Is powercreep from engineers totally out of control or was that a cheater?

The problem is that if it is a network issue, you don't have any guarantees that anything you saw on your screen was real. The only source of info you have is a broken source of info due to the network de-sync. As to the possibility of damage: absolutely. It really depends on loadout rather than just the ship. It is just something that is very much possible and you cannot possibly find out if that is what happened with the info you have. And since you have more info than us, we can't help you determine that either.
Sure, but I did not experience any kind of network issues (which is surprising, year and a half ago it was all over the place), the barrage on my shields was constant, if it was: oh wait, they suddenly stopped firing, they must want to be my friend now... Again, sure, it COULD have been network issues, but logs FD can check surely also cover that except if even allowed dmg was dished out?
 
Shadow ramming, network lag, incineraty s etc etc...

Anyway I'm out, going play the game instead of posting about for abit.

Hope you get the info you're looking for but I doubt you'll be satisfied.
Thanks, still gathering missions, so can post a bit more lol
 
Ran a test with the data you provided.
Target Cutter 2,415MJ Shields 8A Shield Gen, Grade 5 reinforced, 1 0A Shield booster (standard) 1 0A Shield Booster / Heavy Duty 5.
1,500 Hull 1L Lightweight, Two 5D Hull Reinforcements.
Attacking Weapons, Gimbled
2 Large Burst Lasers. Overcharged 5 / Inertial Impact
2 Medium Cannons, Rapid Fire 5 / Oversized

Shields drop in 1:45
Hull drop in 0:29

If they are fixed weapons, same mods
Shields drop in 1:08
Hull drop in 0:15

My thoughts are what happened is likely legit.
Just those simple mods will completely demolish a Cutter with 2 Hull reinforcements once shields drop.
Its very likely the attacker was not using those exact mods, but it seems reasonable to assume the battle took less then a min twenty three seconds.
 
if it was: oh wait, they suddenly stopped firing, they must want to be my friend now

That is exactly how a sudden network desync looks. Everything is going great, suddenly something goes wrong and your client stops getting info. You think "Cool! The dude is either done with it, fallen asleep or he had to jump away to save his kid/dog/wife from something." Instead, your pc just stopped getting updates for a bit. And when it caught on: boom. :) For the record, my Eagle does 70 DPS. A ten second de-sync versus my tiny ship would have you lose your shield and 30% of your hull. And that is versus three small weapons.

I'm off, but my advice is to not sweat it. I've seen all kinds of bizarre things, and in pretty much all cases I am absolutely convinced it is just hamsters in some server rather than a nefarious hacker. And if it was a cheater: I'll just smile, pay my insurance and count it as a win because you cant be a bigger loser than cheating in a computer game. :p
 
That is exactly how a sudden network desync looks. Everything is going great, suddenly something goes wrong and your client stops getting info. You think "Cool! The dude is either done with it, fallen asleep or he had to jump away to save his kid/dog/wife from something." Instead, your pc just stopped getting updates for a bit. And when it caught on: boom. :)

I'm off, but my advice is to not sweat it. I've seen all kinds of bizarre things, and in pretty much all cases I am absolutely convinced it is just hamsters in some server rather than a nefarious hacker. And if it was a cheater: I'll just smile, pay my insurance and count it as a win because you cant be a bigger loser than cheating in a computer game. :p
I'm not sweating it, came here to post my poo-flying in the first place. Just not seeing it with the 'allowed' mods. Cya

Ran a test with the data you provided.
Target Cutter 2,415MJ Shields 8A Shield Gen, Grade 5 reinforced, 1 0A Shield booster (standard) 1 0A Shield Booster / Heavy Duty 5.
1,500 Hull 1L Lightweight, Two 5D Hull Reinforcements.
Attacking Weapons, Gimbled
2 Large Burst Lasers. Overcharged 5 / Inertial Impact
2 Medium Cannons, Rapid Fire 5 / Oversized

Shields drop in 1:45
Hull drop in 0:29

If they are fixed weapons, same mods
Shields drop in 1:08
Hull drop in 0:15

My thoughts are what happened is likely legit.
Just those simple mods will completely demolish a Cutter with 2 Hull reinforcements once shields drop.
Its very likely the attacker was not using those exact mods, but it seems reasonable to assume the battle took less then a min twenty three seconds.
Yeah, that didn't last even close to one minute. And fixed lasers don't suddenly drop your shield+hull by crazy amount, but sure, not here to get followers in: I got cheated crusade. Just noone offers really any build that can replicate what I experienced. Gotta go too, cya
 
I'm gonna be a psychic here real fast. Op rushed asap to buy a cutter. Outside of heavy duty bi weave shields, he's running default. Not realizing that just having the cutter doesn't make him over powered, he thinks just upgrading the shields is enough. Basically, he's flying a paper bag with a giant hit box. I'll bet an average pilot in an engineered Icourier could destroy him. The equivalent of a mostly harmless npc.

