Not a bad trailer but I didn't like the music used and thought could have used some more exciting footage. Perhaps I'm being too picky.
I think they music they used was pretty lowest-common-denominator military-space-combat theme too, but maybe they are aiming at that demographic with this spot. The footage chosen is ok, the kind of things we've all seen before from the game, but the mass TV audience hasn't yet.
The problem I have with it is, what does it tell us that a hundred other space games' trailers/TV spots haven't yet? Space ships fight each other and explode, to an urgent, martial soundtrack. So we said "Dangerous", but in a really generic way. How could it better express the freedom, the scale, and the challenge the game poses?
Make a contest, who can make the best 30 sec TV spot
Absolutely, yes. What I'd like to see from FD is
1) A brief to choose one of the main roles and create a spot for it.
2) A brief to create spots addressing different demographics other than the 16-21 year old male gamer
3) Put out a build with Ctrl-Alt-C to hide the cockpit chrome - call it V 0.1 of the camera drone implementation, just recognise that these days, enabling user created content creation will do a more for the game than any number of TV spots.