David Braben compares in-game Sagittarius A* image (modified) with today's M87 black hole image

Are you all sure that it's an accretion disk around the black hole? Nobody knows, SagA* hides behind dust, the bh in M87 is 55Mio lys away - 55.000.000.000 (!!!) lys!

I like the Braben's comparsion.
 
In fact, Braben may not be wrong. The galactic disk aligned behind the black hole works similarly to the accretion disc for the purpose of demonstrating that the distortion lens effect in the game produces the same effects as the scientific models. It is not that the game is simulating all the work that generated the image disclosed. This model of distortion had already been modeled for a long time and the game uses a simulation based on it. It's the same thing in the Interstellar movie.
Although there is no accretion disc in the game, some players may think that there is no event horizon, but it is there. We see the galactic dust through it because the distortion caused by the event horizon depending on the viewing angle will show what lies behind it. The predominance of black in the M87 image is because it was produced to capture only plasma radiation in the vicinity of the horizon, isolating the image from the rest of the background. One way to understand what I'm talking about is through this video below:

 
Well, you can say that in the real picture it's the acretion disc that is being distorted, in the ingame shot it's the backdrop. The way the hole itself is shown is pretty much similar.
Since we're here and proud of Elite's scientific approach, can we talk about stars tinting the background now? No? Aw. :(
 
Well, you can say that in the real picture it's the acretion disc that is being distorted, in the ingame shot it's the backdrop. The way the hole itself is shown is pretty much similar.
Since we're here and proud of Elite's scientific approach, can we talk about stars tinting the background now? No? Aw. :(

Another good point worth talking about! Sadly, no word from FD in the thread you've raised :cautious:
 
You wouldn't see an X-ray jet, because it's...x-ray :D But it seems like ships in ED with their fancy glass and holographic tech can adjust image you see through canopy in all kinds of ways. Like how stars don't immediately blind you. It would be cool to see more canopy overlays like nigh vision we've got. Like X-ray spectrum, infrared, magnetic fields etc. Would make exploration within a single system so much more fun. Finding anomalies not usually visible in narrow light spectrum we usually see.
That's a great idea!
 

In-game Sagittarius A*:
D3zfbajW0AEL4yF.jpg

M87 black hole:
D3zfbaYXsAApI9x.png

In-game Sagittarius A*, with adjusted brightness, contrast and a load of Gaussian blur:
D3zfbaVW4AAAKaB.jpg

Great job Elite team! o7
wow so he is still alive...
 
What we look at in the real world picture is the accretion disk which is over a million Kelvin hot and produces a huge amount of electromagnetic radiation, not just a distortion lens effect. Also the M87 black hole is around 1000 time bigger than SagA*.
 
Fun,

Now since David is aware that Elite's black holes lack accretion disks, and the light bending model used is probably inaccurate, I hope that he takes on the challenge of making them better. Since he has the blood of a true software engineer, he'll do it. I know this.

By the way, Veritasium has a great guide on how it should look.

Thank you Mr. Braben in advance for the new and improved black holes that will be added to the game eventually. Thank you also for this most excellent game Elite Dangerous. I guess I also need to thank you for EVE Online, which is inspired in the original Elite game, which you also wrote. Oh, and thank you for games with 3D graphics in general, I think Elite was first. Thank you for the Raspberry Pi where I run my home server from.

OK, enough flattery, accretion disks when?
 
Although there is no accretion disc in the game, some players may think that there is no event horizon, but it is there. We see the galactic dust through it because the distortion caused by the event horizon depending on the viewing angle will show what lies behind it. The predominance of black in the M87 image is because it was produced to capture only plasma radiation in the vicinity of the horizon, isolating the image from the rest of the background. One way to understand what I'm talking about is through this video below:

That is incorrect, and that video does not in any way support what you're saying. Black holes appear as an actual black sphere, and any photons from behind it being lensed appear as a ring around the event horizon.

From the video:
We can see light even from parts of the accretion disk behind the black hole. They are lensed above and below the shadow region.

When you see the accretion disk in front of the black hole, you're seeing the part that is actually in front of it. The parts behind appear below and above the event horizon, creating a ring. These photons cannot appear in front of the event horizon because that would imply a distortion in space time that bends light away from the black hole and towards us while photons are passing in front of the event horizon.

If you don't believe me, take it from Dr. Ethan Siegel, astrophysicist:

But the event horizon itself isn't transparent, and you shouldn't be able to see the matter behind it.

It doesn't matter the angle, the existence of an event horizon blocks photons behind from coming directly towards us, and those bent around it will show up as just that, around it. Take for example Einstein Rings, where a foreground object distorts the light of an object that is directly behind it so it appears as a ring around it. Around it, never in front of it.
 
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Who's David Braben?

Oh yeah. now I remember... he was the guy who said there would never be any auto-pilot in ED and then forgot to tell his dev team
 
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