planet based on your selling station than picking your selling station based on your mining planet....
Yea, that's what I thought and it worked pretty well, until a couple of days later the price/opal dropped from 1.6 million to 700k at that station. Went back to home core system and using EDDB to find the closest station with prices above 1.6
 
Yea, that's what I thought and it worked pretty well, until a couple of days later the price/opal dropped from 1.6 million to 700k at that station. Went back to home core system and using EDDB to find the closest station with prices above 1.6

Yes, you need to use the online tools effectively.

The VO prices are pretty volatile. Hi sell systems need to be in Investment, Civil Liberty, and Pirate Attack to get the 1.6M/Ton price. Some don't stay in those states for very long given how attractive the sell price is and how many people are cashing in. Given the volatility of the pricing, even the online tools are challenged in keeping up with the daily BGS tick. Be cautious selecting your sell system on prices older than the tick itself...

...and if you data mine a SINGLE hi-sell station in a system, be sure to check to see if any other stations in that system have MORE RECENT information which shows a price drop. Watch the SYSTEMS, not individual STATIONS that may be showing old prices.
 
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Yes, you need to use the online tools effectively.

The VO prices are pretty volatile. Hi sell systems need to be in Investment, Civil Liberty, and Pirate Attack to get the 1.6M/Ton price. Some don't stay in those states for very long given how attractive the sell price is and how many people are cashing in. Given the volatility of the pricing, even the online tools are challenged in keeping up with the daily BGS tick. Be cautious selecting your sell system on prices older than the tick itself...

You can see when the price was last updated and go for stations used in the last couple of hours for reasonable certainty of accuracy.
 
Two nights ago i pulled 204 tons of VO out of a hotspot mining in a cutter. It took me 2-3 hours. The numbers dont lie. I also found 17 LTD in that same run.
 
I would say NO...
this is from last week 1.2 Hours, Plus there 10 More in the refinery.
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I decided to "take the Painite challenge" last night. Earlier in the week I nabbed 100m cr in a 2 hour VO session.

OK, I probably made some rookie errors but basically I equipped mining lasers, refinery, prospectors & collectors on my new Cutter (a small basking-boast :D)

I went to a pristine Painite hotspot.

I used up over 150 prospectors, and found not a single rock containing Painite. Not one.

So, it seems that if there's no abrasion blaster or seismic charge launcher or sub-surface missiles or pulse wave analyser equipped, then you can't see any surface, sub-surface deposits or cores.

Is that right?

But for me, this experiment shows me that VO mining is definitely better, faster, more reliable mining income.

o7
 
I outfitted a Krait for Void Opal mining last night and went to Deciat to get some engineering done, as a "quick test" I thought I'd drop into Deciat 7 to see how it all worked.

Bumbling about and unfamiliar with the new mining tools, I'm sure I took far longer than was optimal, but with a success rate of about 1-in-5 asteroids actually containing void opals, I'd harvested 39T of opals for a 64Mcr payout. The total time I spent mining was about 40 minutes and now that I know what I'm doing I reckon I can do a lot better.

As far as I can tell, the process is enhanced by having lots of collector limpets, a fast ship, and A-rated pulse wave scanner. I was using a 3D collector limpet controller and a C-rated PWS whilst alt-tabbing between the game and Obsidianant's quick guide.
 
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