I've been looking forward to exploring this galaxy after the Chapter Four exploration update, but that abomination of an exploration "mechanic," the FSS, is so utterly unappealing, so terribly tedious, and so soul-crushingly sickening, at least as far as I was concerned, that I would Buckyball it back to the Bubble after DW2 out of sheer ennui. The FSS completely spoils a system for exploration, at least as far as I'm concerned, leaving behind nothing but a shower of "discovered by" tags, credits, or trivia... none of which I care about. I don't want even a
trace of that monstrosity aboard my exploration ships. It's bad enough that I can't opt out of getting pin-pointed surface locations from the DSS.
The ADS used to let me explore systems by flying through a system to discover planets visually, and then getting information about them by flying close to them. It let me choose the level of information I
wanted, without giving me any unwanted information. I can just use the honk to tell me at least tell me if there's something in the system at all, but not certainty about what's in it, so I can still be surprised by what I find. I could glance at how the bodies really looked in the system map, to let me know if there are potentially any binary+ gas giants in the system (and "money making" planets, of course
), I could do a quick glance to confirm the presence of rare orbital alignments, or a slightly slower scan to get an overview of the visuals of the bodies in the system. I could even use it to spot, at a distance, conditions that are likely to create rare orbital alignments like trojans, planets likely to to have interesting geography for scenic vistas and interesting screen shots, and a slew of phenomena that the FSS would never show without wasting lots time on the utterly unappealing, terribly tedious, soul-crushingly sickening FSS minigame... oh, and I hear it used to work fine in VR. (I only got a VR headset recently, so I don't have personal experience with this.)
And, of course, I could have still foregone it for parallax or ditch the infinite range version if I so desired.
TLDR: I could use it to tell if a system is worth exploring the way I prefer to explore, containing the kinds of things I'm most interested in, without having to waste huge amounts of time on the utterly unappealing, terribly tedious, soul-crushingly sickening FSS, all to find nothing.
I've been out exploring since the gamma pre-release, and after DW2, I'm currently in no hurry to return to it. Frontier admitted that they were well aware that the removal of the ADS would remove a certain style of exploration, which the FSS could still have easily been made more suited for, which is why I would like it if they added it back in as an optional module. As long as there are alternatives and nothing already in the game is removed, again, it's all good.
Credit goes to Darkfyre99, whose opinion post I could easily use for my situation as well. I'm not actually soul-crushingly sickened about the FSS, but I couldn't leave those parts out. The "unappealing" and "tedious" parts still apply.
Still, though, I'd say the priority for exploration should be fixing the serious bugs that have been present since the Chapter Four update. Not just the FSS (and VR), but also the Codex and exploration multicrew.