I wanted to preference by saying I really enjoy the mixture of cartoony animations with life like animations currently in the game. There were a few things that I wanted to ask about that some others had previously mentioned and I had a few questions of my own.
What others asked already
- The ability for guests to be able to stop:
To expand on this slightly. I was curious as to if the guests would be able to stop for instance to look at the passing coaster near the edge of the path. This kinda ties into the varied levels of excitement from guests seeing rides. I know more often than not, when I'm at a park I'll stop and watch a ride go by for awhile to see if I actually like it.
- Varied levels of the excitement from seeing coasters:
As I mentioned previously, having different levels of excitement from guests viewing a coaster would add that extra level of immersion to the game. I understand that the animations showed today were somewhat recent and there is more work planned for them. It would be nice to see people just turn their heads as it goes by to watch it or see it and talk to their friends about it.
- Interactable items throughout the park:
I don't know if the animation team is the right team for this but I saw it mentioned a few times in this thread so I wanted to expand on it slightly. Having interactive boardwalk games/arcades or just some of those water guns by water rides would be nice to see in the game.
- Ride entrance and exit animations:
As someone else already mentioned, the entrance and exit animations of the people leaving the queue to the ride and leaving the ride back to the normal path feel slightly out of place. It feels as if they go from the organic water like simulation to a get to this point the fastest as possible and then back again. It also goes with the Ferris Wheel and other rides that have elevated cars the people just teleport up to them.
Questions I might have missed but are some of my own
- Guests staying with groups on rides:
With the ride animations, are there plans to simulate the actual people staying with their group when they board the ride. In the current state, say a group of four gets on a ride, they all just run to random locations and don't try to stick together. They eventually meet back up after the ride, but during the ride they're by completely random people.
Are there any plans currently to have animations be timed off a timer or if something was to pass over a given location. Take for instance having the Kraken pop-up as the coaster drives over a certain point or be able to control the timing of it's cycle.
I'm not sure whether this falls under the animation team as well but are there any plans to have park events such as parades, firework shows or laser shows. I know in RCT3 we had the ability to have some firework and laser shows and was interested to see if that'd be returning, with the possibility to get parades.