They have botched this update so bad that i wonder if it will end the game

It a cash grab designed to conceal the real cost of purchased items. A scam. In any other industry this kind of scam would very likely be prosecuted.
Yeah I hear your point but it's still a bit off. Sorry but I complete disagree with you. How is offering players the chance to earn ARX (yes you can pay for it as well admittedly) a scam? I've been playing other games like WOW for years and they do this as well. It's not a scam it's game developer acumen.
 
Last edited:
Hey question, does someone think they can draw up a plan for FDev for an efficient way to play test every new feature of a patch with every existing feature and every combination of features/situations of the game, to catch every bug? Go ahead, we’ll wait.
Yea. One month Open Beta plus developers actually fixing bugs even if it means delaying the release.

On a wider note - most game patches don’t cause this kind of havoc. Most times I wouldn’t even know a Steam game has been patched unless I actually see it updating in my library. Maybe ask them how they do it.

On another note - don’t try to implement stuff in ways that can break core features without testing the crud out of it. It’s not like these are obscure faults. Some of them leap out after a few minutes of engaging in basic aspects of the game.
 
Does anything about this release strike you as properly tested? By definition a release in this state was not tested in any meaningful sense of the word.

There's a difference between "tested" and "fixed". Which is what I was saying, the testing would have happened but that doesn't mean that enough time was allocated in the timeline to allow for those issues that were picked up to be fixed before launch. It is, sadly, something that happens quite often in the industry. There will be a set number of sprints assigned to design, development, implementation. Ideally, after that point, you'd have a testing period of the RC, smoke tests, automation, etc. with another (depends on the game) sprint to apply those fixes for launch.

That last part is most likely what was lacking. It's often what is lacking from a project/patch timeline. I doubt FD has changed much in the past ~1.5 years, but there was always a woeful lack chances for QA to say "this isn't ready, it must be delayed." The release date was already set with minimal time for issues picked up in QA to be implemented to game.

Oh well, such is life and it'll be fixed eventually. Just irks me that the first scapegoat is always QA, where many of my friends within FD and the industry at large is busting their hides, and the real culprit is time & project management.
 
In response to the OP...nah, this will all blow over and in a couple of months nobody will be talking about it anymore.

However, I (and I'm sure many on here) will remember what an awful mess they made of this and other updates. For me, every update FD release further erodes my confidence in them as a developer, further erodes any goodwill I may have felt towards them and IMO takes us further and further from the game I thought ED would become, which is a shame.
 
You don't do much engineering then do you, or use npc crew in your slf, or ,or.
After all the things that broke with this update your statement sounds rather silly.

I'm putting this mildly.

I'm avoiding the temporary (fixed already ?) engineering bug by using an already maxxed out murderboat. Maybe the drama is just exaggerated.

NPC&SLF are both working absolutely fine.
 
I'm avoiding the temporary (fixed already ?) engineering bug by using an already maxxed out murderboat. Maybe the drama is just exaggerated.

NPC&SLF are both working absolutely fine.

Whatever you say bud.
You conveniently ignore all the things that got broken with the last update, and before that.
They might not bother you but the game is far from dandy right now.
 
Well at least something worked.... On the bright side, I'm the first person to equip a Distant Worlds decal at Beagle Point. 😁

144031
 

Deleted member 182079

D
I'm avoiding the temporary (fixed already ?) engineering bug by using an already maxxed out murderboat. Maybe the drama is just exaggerated.

NPC&SLF are both working absolutely fine.
Engineering is still 100% broken. So a key part that is required for many to enjoy the game (and survive in Open) is not available.

But hey, since instancing is also already a disaster (living in ShinDez and chance of currently meeting another player in SC is 1/10), you can argue that you won't need engineering anymore anyways (not to mention the awful lag/jerkiness when you do instance with someone).

It's one thing to try to avoid bits of the game you can live without and stick to the few that aren't broken (yet), but saying it's all exagerrated is a bit much, unless you're on a wind up of course. In that case feel free to carry on.
 
Whatever you say bud.
You conveniently ignore all the things that got broken with the last update, and before that.
They might not bother you but the game is far from dandy right now.

I've tested with no issues at all both of the things you are currently claiming are broken and explained my workaround for another, that may have been fixed by now.

The only "issues" I've ignored are the ones that you are retrospectively implying are a thing but failed to mention. Possibly in case you get fact checked on it as you did with SLF's and NPC's.
 
Engineering is still 100% broken. So a key part that is required for many to enjoy the game (and survive in Open) is not available.

But hey, since instancing is also already a disaster (living in ShinDez and chance of currently meeting another player in SC is 1/10), you can argue that you won't need engineering anymore anyways (not to mention the awful lag/jerkiness when you do instance with someone).

It's one thing to try to avoid bits of the game you can live without and stick to the few that aren't broken (yet), but saying it's all exagerrated is a bit much, unless you're on a wind up of course. In that case feel free to carry on.

I'm hearing from people who I know are in game right now that engineering is working for them. The non-displaying engineered modules have already been fixed. So yeah sounds exaggerated to me.
 
I've tested with no issues at all both of the things you are currently claiming are broken and explained my workaround for another, that may have been fixed by now.

The only "issues" I've ignored are the ones that you are retrospectively implying are a thing but failed to mention. Possibly in case you get fact checked on it as you did with SLF's and NPC's.

Maybe you missed it but npc crew in your slf are still not talking to you, no messages in the coms panel either, you just hear a click and then nothing.

A lot of people are reporting bugs but the only thing you can do is telling us is how dandy everything is and dismiss, insult even, every criticism made towards ED or Fdev.
I should've know better, it's impossible to have a sensible dialog with you on these forums, my fault, but thanks for reminding me, I won't make that mistake again.
 
Maybe you missed it but npc crew in your slf are still not talking to you, no messages in the coms panel either, you just hear a click and then nothing.

A lot of people are reporting bugs but the only thing you can do is telling us is how dandy everything is and dismiss, insult even, every criticism made towards ED or Fdev.
I should've know better, it's impossible to have a sensible dialog with you on these forums, my fault, but thanks for reminding me, I won't make that mistake again.
I dont have any problem with npc slfs. Mine always talks to me
 
Maybe you missed it but npc crew in your slf are still not talking to you, no messages in the coms panel either, you just hear a click and then nothing.

Beryl never shuts up, she's lethal with fixed beams as well last tested about three minutes ago.

A lot of people are reporting bugs but the only thing you can do is telling us is how dandy everything is and dismiss, insult even, every criticism made towards ED or Fdev.
I should've know better, it's impossible to have a sensible dialog with you on these forums, my fault, but thanks for reminding me, I won't make that mistake again.

You've failed to mention any real bugs again, instead you are cowering behind a personal attack. So I'm guessing you are just making it all up and don't actually play ED.
 
Back
Top Bottom