Hayo Coaster Pals!
Last week we celebrated Frontier's 25th birthday! As part of the celebration we gave you a sneaky challenge, place 25,000km of coaster track as a community before the deadline and we would reward everyone with a brand new F25 coaster!
Well, we've been monitoring all your progress in filling your parks with coaster track and we're excited to reveal that you succeeded in placing 25,000km of coaster track! As a reward the F25 will now be made available to everyone on Planet Coaster! Congratulations everyone, you did it!
As well as the new coaster reward we also have a few fixes and improvements for Planet Coaster:
Update Notes
New Coaster
Ride and Coaster Bug Fixes
Scenery Bug Fixes
UI Bug Fixes
Audio Bug Fixes
Last week we celebrated Frontier's 25th birthday! As part of the celebration we gave you a sneaky challenge, place 25,000km of coaster track as a community before the deadline and we would reward everyone with a brand new F25 coaster!
Well, we've been monitoring all your progress in filling your parks with coaster track and we're excited to reveal that you succeeded in placing 25,000km of coaster track! As a reward the F25 will now be made available to everyone on Planet Coaster! Congratulations everyone, you did it!
As well as the new coaster reward we also have a few fixes and improvements for Planet Coaster:
Update Notes
New Coaster
- Celebrating 25 years of Frontier, the F25 coaster features a high speed wheel launch, a sleek car along with sportscar launching sound effects and the Argentum blueprint
Ride and Coaster Bug Fixes
- Made the chair swinging on the Skies ride less erratic at high track speeds
- Fixed an issue where the Wheel Lift track piece could not go faster than 9mph on the S.L.V
- Fixed an issue where the changing track settings would reset the number of station passes
- Fixed an issue suggested track pieces would not follow the roll of the previous track piece
- Fixed an issue where the second station built in the Skies ride could not have its layout changed
- Fixed an issue where the Grand Carousel and Elixir rides would not reach full capacity
- Fixed an issue where paths could be placed through the station pieces of the Skies ride
- Fixed an issue where the last tower on an incomplete Skies ride would rotate its sheaves
- Fixed an issue where the number of trains would not update when adding shuttle launch sections to the S.L.V coaster
- Fixed an issue where the harnesses would not open when guests boarded the Hyperjump and Ascension rides
- Fixed an issue where terrain would collide with the bull wheel and drive wheel sections of the Skies ride
- Fixed an issue where the magnetic brakes on the Vector coaster were on the wrong side of the track
- Fixed an issue where the bull wheel and drive wheel would stop animating while guests were still on a closed Skies ride
- Improved the textures at the end of chainlift sections on the Vector coaster
Scenery Bug Fixes
- Improved upon an issue where video billboards would stutter during playback in complex parks
- Improved the collision on the Power moves Backdrop - Display Panel so it fits better with the Power Moves ride
UI Bug Fixes
- Due to valuable feedback, Position and Orientation of objects again uses the method used prior to 1.10. The newer mode can be selected in the game options under "Averaged Orientation in Advanced Move (Experimental)"
- Fixed an issue where the red outline on obstructed objects would disappear when zooming
- Fixed an issue where cancelling the Autocomplete on a tracked ride would cause the UI not to update
- Stopped the music drop down closing when a transport ride entered its station
- Fixed an issue where the order of track pieces on the Power Up coaster was inconsistent with other coasters
Audio Bug Fixes
- Fixed an issue where the number of audio voices could become very high on the Skies ride
- Fixed an issue where the bull wheel audio on the Skies ride would get louder at faster game speeds
- Fixed an issue where the Aces Sky's chainlift could continue to make sounds when closed
- Music tracks are now correctly translated for Korean and Traditional Chinese
- Fixed an issue where smoothing height on the Skies ride could stop its audio from playing
- Fixed an issue where the audio of the Skies ride would continue while guests were being let off