Why you probably can't kill peeps/guests/visitors anymore

I don't think a possible Adult Rating has anything to do with the decision of not including deathly accidents in the game. It is a part of the game's artistic direction. The game is portraying some sort of alternate reality where everything is happy and all about fun! There is no place for death or pain in this dimension, coaster crashes are "happy accidents" and the inhabitants of this world enjoy a good tumble after such a crash.

The idea of a happy, alternate reality can also serve as an excuse for the lack of realism and shortcomings in the game design. For instance; Money is not really an issue, the inhabitants are simple (aka dumb) folks that are not too picky and have no sense of esthetics, the sun is always shining and the sky is permanently blue.

SInce this topic was started, vandalism and pick pocketing was added to the game. Which is still a bit weird in my opinion, since it doesn't belong in the care-free world the game has been portraying thus far.
 
Not read the entire thread, but the timeless classics of the genre such as Theme Park and RCT had consequence for mis-management. I would love it if PC had the same.

Edit: I don't think any game has been hurt by sacrificing a bit of morality for the opportunity for some good old humour.
 
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I have said before that the guests need to die because it would enforce good management and coaster design.

If your coaster killed people then nobody should ride it again until proven to be safe. This would hurt your income and give you a penalty to overcome.

I have made fully loaded coaster trains collide and I didn't get a single punishment for my efforts, not even a popup saying the coaster crashed. The queue line was still full and people were still entering it.

Planet coaster has no management and is purely a scenery placement game. This to me is not a theme park simulation at all and I have stopped playing months ago. I do follow progress on this forum because I really want the game to be good fun, it has potential, but I'm just left wanting compared to older RCT games.

In older games all I wanted was better graphics, planet coaster gave us better graphics but removed everything that was good about the older versions.
 
I have said before that the guests need to die because it would enforce good management and coaster design. If your coaster killed people then nobody should ride it again until proven to be safe. This would hurt your income and give you a penalty to overcome. I have made fully loaded coaster trains collide and I didn't get a single punishment for my efforts, not even a popup saying the coaster crashed. The queue line was still full and people were still entering it.Planet coaster has no management and is purely a scenery placement game. This to me is not a theme park simulation at all and I have stopped playing months ago. I do follow progress on this forum because I really want the game to be good fun, it has potential, but I'm just left wanting compared to older RCT games. In older games all I wanted was better graphics, planet coaster gave us better graphics but removed everything that was good about the older versions.
Yes, agree with this. Some people might find it useless, but this feature is something I always had connected with RCT series. It also belongs to reality of theme parks, accidents happen, so it should in PC.I still remember when I got caught by surprise in RCT1. Everything was running fine and then boom, my woodie had brake failure and accident happened. People died, rating droped and I had to recover from that (even though it was simple to get out of the troubles). The coaster had to be scrapped. It was very nice touch imo and I miss it.People will appearently die in Jurrassic park, people saying it´s there because it´s part of the JP IP. It is, but I also say dying people and accidents are part of RCT IP as well, since this is actually for the very first time we cannot have accidents.
 
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Yes, agree with this. Some people might find it useless, but this feature is something I always had connected with RCT series. It also belongs to reality of theme parks, accidents happen, so it should in PC.I still remember when I got caught by surprise in RCT1. Everything was running fine and then boom, my woodie had brake failure and accident happened. People died, rating droped and I had to recover from that (even though it was simple to get out of the troubles). The coaster had to be scrapped. It was very nice touch imo and I miss it.People will appearently die in Jurrassic park, people saying it´s there because it´s part of the JP IP. It is, but I also say dying people and accidents are part of RCT IP as well, since this is actually for the very first time we cannot have accidents.

