Well, its pretty clear now frontier don't like supercruise and are building into the game ways out of it.
Was just thinking for the new supercruise assist function, say a new player follows along and gets used to playing elite in the new world. I suspect its going to be common that because there's actually no or very minimal incentive in turning off supercruise assist... people will get used to having it on permanently. If you "grew up" with it, then compared it to turning it off, why would you?
Apart from in combat ships, its already far too easy to fit a docking computer in all but the combat focused ships (that mainstream dont use because of jump range), and we just got another slot for it...
The only speculation is wouldn't that leave supercruise itself in an odd place over time? I'm one of the oddballs that's loves supercruise, but have to admit, that headlook is the primary gameplay there, and you can still do that with the assist on... Taking away the only subtle science gameplay part of it via a module won't leave much there for the non headlookers.
It was also really spooky when during the livestream they said as a feature you're freed up to do other things (and stopped from saying tabbing out from the game). Adam woods using the words 'none of the playing the game dev magic' in a livestream about a video game was also top stuff.
Was just thinking for the new supercruise assist function, say a new player follows along and gets used to playing elite in the new world. I suspect its going to be common that because there's actually no or very minimal incentive in turning off supercruise assist... people will get used to having it on permanently. If you "grew up" with it, then compared it to turning it off, why would you?
Apart from in combat ships, its already far too easy to fit a docking computer in all but the combat focused ships (that mainstream dont use because of jump range), and we just got another slot for it...
The only speculation is wouldn't that leave supercruise itself in an odd place over time? I'm one of the oddballs that's loves supercruise, but have to admit, that headlook is the primary gameplay there, and you can still do that with the assist on... Taking away the only subtle science gameplay part of it via a module won't leave much there for the non headlookers.
It was also really spooky when during the livestream they said as a feature you're freed up to do other things (and stopped from saying tabbing out from the game). Adam woods using the words 'none of the playing the game dev magic' in a livestream about a video game was also top stuff.