Hi Frontier!
Well, where do I start, I've got loads of great memories from Elite over the years. However, I think that my favourite memory is when I first managed to dock!
I first saw a friend playing Elite on their Spectrum, but I only properly played it when we got it for our Amstrad 1512 in the late 80s. I didn't really understand what I was meant to do so just worked my way through the keyboard working out which keys did what. My younger brother and I worked out how to use hyperspace before learning how to dock, and had the fright of our lives when we first jumped into Orerve! (later we found out that Riedquat was even worse!).
But we still didn't really know what we had to do (we were at primary school and this was one of the first computer games we ever played). Then a friend of our Dad's said something about getting back into the space station after launching. This was something we had never managed to do before as we had always crashed so we had always just ignored it was we thought it was impossible, but the idea that this might be the objective of the game made us approach it with a whole new weight of expectation and anticipation.
Anyone who has tried to dock in one of the original Elite games knows how difficult it is to do. It is
impossible to stop, because there is a minimum speed the ship will go so you're always moving forward. And controlling the ship with binary inputs from a keyboard is completely different from using an analogue controller, it takes a long time to master the cadence at which one must tap the roll left key and how to keep the ship lined up with the slot, not drifting up or down from it. If we start to move away from the perfect line up then panic can start to set in as the control inputs seem to make the ship swerve up and down more and more erratically and finally.... bang! Game over!
One day, however, we managed to do it. It had taken a long long time to learn how to do it, that the best way is to fly towards the planet (green in our lovely CGA version!) then turn around to face the station. If you've done it right then you're pointing directly at the slot, perpendicular to the face of the station. Then it's just a case of flying forwards, keeping lined up and rolling occasionally to stay horizontally aligned. Keep going forwards. Steady. Steady! Don't Panic!
The black slot gets larger, you think you're going to drift into the side and explode again! But, amazingly, the black takes over the whole screen, a fancy animation shows us passing through the force field and into the hangar and we've done it! We're inside the space station, we've completed the game!
But why is everything the same as before we launched? What's new? Why isn't there some fancy message saying "Congratulations Commander!? (seriously, there should have been!). Ah, I see, now I understand!
Docking
is difficult. But it's just the beginning....!
Here's to another 35 years,
Thanks to everyone who's worked on every version
ever, and especially to both David Braben and Ian Bell, we owe you both a lot of gratitude, thanks for the memories
Cheers,
CMDR Mad Billy
PS - Thargoids are invading the forum!