Well, as you just wrote about reality. Death coasters without proper security measurements wouldn't be planned or built in real life, would they? Of course, there could be accidents. I personally wouldn't mind if this would be added to the game but I personally don't see a need for it.[big grin] How would it make the game better - in a realistic way? And by the way, I don't understand why there is a need to drown people in a theme park. An explanation would be greatly appretiated because I really and honestly don't understand.[shocked]
 
Well, as you just wrote about reality. Death coasters without proper security measurements wouldn't be planned or built in real life, would they? Of course, there could be accidents. I personally wouldn't mind if this would be added to the game but I personally don't see a need for it.[big grin] How would it make the game better - in a realistic way? And by the way, I don't understand why there is a need to drown people in a theme park. An explanation would be greatly appretiated because I really and honestly don't understand.[shocked]

Well, as I mentioned in my post, it´s another gameplay layer. You might find it useless, but there really is something into when you have to maintain rides, otherwise it fails, crash, kill people, your rating drop, people stop coming to your park, you stop earning money and need to get back your reputation. On top of all that, you have to invest into repairs of the coaster (or remove it alltogether just like in previous games). This can be easy to implement and add some gameplay. In my eyes, this would be much more valuable then recently added security guards. But you need to have a deeper look at certain things. People simply see killing people behind this request, but there is much more in it and it can be great influencer of the gameplay, something this game needs.
 
First of all, reality is not the perfect example to use. In reality, coasters do not get tested when half way built and they do not send real trains over the edge of an unfinished coaster. Personally, I miss the ghost trains that were used during alpha, and I hate having my coaster crash every time I test it during construction, especially when it send people flying.

Coaster crashes should be an optional setting in the menus, along with ghost trains. If people think that it would be wrong or depressing to have deaths, well what about injuries? You want to talk about realism, but then ignore how first aid stations work lol. The first aid station should be for emergencies, not for sick guests who are puking. Crashes don't have to end with an explosion, a car can bump into another car, or a train can get separated in half without people even being injured, but currently the game has ZERO variety in what type of breakdowns occur.

There should be alerts saying "Ride X is getting old and needs new brakes" and if the player ignores it, then eventually (not all the time but seldom) the brakes could fail, resulting in your park rating going down, guests being afraid of your safety, and even a lawsuit. In real life, accidents happen at parks all the time which do not get reported to the mainstream media. True Story: I was at a water park many years ago and saw ambulances and cops but did not find out until the next day that somebody had drowned. The park didn't shut down, guests didn't even know anything happened. That's part of park safety, keeping things quiet.

It would be interesting if a poorly designed coaster would cause some guests to say "That ride makes me sore" or "I heard somebody was hurt on that coaster, I'm not riding it" because those things happen in real life all the time.
 
First of all, reality is not the perfect example to use. In reality, coasters do not get tested when half way built and they do not send real trains over the edge of an unfinished coaster. Personally, I miss the ghost trains that were used during alpha, and I hate having my coaster crash every time I test it during construction, especially when it send people flying.

Coaster crashes should be an optional setting in the menus, along with ghost trains. If people think that it would be wrong or depressing to have deaths, well what about injuries? You want to talk about realism, but then ignore how first aid stations work lol. The first aid station should be for emergencies, not for sick guests who are puking. Crashes don't have to end with an explosion, a car can bump into another car, or a train can get separated in half without people even being injured, but currently the game has ZERO variety in what type of breakdowns occur.

There should be alerts saying "Ride X is getting old and needs new brakes" and if the player ignores it, then eventually (not all the time but seldom) the brakes could fail, resulting in your park rating going down, guests being afraid of your safety, and even a lawsuit. In real life, accidents happen at parks all the time which do not get reported to the mainstream media. True Story: I was at a water park many years ago and saw ambulances and cops but did not find out until the next day that somebody had drowned. The park didn't shut down, guests didn't even know anything happened. That's part of park safety, keeping things quiet.

It would be interesting if a poorly designed coaster would cause some guests to say "That ride makes me sore" or "I heard somebody was hurt on that coaster, I'm not riding it" because those things happen in real life all the time.

Yes, this would just be awesome. I would like to see this come with maybe another prestige/refurbishment/maintenance related update. I´m just happy I´m not the only one seeing a gameplay values here.
 
First of all, reality is not the perfect example to use. In reality, coasters do not get tested when half way built and they do not send real trains over the edge of an unfinished coaster. Personally, I miss the ghost trains that were used during alpha, and I hate having my coaster crash every time I test it during construction, especially when it send people flying.

Coaster crashes should be an optional setting in the menus, along with ghost trains. If people think that it would be wrong or depressing to have deaths, well what about injuries? You want to talk about realism, but then ignore how first aid stations work lol. The first aid station should be for emergencies, not for sick guests who are puking. Crashes don't have to end with an explosion, a car can bump into another car, or a train can get separated in half without people even being injured, but currently the game has ZERO variety in what type of breakdowns occur.

