The boat has sailed, the slots are filled.
FD never before removed internal slots. This also won't happen any more now. The power creep struck again.
Hmm. My courier is the one ship where I don't add armour. I already sacrificed some speed by carrying heavier SBs than many people do. Any more mass and I'd start sacrificing agility, too. No deal.
My T10, Cutter and Krait MK II of course benefit a lot of this change. It allows me to move something (thermal resist HRP on most of them, decontamination limpet on my AX T10) to the class 1 slot, empting a bigger slot for heavy duty HRPs.
And yea. My courier suffers a lot from power creep, anyway. All the slot 1 internals don't increase its firepower. Only three medium hardpoints somehow, for reasons unknown, gives me less firepower than 9 hardpoints of different sizes. Since NPCs got engineering, it takes me much longer in my Courier to kill them. (My ammo bin says the same. ) More slots for all ships also means more slots for NPCs. Which means they'll become even more of bullet sponges.
And no, I have only tooled around yesterday, did no combat. I also expect that NPCs have not gotten harder yet. They probably still run setups without those extra slots. It usually takes FD one or two big patches to also update the NPC ship setups accordingly. But just wait a few weeks and SJA will have NPCs get updated setups with more durability.
Which once again is the short end of the stick for small ships. Due to their limited weapon count, they feel this the most.
FD never before removed internal slots. This also won't happen any more now. The power creep struck again.
Both. And Having more armor sure helps on small ships.
Hmm. My courier is the one ship where I don't add armour. I already sacrificed some speed by carrying heavier SBs than many people do. Any more mass and I'd start sacrificing agility, too. No deal.
My T10, Cutter and Krait MK II of course benefit a lot of this change. It allows me to move something (thermal resist HRP on most of them, decontamination limpet on my AX T10) to the class 1 slot, empting a bigger slot for heavy duty HRPs.
And yea. My courier suffers a lot from power creep, anyway. All the slot 1 internals don't increase its firepower. Only three medium hardpoints somehow, for reasons unknown, gives me less firepower than 9 hardpoints of different sizes. Since NPCs got engineering, it takes me much longer in my Courier to kill them. (My ammo bin says the same. ) More slots for all ships also means more slots for NPCs. Which means they'll become even more of bullet sponges.
And no, I have only tooled around yesterday, did no combat. I also expect that NPCs have not gotten harder yet. They probably still run setups without those extra slots. It usually takes FD one or two big patches to also update the NPC ship setups accordingly. But just wait a few weeks and SJA will have NPCs get updated setups with more durability.
Which once again is the short end of the stick for small ships. Due to their limited weapon count, they feel this the most.
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