New here, first post, hello all.
I'm having the same issues. Zooming in causes the scene to turn / rotate (left?). Allowing it to run away with itself, all manner of weird things happen especially when attempting to move the target reticle. Zooming back out gives me a scene as shown in the image of Tyres O'Flaherty's post above ^. For me the issue appears to be distance related; if I move to within 100,000ls or so then things function normal. It's annoying, but the game is still playable as such.
Also, as I've seen mentioned elsewhere, scans of bodies with geological features take forever.
And, bodies show the blue 'mapped' overlay (maybe) 50% of the time even when they've not been mapped.