There should be alerts saying "Ride X is getting old and needs new brakes" and if the player ignores it, then eventually (not all the time but seldom) the brakes could fail, resulting in your park rating going down, guests being afraid of your safety, and even a lawsuit. In real life, accidents happen at parks all the time which do not get reported to the mainstream media. True Story: I was at a water park many years ago and saw ambulances and cops but did not find out until the next day that somebody had drowned. The park didn't shut down, guests didn't even know anything happened. That's part of park safety, keeping things quiet.

It would be interesting if a poorly designed coaster would cause some guests to say "That ride makes me sore" or "I heard somebody was hurt on that coaster, I'm not riding it" because those things happen in real life all the time.

That actually I do understand.[big grin] I thought it was just about killing people in the park or having fun drowning or killing people with a coaster.[weird][rolleyes] It would be interesting if there weren't just a message like "Coaster 'Broken again' has just broken down" but if there were some different kind of animation (break system failure, pressure release problem, etc.). I doubt if it would add to management as you just send a mechanic anyway. I think it would be more cosmetic[big grin]
 
That actually I do understand.[big grin] I thought it was just about killing people in the park or having fun drowning or killing people with a coaster.[weird][rolleyes] It would be interesting if there weren't just a message like "Coaster 'Broken again' has just broken down" but if there were some different kind of animation (break system failure, pressure release problem, etc.). I doubt if it would add to management as you just send a mechanic anyway. I think it would be more cosmetic[big grin]

Depends on how it is implemented. It should go hand in hand with a refurbishment as well, then it´s not so automated and requires players action
 
I would love to see a return of accidents but not deaths. For example, if a block break or the breaks before the station failed (due to bad maintenance/low skill operator) the trains will hit on the track and the guests will get off walking around hunched over with a sprain in their neck. This will make clinic's more functional and if guests can't find one soon enough and leave with an injury, you'll take a huge temporary drop in your park rating and the ride itself.

You could also add a new staff member a Medic. They will roam around your park helping sick/injured guests. (give water to sick guests, massage geusts with a kinked neck, etc) During a major ride incident they will be called and sent to the ride for immediate response. Imagine having to respond to a flat ride that didn't stop spinning and most of the guests get off ready to throw up. [haha]

From there you could then add a new gameplay/section called "Legal" where it works like Marketing except you're counter-acting against lawsuits and bad publicity.

I do miss different ride break downs. Stuck restraints, ride gets stuck, block break failure, etc.
 
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This will make clinic's more functional and if guests can't find one soon enough and leave with an injury, you'll take a huge temporary drop in your park rating and the ride itself.

This would be good oportunity for clinics. Although about the rating, it would make sense to make it drop right after the accident, not after some time if guest cannot find medical attention.
 
it would make sense to make it drop right after the accident, not after some time if guest cannot find medical attention.

Seems like a lack of medical personal would be an "extra" penalty? as in you can prevent a huge negative rating if your injured guests are immediately taken care of. Makes sense to me
 
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Seems like a lack of medical personal would be an "extra" penalty? as in you can prevent a huge negative rating if your injured guests are immediately taken care of. Makes sense to me

Well, if there was drop of the rating right after the accident + additional one for lacking medical stuff, colour me interested.
 
Well, if there was drop of the rating right after the accident + additional one for lacking medical stuff, colour me interested.

Well were talking about something that doesnt exist, so you can be interested either way, just got to be logical when your discussing ideas
 
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Coincidentally, I have been watching retrospective shows on Action Park the same time as this topic has become hot. I agree there should be an option of ignoring safety, and with the option would come consequences with lower ratings and diminishing attendance for a period of time. This might also open the door to more sports attractions like the kind that were at Action Park.
 
Yeah I don't care if you can't kill guests... Giving them injuries and having them leave the park on crutches would be a nice visual touch though not strictly necessary. But there absolutely should be penalties for accidents. The current setup were victims of the accidents just cheer and go on with their lives like nothing happened is pretty disrespectful to actual victims of theme park mismanagement.
 
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