The case for frontier to be less frontierish (or is space legs elite 2?)

Its only 3305 and nothing but progress made to the game there cant be any broken promises clams until after 3311, there are a lot of things that need to be patched up to be far
 
Well maybe it's just me then, I feel that the negativity had increased considerably since Fdev made the empty announcement regarding the late 2020 update.
Since they haven't said anything substantial since then I think that this "silence" is only making matters worse.
True, there will always be complaining but in my experience it's just becoming worse.
My biggest gripe with the game doesn't realy have to do something with the 2020 update, for me it's the bugs and half developed features.
Their silence doesn't realy effect me, their lack of releasing bugfixes more so.

It was just an observation on my part that Fdev's silence isn't realy helping, more so fueling, regarding the imo increase of negative posts
 
It's obvious why Frontier are always coy and quiet.

Firstly they don't want to promise and not deliver we had that shizz with fleet carriers and secondly Elite is obviously a hard game to build and test. The way it's all linked clearly adding something always breaks something else.

Either way I've gone beyond caring I love the game for all it's fault it works it's great it's doing far better than Scam Citizen.

Roll on 2020 and space legs (or whatever we get)
 
Was just thinking over a ciggy that it was strange that frontier have put elite in hybernation for 2 years..

I must have missed that announcement.

EDIT: Also, I find the theory of 'Availability Cascades' increasingly relevant to these forums.

"An availability cascade is a self-reinforcing process of collective belief formation by which an expressed perception triggers a chain reaction that gives the perception of increasing plausibility through its rising availability in public discourse."
 
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Was just thinking over a ciggy that it was strange that frontier have put elite in hybernation for 2 years.. yet its been announced that a development work is underway and will be coming in the distant future.

Having a team of 100 (tm) work on a project for that long in anyones measure would be a significant expense, and it seems initially strange that frontier are willing to let the base game freeze and fester in the meantime.. to maximize the chances of more sales, wouldn't it be in their interest to actually keep the game going, more so than it is, so that there's a greater audience for this large work when the time comes? A small roadmap of even one content patch per year could make all the difference...

But then some far more interesting speculation became clear.. maybe frontier, as they sometimes do, did account for this and did it and made a conscious decision. Some random ideas:

  • 2 years is how long frontier takes to develop a new release. Are frontier planning what's next to be closer to elite 2 than horizons 2? That could be exciting.
  • Maybe they're waiting to see how many people are still playing next year to decide how to sell it, but id still image frontier would want a full price for that much work, not just an expansion for a base game with years of baggage for basically all its old content.
  • Elite 2 could enough to pull back all the people who quit so it doesn't matter if people fall off now.
  • That could explain why frontier have been so quiet for years, and so inflexible when its come to beyond.
  • We better get a graphics upgrade if its going to be a new title. A repackaged elite would be sad.
  • I hope it doesn't end up like what eve did with their first person addon experiment on consoles.
  • Adding their park builder cobra engine dna into elite sounds really far fetched and could be the great unknown. Or it could be completely different and turn out like the x games? No idea, but why would they not use what they already have?
  • If the 100 strong team thing is just something that the community has held onto and its not like that anymore and they're all working on jwe2 or disney coaster well the point is moot.
Anyway.. just because frontier are a little dismaying with what they did to exploration, maybe there is method to the madness, as there has been in the past. Or frontier are not the same frontier as they used to be and they might be interested in patching the leaks before the dlc. Made for a good daydream at least.

That's an awful lot of thinking, all based on the assumption that FDev have actually got their Team Of A Hundred working full-time on ED and they're not really just going to knock something together quickly next autumn. ;)
 
A good example is FSS/ADS discussion: on /r/EliteDangerous demands for ADS re-introduction got countered, ignored for upvoting, and zero traction. Here, the same dozen or so posters can keep the "bring back ADS" topic running as long as they want, perpetually pushing the "current" thread to the front for attention. Obsidian Ant's 3305 video highlighting Adam's FSS comment garnered universal praise in the YT comments.
What about the Elephant Butt Leather thread - did that get upvoted on Reddit?
 
What about the Elephant Butt Leather thread - did that get upvoted on Reddit?
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Exactly this!
The title in the end turned out to be misleading.
Once I opened a support ticket because I was tired of finding very few cargo and passengers mission with a planetary destination. In most of the cases there was none, they were all going to orbital starports, so I opened a ticket asking if it was a bug because we have planets but no content that brings us down there.
The guy on the other side was nice and he reassured me saying that there was an update coming adding a lot of gameplay on planets. Then the Guardian update was released.... 😭
And the ruins were incomplete and broken even after it had been completed.
 
FD has several games that use this same engine - Certain parts from each game "could " be added together to Elite Dangerous to give players an advanced Graphics, gameplay and also Space Legs aspects - I won't go into details, but atmospheric planets could have creatures from one game, plus plant life from that or another game. The ability for player orbiting builds or planetary builds from another game, for example -
I would also suggest that instead of laying patch over patch ad-infinitum to the Elite engine, 1 employee "could" go thru the game engine and remove all those previous patches that interfere with that current improved patch instead of having the game engine to decide which patch is current from multiple choices in that engine, creating a stutter or crash in the player experience.
 
I've seen the gameplay video presentation of Planet Zoo and I wish that the same level of details was in Elite Dangerous too.
I hope that the 2020 DLC will receive the same love from FDEV.
 
Was just thinking over a ciggy that it was strange that frontier have put elite in hybernation for 2 years.. yet its been announced that a development work is underway and will be coming in the distant future.

