Give us something to spend our money on FD

We make credits and amass many, but there are 'easy' ways to spend them, very quickly if you wish :)

The PvP community finance their gameplay (the rebuy costs) by earning credits enough for X rebuys... (from inference reading the posts)
I've donated around 100 millions cr to the AX CZ cause and had fun doing it - there is no way someone of my combat skill can make enough from bonds in AX combat to pay for rebuys (payout is low compared to anything else in game that has any level of 'risk') so it is a 'loss leader' for my own entertainment.

Sitting on billions with nothing to buy, go save the galaxy and lose loads of credits in the meantime :)
 
We make credits and amass many, but there are 'easy' ways to spend them, very quickly if you wish :)

The PvP community finance their gameplay (the rebuy costs) by earning credits enough for X rebuys... (from inference reading the posts)
I've donated around 100 millions cr to the AX CZ cause and had fun doing it - there is no way someone of my combat skill can make enough from bonds in AX combat to pay for rebuys (payout is low compared to anything else in game that has any level of 'risk') so it is a 'loss leader' for my own entertainment.

Sitting on billions with nothing to buy, go save the galaxy and lose loads of credits in the meantime :)
Y'know, I think more people would if the Thargoid invasion made any sense. Right now it's just random zones to fight aliens. There is no apparent desire to control territory, no attack on our government, no attack on infrastructure (not that we have any infrastructure to defend any way). It's all just random stuff happens every week.

I feel like that shoe maker that has elves make his shoes every night. Every morning I wake up and there's new shoes. Except some morning some evil elves have destroyed some shoes. But what do I care, tomorrow it'll be a whole new bunch of shoes anyway.
 
Y'know, I think more people would if the Thargoid invasion made any sense. Right now it's just random zones to fight aliens. There is no apparent desire to control territory, no attack on our government, no attack on infrastructure (not that we have any infrastructure to defend any way). It's all just random stuff happens every week.

I feel like that shoe maker that has elves make his shoes every night. Every morning I wake up and there's new shoes. Except some morning some evil elves have destroyed some shoes. But what do I care, tomorrow it'll be a whole new bunch of shoes anyway.
It is true, sadly, that they are hidden safely away from everyone who isn't deliberately going out to find them, that I'd love to see change, but unlikely.

It was just my observation - I had nearly 2 Billion when I got back from Sag A* - equipped a python for mining, built an AX equipped Chieftain and went out having fun, around 500 mill spent in a week or so :) I probably made a few million in AX bonds, nowhere near the losses - brilliant fun!
 
PVP or Thargoid combat as previously mentioned generally require a fairly substantial amount of credits (and engineering) to get into - plenty of squadrons out there that are happy to share tips for both activities
 
I started playing when it launched on the PS4. In the begging where as most of the player's seem to be involved in bounty hunting and obtaining fighter's and getting engineered. I was busy amassing my fortune by doing nothing but legal boom missions. Once I had amassed my first Billion. I switched from cargo to passenger's and over the next year and a half accumulated more billions. Thus when everyone else seemed to be having fun, I was making money.

Once having sufficient cr's to do what ever and when ever I want without any concern as to the cost. I started to play the rest of the game and partake in its many aspects that I hadn't participated in since launch. I devoted 100's of hours in acquiring mats for engineer's, unlocking engineer's and engineering ALL my ships with specific purposes. If and when I feel like Mining, Exploring, Material Hunting, Combat or just hauling some sight seer's somewhere. I hop in to the appropriate ship and do it.

Cr's are no longer an issue, thus I've hired three expert crew member which take about half of any cr's I happen to make, and don't care a dam. Having the best affords one to do what and when what ever they wish. One is only held back by their lack of imagination.
 
Just spend some time in Open at Deciat. ;)
While you seemed to jest a bit, it actually is a pretty good advice.
With the current influx of easy money, people can fly open without worrying much about rebuys.
If you get killed, so what...
Scoop 5 void opals and your medium ship rebuy is covered. A 6E cargo rack full of painite
pays the rebuy of a reactive Cutter. I certainly welcome this (y)
 
While you seemed to jest a bit, it actually is a pretty good advice.
With the current influx of easy money, people can fly open without worrying much about rebuys.
If you get killed, so what...
Scoop 5 void opals and your medium ship rebuy is covered. A 6E cargo rack full of painite
pays the rebuy of a reactive Cutter. I certainly welcome this (y)
Not only that, I can toy with different ships and different builds.

So many ships, so little engineering mats... ;)
 
Has always been the issue. Once you buy the ships you want, credits are meaningless. Is there some kind of economy to be mindful of? Nope. Do you have upkeep costs, hangar rent costs, your own station to pay maintenance of? Nope. Can you trade with players? Nope. Are refuel and rearm costs meaningful? Nope. Ships and rebuy. Credits are good for nothing more.

Upkeep costs were nerfed on request of the community, hangar costs are a no-go. Basically every cost leads to wails of 'OMG grind!', and every income buff is applauded.

Behold, the prophesized topic has cometh!
 
Are you run out of imagination? So many players have billions and nothing to buy....new expensive ships and i mean EXPENSIVE SHIPS "over 500 millions credits" or building and running my own outpost. People are sitting on billions of credits and there is NOTHING to buy.
Start doing ax combat and PvP, you'll soon be broke, because even when you win in ax and PvP you still loose.
 
We asked for better paying missions: done
We asked for lower insurance costs: done
We asked for easy to kill NPC's : done
We asked for more overpowered ships/weapons: done
We asked for lesser NPC pirating: done
We asked for better exploration rewards: done

Now we have a bored rich community that asks for more ways to spend our easy earned billions.
Fdevs should stop throwing billions at us and bring back the game to the original "hard life" model. I miss it.

PS: I didn't ask for anything but hey... I'm a rich man :p
 
Is this a problem of the game design or the player?
I'd say the player, given that there is so much to do. It's like giving a kid a bunch of very different toys to play with, they show no interest in anything other than the lego, and then get upset when there aren't enough bricks - instead of playing with the other toys.

If someone comes to ED with no interest in anything other than making and spending money, and then gets annoyed when they reach the limits of that part of the game, then either they need to go back to the start and rethink their approach or just accept that it isn't the game for them.

Money in ED is a means to an end, that's all. A way to buy the ship(s) that you need in order to play the game you want.
 
We asked for better paying missions: done
We asked for lower insurance costs: done
We asked for easy to kill NPC's : done
We asked for more overpowered ships/weapons: done
We asked for lesser NPC pirating: done
We asked for better exploration rewards: done

Now we have a bored rich community that asks for more ways to spend our easy earned billions.
Fdevs should stop throwing billions at us and bring back the game to the original "hard life" model. I miss it.

PS: I didn't ask for anything but hey... I'm a rich man :p

Or just introduce an economic crisis and a few months of high inflation. That would be fun. NPCs could become harder, in the way that some criminal gangs will always benefit from a crash, maybe some players could use their ingenuity to find a way to take advantage of it too, and in the end, we'd be back to working hard for a living.
 
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