That, or he played a ton, and somehow didn't learn a single thing about ship builds.
 
I'm gonna be a psychic here real fast. Op rushed asap to buy a cutter. Outside of heavy duty bi weave shields, he's running default. Not realizing that just having the cutter doesn't make him over powered, he thinks just upgrading the shields is enough. Basically, he's flying a paper bag with a giant hit box. I'll bet an average pilot in an engineered Icourier could destroy him. The equivalent of a mostly harmless npc.

That, or he played a ton, and somehow didn't learn a single thing.
Op rushed to buy that cutter in 2015, played up until 2017, then you go with your psychic powers, cya dood
 
I'm gonna be a psychic here real fast. Op rushed asap to buy a cutter. Outside of heavy duty bi weave shields, he's running default. Not realizing that just having the cutter doesn't make him over powered, he thinks just upgrading the shields is enough. Basically, he's flying a paper bag with a giant hit box. I'll bet an average pilot in an engineered Icourier could destroy him. The equivalent of a mostly harmless npc.

That, or he played a ton, and somehow didn't learn a single thing about ship builds.
Btw have you ever flown one? It's not a ship where your turning ability is what can save you if you have 1 minute from first shot to explosion, usually it is the amount of shields and hull that gives you breathing time, if you get your hull blown in 3 salvos, no matter how you fly it you will get blown, but that's not how it used to be (and still isn't judging by any RES conda/cutter, name the mods that rip them in 3 salvos!) and gn
 
Large incendiary frags and medium corrosive/drag frags. If the other player was sitting directly on top of you, every pellet will hit. You'd be surprised how quickly things melt with frag cannons on a big area target.
Yeah, frags were the only suggestion so far and seem to return, still doubtful if they can rip through 2.5k shield that quickly, but seems the only possible explanation for the hull incineration (with some netwrok lag on top, as doubt single hit from 2 large/2 mediums can even come close to 60% hull reduction in one salvo)
 
Large incendiary frags and medium corrosive/drag frags. If the other player was sitting directly on top of you, every pellet will hit. You'd be surprised how quickly things melt with frag cannons on a big area target.


Yep I suggested the same thing.

But no, it must be cheating...
 
2 large ghimbaled frags, overcharged with incendiary/corrosive and 2 medium efficient plasmas can drop those shields in 38s and hull in 15s
About the same with a setup with full frags, all overcharged.

But for that to happen, the fight must take place very close and the aggressor must hit with all pellets
 
Not going to name names, but just want to check if what I experienced is normal and expected with some kind of OP engineering. Died yesterday in a clipper and that went as it used to (like over a year ago when I played last time), shields go down, once they do go down hull goes from 100 to 0, bump here or there of 10-15% when a heavy weapon hits, but it goes linearly more or less. Today my cutter got its shields (4x+ more in the numeric value outfitting shows 588 vs 2477) removed faster than last encounter, but the wacky thing happened at the last 5-10% of shield power, I got suddenly down to 40% hull in an instant. Is that normal over-engineered weapon or... Next tick was down to 10% and then 0 expectedly at this point, but in both cases I was fighting a ship with 2 large 2 medium weapons configuration, just cannot for the life of me imagine what combination of that tears through shields so well while also disintegrating >50% of a hull at the same time. I need those on my clipper pronto
Fully engineered large bursts and medium frags look quite capable of doing for a cutter in that sort of timescale, which is long enough to make me seriously doubt that anybody cheated.

This thread would have gone much smoother if you had put your build in one of the shipyard programs and posted it early on reducing all the pages of questions and answers.
 
Ignored (wow I'm like DS now), cya!

What genius reaction to an easy answer. I thought that was what you were looking for.

Forget it, noone has an obvious right away option, so just reported the guy, surely FD has the tools to figure out if that went legit or not, don't have time to check minute details of basic cutter build to please some guys, thanks a lot to everyone else

That's the spirit of not wanting to learn a thing.
 
Standard with the two military slots used for hull reinforcements packages

A few overcharged frag cannon and something corrosive in the mix will take an unEngineered loadout like that out in a handful of trigger pulls at close range.

Shields were 2477 8c biweave g5ed

How's you pip management?

Those shields won't last long as a passive defense on a ship that big.

Forget it, noone has an obvious right away option, so just reported the guy, surely FD has the tools to figure out if that went legit or not, don't have time to check minute details of basic cutter build to please some guys, thanks a lot to everyone else

When in doubt a report is reasonable, but I am 99% sure that the events of the encounter you've described are easily accounted for without any form of cheating.

However, some semblance of due diligence on the part of the reporter is also reasonable. You should have at least a basic idea of how the game functions before making shaky presumptions.
 
Thanks, do frags take shields down so fast too?
Yep, but again it all comes down to resistances. If you haven't stacked thermal resist, your shield actually takes MORE than the nominal damage of a thermal weapon (same goes for kinetic against hull).
 
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