Space Force Presents: Operation Drag Queen

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As someone who picked drag munitions for my seeker missiles before the update... I can say that the effect was a little misleading to begin with. Without experimentation with another player, you would be pretty hard-pressed to notice what they were supposed to do, or even the duration of the effect. When I first picked the experimental effect I was under the impression that it would indeed supress the boost function of the target ship, I later learned that it merely set the 'pips' in ENG to 0 (although I'm still not sure on this). Again especially in PVE this would be very hard to notice - especially as you can't see an enemy targets' 'pips'. I think the reason for this change is to make the experimental effect more fitting to expectations and to make the effect more noticable in PVE.

In PVP terms, ECM's and CM's and frag cannons have just gotten a lot more useful. when countering frags - keeping your distance has always been effective anyway.
I'd like to think the PVP community can adapt to the new changes without needing to revoke them.

I also would like to point out that there still exists the far more deadly FSD suppressing experimental effect, and the SCB breaking experimental effect. Are these not meta-inducing "must have's" for PVPers? Was there a protest about those?
 
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As someone who picked drag munitions for my seeker missiles before the update... I can say that the effect was a little misleading to begin with. Without experimentation with another player, you would be pretty hard-pressed to notice what they were supposed to do, or even the duration of the effect. When I first picked the experimental effect I was under the impression that it would indeed supress the boost function of the target ship, I later learned that it merely set the 'pips' in ENG to 0 (although I'm still not sure on this). Again especially in PVE this would be very hard to notice - especially as you can't see an enemy targets' 'pips'. I think the reason for this change is to make the experimental effect more fitting to expectations and to make the effect more noticable in PVE.

In PVP terms, ECM's and CM's and frag cannons have just gotten a lot more useful. when countering frags - keeping your distance has always been effective anyway.
I'd like to think the PVP community can adapt to the new changes without needing to revoke them.

Last I heard the new Drag Munition effect doesn't work on NPCs. Gonna go check AashenFox's thread to see if that's still true.
 
Aside from being only picometers from certain none of these unwanted champions of fair and balanced play will take up the challenge I offered a few pages back, I think there is a far more traumatic possibility here we’re missing out on:

If these folks can do this to unarmed freighters and PvE players simply because a game mechanic allows it, is the actual reality of the issue that they’re really wetting themselves in terror at the realization this could just as easily be done TO them, perhaps by a 10 hour harmless commander in a fast money Anaconda and they cannot bare the thought of the shame they will have to endure?
 
Last I heard the new Drag Munition effect doesn't work on NPCs. Gonna go check AashenFox's thread to see if that's still true.

That information would be sorely needed in the description of the effect methinks. Also, I checked the description and there is no mention of supressing boost functionality. In other words, the effect description remains the same.
 
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Aside from being only picometers from certain none of these unwanted champions of fair and balanced play will take up the challenge I offered a few pages back, I think there is a far more traumatic possibility here we’re missing out on:

If these folks can do this to unarmed freighters and PvE players simply because a game mechanic allows it, is the actual reality of the issue that they’re really wetting themselves in terror at the realization this could just as easily be done TO them, perhaps by a 10 hour harmless commander in a fast money Anaconda and they cannot bare the thought of the shame they will have to endure?

Not really. Any semi-decently outfitted ship is still invulnerable, so I doubt anyone is genuinely scared of being ganked.
 
Aside from being only picometers from certain none of these unwanted champions of fair and balanced play will take up the challenge I offered a few pages back, I think there is a far more traumatic possibility here we’re missing out on:

If these folks can do this to unarmed freighters and PvE players simply because a game mechanic allows it, is the actual reality of the issue that they’re really wetting themselves in terror at the realization this could just as easily be done TO them, perhaps by a 10 hour harmless commander in a fast money Anaconda and they cannot bare the thought of the shame they will have to endure?

I can't help but agree to some of this - I've watched the limited PVP content on youtube and most of the "best" rely heavily on the massive increase to pitch speed that boosting provides. I can imagine that experienced PVPers are anticipating having to radically alter their coveted skills in order to adapt to this change, and would rather maintain the status quo.
 
