PvP Gankers in Fleetcomm at Beagle Point

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Wow, great job people, im so proud... Im happy i was at Beagle Point some time earlier all alone, before the distant worlds arrived at Sagittarius A*. I understand you might kill people in combat ships and in some twisted way you might assume they have not earned their ranksand their elite or even lower rank in comtat are joke, (there is logic in this statement) . So they should go play super-duper commanders in solo instead of showing in open. But killing unarmed explorers who can't even defend themselves... wow, that's low.



Yeah but people are getting killed by gankers often just because they havent expecting them. Im not sure if that was the case here, but you know, explorers might not been used to fighting.

I'm failing to see how is this even in defense of explorers. Who's fault they're not used to dogfighting? Get used to it then. Be ready. Have a ship capable of escaping.
 
You're shifting the argument to something else now, but I'm sorry to say your point is in fact relatively unclear, just not due names.

My recommendation would be to try it and see what happens. Who knows, maybe FDEV will reimburse. I can't honestly speak to FDEV reimbursement thresholds.

Not sure what any of that has to do with the discussion at hand though.

Just commenting on how what's good for the goose is good for the gander since you brought up FleetComm should get special treatment.

Does that make it right? It's still a bad move. Using cool words like 'infiltration' is a bit disingenious. It's not 'infiltration'. It's taking advantage of sloppy coding to do something the PG owners have explicity stated is out of bounds.

We can get back to the discussion at hand if you like!

Stop making excuses for bad leadership. DW2 should be ashamed of their naive and entitled outlook.
 
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LOL The wanna be crowd still wants to be able to SEND full combat ships to anywhere, then cruising in a maxed out jumper to be there when explorers arrive at beagle point or any other mass gathering. Bubble or not.
 
And you can count on my bow!
And on my fleet defense Anaconda :)

But seriously, it Is a bad move to do this PG invading.
I'm a big PG player, I still have more hours in Mobius than in open (alhough that will change soon).
I didn't switch because of perceived Danger in PG, I switched because PG was too boring.
People will have to find that out on their own though, and shouldn't be forced.
But these invasions will only make the rift between PG and open deeper, and best case FD will simply ignore it
and reimburse all lost ships. Fat difference the invaders made.
Worst case FD will really introduce an official open PvE mode and then the invaders did a fantastic job against their interests.

I'm all for restricing access to the shared universe for PP, even BGS. But i'm also for giving players who want it safe spaces to
play as they like...
 
Just commenting on how what's good for the goose is good for the gander since you brought up FleetComm should get special treatment.
I did what now? I never said 'should', I said they probably 'do'. C'mon bro.

We can get back to the discussion at hand if you like!
Appreciate it.

Stop making excuses for bad leadership. DW2 should be ashamed of their naive and entitled outlook.
Where am I doing this? I'm not making excuses for anything or anyone. It's very probable I missed something, but I don't see what this has to do with the concept of leadership at all. It was some guys trying to be inclusive. What I am saying is that it's (my opinion) that FDEV implemented the concept of PG's, so folks could play together in a manner of their choosing. e.g. PVE only. If they wanted it to be straight PVP (which I wouldn't be against mind you), they would only allow open. PG's were designed to be the middle ground between open and solo (again my opinion, but I can't see anyone disputing this intelligently). All the problems arise from poor implementation by FDEV. That said, IMO, it's a bad move to exploit that poor implementation.

Consider a normal PG. Owner says 'no pvp'. Probably has max of 100 participants. Anyone caught pvp'ing gets kicked. This (again, solely my opinion) is how FDEV saw Elite PG's going. Then along come the DW folks who organise a mass exodus out to the rim. The FDEV development cycle doesn't allow for rapid implementation to support this sort of thing (and rightly so), so under the current system the only means to achieve this in a 'pve only' environment is PG's, which are clearly fallible. But the owner, being an optimist says something along the lines of "Okay guys, this is a PVE only environment, most of the folks here aren't fair game, as most of them won't be packing weaponry in order to maximise their jump potential or help out those who get stuck with fuel / repair limpets etc. If you want to come and join in with chat and meet ups and pve-only fun, please join in, otherwise, stick to open'. The ganker crowd whisper to their mates "brah, my peen is really strong, let's be really rad and do something no one is expecting! Lets join a pve-only group and then pvp!", to which his mate replies "OMG, that's so rad, no one will see us coming, they'll all be in their explorer / miner / fuel rat type builds and won't stand a chance against us cause we'll have weapons!". Then there's some snickering, probably a virtual butt slap, and then like two first-time stoners 'infiltrating' the local cinema through the ticket person who honestly couldn't give a fijiggity, they 'sneek' in thinking they're all l337.

Sorry for the rant.

To no one in particular:
FDEV are the ones who allow this sorta thing through poor implementation. Sure it's technically possible because the system allows it, if you wanna 'infiltrate' then clearly you can't be stopped, but don't dare claim the moral imperative of doing it to make others better ship designers, or fighters or whatever the... You're just being a straight up .
 
