I really hope people aren't thinking that when the early bird edition comes out next month that the whole game will be included.
Let's not build our hopes up, it was just a suggestion, their might not be a transport ride in the Early release, but if there is, it will most likely be the train.
I believe this issue can be avoided if the devs provide solid documentation showing exactly:
1. what features are available at early bird launch;
2. what features are not currently available that will be available in future updates;
3. a list of known bugs and issues that are currently being worked on;
4. a list of targeted feedback items that the devs are looking for detailed information and bug reports on.
This will go a long way to helping to put the early bird testers in the right frame of mind to avoid all of the stupid comments that could cause many issues for both the community and the devs.
Hope some of you will be Twitch streaming your testing [up]
I think we will get what we have already seen in the Dev Diaries, a few coaster types, quite a decent number of flat rides, like the balloon ride, big ferris wheel and maybe the train as a transport ride, which we haven't seen yet. This could be the surprise.
I have to agree with Duece, the problem wasn't the people with the RCTW "beta" (yes they're air quotes). What Atari presented as a "beta" was actually a pre-alpha build at best and even with the limited content they offered, anyone with an ounce of sense could tell immediately that it would not be ready for launch a further 6 weeks later. The majority of things weren't locked off because they wanted to focus testing, it was because they weren't even close to being ready.
Ask yourself this. If the coaster editor issues that caused the delay were resolved by the time of the 18th December live stream then why are we still none the wiser about when they will hold a second "beta" or release the game some 10 weeks after this stream? I mean they would only have required an additional 6 weeks had the coaster editor not been so heavily criticised right? Even if you deduct 2 weeks for developer time off over Christmas/New Year that still puts it at Coaster Editor fixed +8 weeks.
Whilst there's always likely to be a tiny minority who expect perfection from an early access build the majority can generally tell if there is a serious imbalance between what they're being shown and the time remaining to release. This imbalance is what caused the criticism in RCTW's case, not a misunderstanding of what a "beta" test is for.
With the Planet Coaster Alpha the timeframe to completion is a further 7-9 months and I for one have faith that the same people will be more understanding with what they're presented with in the next few weeks knowing this.
People are going to expect a full game with that kind of money they spent. Even though it's alpha, people still expect every ride, stalls, etc.
People are going to expect a full game with that kind of money they spent. Even though it's alpha, people still expect every ride, stalls, etc.