Aside from being only picometers from certain none of these unwanted champions of fair and balanced play will take up the challenge I offered a few pages back, I think there is a far more traumatic possibility here we’re missing out on:

If these folks can do this to unarmed freighters and PvE players simply because a game mechanic allows it, is the actual reality of the issue that they’re really wetting themselves in terror at the realization this could just as easily be done TO them, perhaps by a 10 hour harmless commander in a fast money Anaconda and they cannot bare the thought of the shame they will have to endure?

No.

I can't help but agree to some of this - I've watched the limited PVP content on youtube and most of the "best" rely heavily on the massive increase to pitch speed that boosting provides. I can imagine that experienced PVPers are anticipating having to radically alter their coveted skills in order to adapt to this change, and would rather maintain the status quo.

No.
 
If these folks can do this to unarmed freighters and PvE players simply because a game mechanic allows it, is the actual reality of the issue that they’re really wetting themselves in terror at the realization this could just as easily be done TO them, perhaps by a 10 hour harmless commander in a fast money Anaconda and they cannot bare the thought of the shame they will have to endure?

Drag Munitions isn't going to turn that Fast Money 'Conda into a competent PvP player. Thinking that will just get them killed.
 
I disagree - even the best ships can get ganked, depends on the situation.

Its not really a matter of debate, honestly. You can have enough hitpoints to always be able to either immediately hi-wake or menu-log (mucho weaksauce but until FD fixes it still allowed). As long as you make up your mind from the start to just flee you are not going to be in danger here.
 
Last I heard the new Drag Munition effect doesn't work on NPCs. Gonna go check AashenFox's thread to see if that's still true.

I already had some drag seekers on those outside mediums on a Cutter, and I am confident they worked.

Pirate interdiction, knock out pirate's shields and/or cops show up, pirate runs, can't boost, shoot out his fsd.

I've gone through that scenario hundreds of times and they are always boosting away once they run, but drag was stopping or limiting it.

Also completely shut down an npc Conda in a haz rez with drag frags on an mk4, and they historically boost turn to get me off their 6.
 
Get off it.

My attitude is "Open is Open." If you don't want to play that, PG and Solo are just fine. If you'd like help on thriving in Open, hit me (or the dozens of people in this thread) up for help. We'll totally hook you up.

The plain fact of the matter is the anti-Drag folks are some of the most helpful people in this game. Maybe you could learn from them.

So, you are saying that most of the people involved in ganking are not also proponents of open only or bonuses for open? Because i think a dig through the forum archives would paint a pretty certain picture.

It doesn't matter whether they are pro or anti drag (although as i understand they are mainly all against it, or at least outwardly so, they will certainly make hay while the sun shines as it were).

Some of the anti-drag folks are helpful, and so are many people. There is no correlation to be had here. I'm also a very helpful person, and i frequently help people with their problems with the game. So no correlation there either. You're badly conflating things.
 
You have to give Frontier credit. They're consistent.
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What amazes me is how the 'gweefer fear' anti-change brigade is trying to shut this down.

You do realise that if this stays the same, you've got a near zero chance to escaping a gank if they plink you once in an engagement, right?

How are they trying to shut it down?

The only way to get the thread shut down is by people consistently causing mods too much headache to the point they shut it down. Looking at the posts made, i see people on both sides of the debate causing a headache for the mods. Looks like a joint effort to me.

Who is actually saying it should stay as it is as well? I've seen some PvPers say its not too bad. I think many of the PvE crowd here are mainly just laughing and pointing fingers at the gankers for saying they are going to continue ganking. In other news, water is wet.
 
Drag Munitions isn't going to turn that Fast Money 'Conda into a competent PvP player. Thinking that will just get them killed.

Then what’s the problem? The real, actual problem? Is it the dread of having to change out all those hard points on those ships and the need to have to click all those Upgrade buttons again to outfit a new weapon system?
 
So, you are saying that most of the people involved in ganking are not also proponents of open only or bonuses for open? Because i think a dig through the forum archives would paint a pretty certain picture.

I'm saying that doesn't matter. You're only bringing it up in an attempt to shame them and muddy the issue. Second time you've done it in this thread.

Are you actually interested in helping the game, Agony? Straight up asking here, because right now your points looks like to me someone who just really shouldn't be listened to in regards to its future.
 
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