We need some stations to be small pad only.
This will add a bit of variety by creating frontier stations and give a use to the small ships outside of being starter craft.
Yeah this also makes sense to me as well.
We need some stations to be small pad only.
This will add a bit of variety by creating frontier stations and give a use to the small ships outside of being starter craft.
First they ruined large ships for mining by making the Imperial Clipper, Python, or Krait the meta for core mining.
You do realise the Clipper is a Large ship, right?
Except you probably do have a large ship, and so do I, and so do a lot of other people.. so yes there must be a reason. perhaps it's not a good enough reason for you, since you think missions should be customized to ship capacities instead of happy medium where the medium size Python can also participate, and deliver these goods to outposts instead of just large pad stations, or "instant payout" one trip missions of max credits per haul ergo bigger ship = bigger payday and faction money. There's no reason a faction should care if it takes you more than one trip to haul the 5K tons of goods. They shouldn't just want to haul 500 tons of something just because it's the most efficient way for you to make money.This is not my argument at all. I have no problem with the fact that there are some activities in the game that are better suited for small or medium ships. Variety of roles and ships are a universal good in Elite Dangerous. But there should be a balance and in other areas of the game there should then be tangible meaningful advantages for large ships. Right now I am arguing there is almost no reason to choose a large ship in the game at all. Medium ships are almost always a better choice. Also, I would argue its not great for the game to exclude large ships entirely from a major event like this.
Disagree with me on the specific points? That's fine, and Frontier can sort through the discussion and take away from it what they will. However, I strongly disagree that my feedback or concerns are not valid.
I want one to outfit for mining.looking forward to owning a Frigate class ship tbh, might be waiting a while
Except you probably do have a large ship, and so do I, and so do a lot of other people.. so yes there must be a reason.
If they had missions that only could possibly be taken to large pads, that would rule out most of the player base who hasn't yet gotten to that level. Sure I get it that a couple bones thrown the way of the T9 or T10 would be nice, but that's what normal commodity trading is for. Fill up with commodities at station X, sell at station Y. That used to be a thing.
I still find a reason for a large ship in doing trade missions. Granted I don't need it for any of the missions, but mission stacking is a thing and I often find my Python doesn't have the capacity for the number of missions I can get going to a single destination. This right there is the right solution, imo, rather than making individual missions that a smaller ship cannot possibly do.
I have to respectfully disagree here. Mission stacking increases the risk of enemy NPC's interdicting. This has really adverse effects for CMDR's trying to do haulage missions in a Type-9. It pretty much mandates that you would use a Cutter which is much more defensible. Each mission has a chance to spawn these encounters.
I will say I do agree that it does push one to the Cutter though. That's what I ended up getting. Not because the stacked missions ever caused me damage, but because the pursuit was enough for me to want to stop and kill them some times. I named the Cutter "Vengeance".
You know OP, FD isnt deliberately trying to scuttle your game right?
It just so happens that the site is on the edge of civilisation, the stations are only able to take small to medium ships and the guardian sites themselves are tricky to land at...
It actually makes sense for a frontier type expedition.
Lots of people use large ships, all the time, cept you because... Reasons...