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My style is hyperbolic because I believe explorers have plugged their ears so badly the only way in is to nuke their attitudes from orbit.

Like I said, get some folks like myself or Jason to consult on security for DW3 and I can promise you two things:

1) We'll help make the experience more enjoyable for all no matter if you're an explorer or a ganker.
2) Salt created from shenanigans will be reduced noticeably from DW2.
How are you going to protect 12,000 players across all those instances?

Stop making excuses for bad leadership. DW2 should be ashamed of their naive and entitled outlook.
Like pretending you can protect 12,000 players?

That kind of naive? :)

Or trust a ganker to be security instead of ejecting him? That kind of naive?
 
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How are you going to protect 12,000 players across all those instances?


Like pretending you can protect 12,000 players?

That kind of naive? :)

Or trust a ganker to be security instead of ejecting him? That kind of naive?
I guess he would give outfitting advices (like Harry or ryan_m did - for all good that it did them).
At least that's what I would do. Telling people not to rely on 3D shields and such.
With instancing and timezones alone it should be obvious you can't protect 12.000 CMDRs.
 
I was giving the advice within fleetcomm discord, both in voice and text format... unfortunately some the admins there do no like me and felt I was a detriment to the event before it had even began and I was removed after being in Fleetcomm for a good year now, both PG and Discord, so while I would link my DW2 specific builds I do not have them anymore as they where on the Fleetcomm discord and have been since deleted by the admins.
You did the same on the PAC discord during the salome event, gave advice, pretend to be one of them and look how that turned out. Don't act all hurt and surprised when the fleetcomm people saw right through your act.
 
Just commenting on how what's good for the goose is good for the gander since you brought up FleetComm should get special treatment.



We can get back to the discussion at hand if you like!

Stop making excuses for bad leadership. DW2 should be ashamed of their naive and entitled outlook.

The only entitlement here are people who think they had a god given right to be in someones private group, thats an account someone paid for with their own money so whoever owns it has the right to add or remove who they like and for any reasons they want too.

And no one needed to be in the Pg or discord to take part on Dw in anycase. I did Dw with a dozen or so friends in our own group and never bothered with fleetcom Pg, and I rarely looked at the fleetcomm discord as it was just too many channels and people to deal with. No one needed access to the Pg or discord to do Dw or the community goal, so all this talk about Pg this and discord that on here is a moot point anyway. Get over YOUR sense of entitlement!
 
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The DWE2 leadership did a spectacular job organising DWE2. None of the guys who are shouting from the sidelines here could have done a better job. None of the guys here have even attempted to pull of organising something like this. Dr.Kaii and Erimus are legends for their work and effort. I know that won't be accepted around these parts, but it is accepted where it counts. Among those who are taking part and experiencing DWE2 and having a blast.

They know.
 
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Damned if they don't.

The same goes for organizers of an event, or moderators of a discord channel. And look at the size of the hissy fit that is thrown when they do their job.
Damned if they do.

When a moderator decides to err on the side of caution, players act as if they have been violated, when they are more lenient, players blame them when something happens.

So, I have been hearing for years how it's up to Mobius to vet 30.000+ players. Fact of the matter is, you cannot vet that many players with any kind of regard of the individual. So if vetting is to take place in for instance a Fleetcomm event with discord support of thousands of players in a matter of days, it's not going to be nuanced. It's going to be blunt. So if you are of the position that it's up to the moderator to vet these players, you won't complain when the moderator has to use broad strokes because of the amount of players to vet. You don't go acting all indignant when you have a proud griefer reputation which you have nurtured for years and act all surprised when that same reputation gets you thrown out of a discord channel.

A flipping discord channel. Oh my. If this game is just a game, and we shouldn't be upset about losing your pixel ships, how upset should one get when he gets thrown out of a flipping discord channel?

It's a mad, mad, mad, mad, mad, mad galaxy, I tell you.

+1

I'm surprised this even had to be explained to people.
 
How are you going to protect 12,000 players across all those instances?


Like pretending you can protect 12,000 players?

That kind of naive? :)

Or trust a ganker to be security instead of ejecting him? That kind of naive?
All 12k? No. But if you make sure everyone has a proper ship and some basic flying skills you can greatly reduce the number of casualties. Add some anti-ganker wings and it will all be fine :)

Ganking in Beagle Point can easily be prevented with a couple of ships planted there in advance.
 
All 12k? No. But if you make sure everyone has a proper ship and some basic flying skills you can greatly reduce the number of casualties. Add some anti-ganker wings and it will all be fine :)

Ganking in Beagle Point can easily be prevented with a couple of ships planted there in advance.

Ganking paper ships in Open is fine, and your advice is sound for that. But every major expedition thats been made over the past 4 years has been held in a PvE PG for a reason. If you want to know why, set one up yourself, make it open play only, train your people to defend themselves, add your anti-gank wings, make sure all your instances are protected, and let us know how that turns out for you.

Or use a PG where PvP is a bannable offence and then players can choose what loadouts to take and not be railroaded by a minority of people who have no interest in what your event was about in the first place.
 
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