Having a team of 100 (tm) work on a project for that long in anyones measure would be a significant expense, and it seems initially strange that frontier are willing to let the base game freeze and fester in the meantime.. to maximize the chances of more sales, wouldn't it be in their interest to actually keep the game going, more so than it is, so that there's a greater audience for this large work when the time comes? A small roadmap of even one content patch per year could make all the difference...

But then some far more interesting speculation became clear.. maybe frontier, as they sometimes do, did account for this and did it and made a conscious decision. Some random ideas:

  • 2 years is how long frontier takes to develop a new release. Are frontier planning what's next to be closer to elite 2 than horizons 2? That could be exciting.
  • Maybe they're waiting to see how many people are still playing next year to decide how to sell it, but id still image frontier would want a full price for that much work, not just an expansion for a base game with years of baggage for basically all its old content.
  • Elite 2 could enough to pull back all the people who quit so it doesn't matter if people fall off now.
  • That could explain why frontier have been so quiet for years, and so inflexible when its come to beyond.
  • We better get a graphics upgrade if its going to be a new title. A repackaged elite would be sad.
  • I hope it doesn't end up like what eve did with their first person addon experiment on consoles.
  • Adding their park builder cobra engine dna into elite sounds really far fetched and could be the great unknown. Or it could be completely different and turn out like the x games? No idea, but why would they not use what they already have?
  • If the 100 strong team thing is just something that the community has held onto and its not like that anymore and they're all working on jwe2 or disney coaster well the point is moot.
Anyway.. just because frontier are a little dismaying with what they did to exploration, maybe there is method to the madness, as there has been in the past. Or frontier are not the same frontier as they used to be and they might be interested in patching the leaks before the dlc. Made for a good daydream at least.
Huh? Is it doom time again?!?
Either you are very young or lost track of time somehow... "Next year" is not in the far future. There are flying cars, hoverboards and cloning humans in the far future...
All we actually know is, that they are working on the game, will patch it with some QoL and polishing updates every few months, and that there will be a big update next year.
Whatever that might be, I'm looking forward to it.
The rest, including wild speculations about what Frontier is up to and what might or might not be cooking for the game, and how many people are playing or complaining, or enjoying exploration really doesn't interest me much.

Frontier takes their time creating stuff for Elite and we'll all see what happens in the meantime and on release. :)
 
One of y'all should visit them and peak through a window. See f they're all playing with nerf guns on them motorised uni-wheel board things or if they're working... Like actually working, not watching cat videos.
 
I've already asked this myself and I've found the answer preatty easy and clear.

With Horizons FDEV used the Season release model. So release pieces of a big updated little by little for 2 years.
Players hated this and the salt was flowing like water.

Braben concluded that the Season approach was not a good choice and he confirmed he would only release completed contents where these require money to be purchased.

So here we are. Instead of having a new Season we just have to wait when everything is ready

And, of course, players are complaining about this new approach. :rolleyes:
 
Frontier exists because of Elite, its their flagship project and will remain so in foreseeable future, personally i think things will get more intense when Star Citizen is finally released in 2121
I just checked the Network Node at UN HQ on Planet, and it seems that SC is still in pre-Alpha. ;)
 
Game development these days takes ages. I am waiting for Mount & Blade II since announcement in .... was it 2014?
I think it might hit the market this christmas...

Anyone has seen the video about world wide cross-linked coproduction for Asassins Creed Odyssey? Programming worlds .. or in our case a galaxy takes some time.
 
Imho though I think a lot of these threads are a result of not knowing, being in the dark about what's gonna happen.
I think that Fdev's silence is fueling this trend, we don't know squat, and Fdev does nothing to reasure us.
To many speculations, expectations, assumptions are taking place without anything to substantiate any of them.
Fdev is only emphasising these expectations by promoting how excited they are with what they're working on and that it's groundbreaking, a new Era for ED even, without giving as much of a shred of information about what that might be.

In my opinion "not knowing" is only a part of the equation.

The other part is the fact that so far FD have mostly overpromised and underdelivered. David had been very excited before about a whole list of features that ultimately never came to fruition. I think that people fear that what will come will be very poor, and after 4 years we need the complete opposite, something truly groundbreaking and jawdropping, because if we don`t get that at that point we can all forget about FD fulfilling the plans they laid during KS era

My fear is that they will deliver the next tick on the checklist with minimum possible effort -30%, charge premium for it, David will be very very excited, we`ll get a motivational nerdy talk about astronomy but the content will be cold, boring, lifeless, cheap and repetitive. nothing will be trully grand, nothing will be as david has described in the early days.I do hope I`m wrong... but so far they always manage to do even worse than i feared
 
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I've seen the gameplay video presentation of Planet Zoo and I wish that the same level of details was in Elite Dangerous too.
I hope that the 2020 DLC will receive the same love from FDEV.
You don't really expect atmospheric earth-like planets for the next update, do you? If you look at this other WIP space game and consider for how long they work on such features, you can imagine what FDev is going to produce in this rather short time frame with 25% of the staff and also considering the updates we already got.
With that all in mind, I expect we get access to lifeless atmospheric planets, lava worlds (those are already late, right?) and gas giants.
 
On the topic of gas giants, what’s the consensus from the forum on how these may be incorporated in the gameplay? Do we think this will be about scooping different chemicals? A spherical version of ring hotspots with fuel scooping mechanic? Perhaps with a big refinery component to it.

Will ships be able to fly inside the gas giants? Giants can have quite high gravity wells so the flight ‘physics’ might get quite interesting.

Gas giants are, well, giant, so would be interesting to see how close we could get and what sense of scale we might get to appreciate.

It’ll also be quite low visibility inside, but potentially amazing views of gases, colours, disturbance patterns and gaseous storms.

(Caveat: clearly all assuming atmospherics, partial or otherwise, is even going to happen....)
 
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