Very solid start! You're better off than you realize though you'll see there's tons of room for improvement build wise. This will only crank up the benefits you gain from improving your pilot skills. OK, here's what I came up with...
...couple points though, first!
1) I've got some experience in the Anaconda but I am not a professional PvPer in it by any means. This build is just focusing on your defenses and power generation/priorities. I've focused on "best practices" that serve most ships. Folks like Morbad can get into the details of big ship combat (Module Reinforcement Points and utilities like Point Defense) better than me.
2) Hopefully others will be along to improve it further!
Biggest changes:
1) Armor: CHECK OUT THOSE NUMBERS BABY. Basically got Lightweight on the Reactives and then one small Thermal HRP for max resists. Rack as much HD hull as you can from there. Added a MRP instead of the Guardian Shield Booster (this helps power later). Secondaries should always be Deep Plating for that sweet HP increase.
2) Shields: Thank you for not using a Bi-Weave Shield. Seriously. You can't regen anything with that during PvP in such a huge target. Went with High Cap shields for max HP. Shield boosters are the biggest change. Added a Thermal plus two Resistance Augmenteds. Idea is you're stronger against Kinetics, PAs, and while weaker to Thermals they have less damage than the other two categories anyway. Plus you can't premium lasers! Changed Shield Cell Banks to what gives you faster spin up (don't worry about heat... more on that in a minute). Could save you valuable time if an enemy messes up a bank cancelling shot!
3) Power: This is my favorite part. G5 Armored with Thermal Spread. The Holiest of Mods. More power, better thermal spread, and not enough weight to matter. Plus it's built like a neutron star. Weakest point on the Conda once shields are down is the power plant. This is the way, my friend. Now look at your power priorities. Everything you don't need in combat is turned off and you've got plenty to spare! Guardian boosters will You're PIPs will be easier too thanks to better thermal load when firing weapons and using banks. Sure, you've got thermal vent, but every bit helps!
Oh, and another nice thing? If you get hit by Scramble Spectrum or your Power Plant gets destroyed you can run all the things you need to escape at 40% power. Can even use the Heat Sinks if you have any left.
Link:
https://s.orbis.zone/2re9
EDIT: Got so excited about the armor I forgot the MRP. Derp.