Ok... Since we are theroycrafting...
Why are gimballs bad?
Dont they have more time on target and thus more damage done over time? The only thing with regen are shields so if sheilds can be slowed and/or stopped from regen...OR the hull can be impacted, whether gimballed or not, the only variable should be who can impact and deplete the hull the fastest right? So then in that regard, isnt your question: HOW much damage output can you put on hull? Considering the bigger ships are easy targets, its the medium and small ships which, due to their small size and speed, are harder to hit. Gimballs help with that soo...
Why then are gimballed so bad?
Morbad mentioned power consumption when he spoke of gimballed beam lasers which i understand... So then, in regards to the corvette, a ship that CANT keep up, shouldnt the most logical weapons be weapons which both maximize time on target...like gimballs...AND...can apply good damage to hull...AND do not use a lot of power?
Gimballed MC using thermal effect seem like the best logical choice for the huge mounts on a vette...
Right?
Which the other weapons set up the apply either corrosive, malfuctions or slow/stop/destroy shield regen and coverage.
....or am i too n00b to not miss something important?
You forget that chaff is a thing.
A double chaff medium or small ship will cut down your time on target by a lot.