I'd like a left leg and a right leg. And perhaps pants.
I’m sure than after the 2020 update everyone will be too busy building their own bases and spending real money on designer furnishings so they can run around and bash their shins into the coffee table and PVP interior design will be the new thing. Gankers will sneak into other people’s bases and drop Ikea furniture.
That can be arranged.They can pry me out of my ship when I'm good and dead.
Only if you get space legs, methinks. In space, I just go kablooie.That can be arranged.![]()
next to immersive SC interiors (accessible by load screens to reduce lag etc) I really wish we could get some light survival themed elements. This would be 100% optional and could be toggled on/off at the login screen where you choose open/PG/solo modes. Or perhaps located inside the Holo Me suite.I am starting this thread since the other one focuses too much on FPS style gameplay, which results in too many pointless discussions in my opinion.
Well here is what I want from space legs and I realise that it's probably too much...
- Walking around ships / stations / outposts / surfaces
- Meet and interact with NPCs (both generic and handcrafted, Tier 2 NPCs anyone?)
- Survival elements (although I hate most current survival games I would absolutely love to fix things inside and outside of my ship)
- Gathering surface / biological samples for science
- Infiltrating outposts and NPC ships Deus Ex / Mass Effect style. It doesn't need to be as sophisticated with tons of RPG elements and character specialisation but it would be awesome to have non-lethal ways.
- Using weapons should be possible but I don't want to see hordes of enemies like you would expect them in Doom or CoD. Firing a weapon should be a carefully made decision which does involve consequences.
- Most importantly, petting my cockpit cat and watering the plants
Honestly im not at all bothered about legs and co being added and im not all that jazzed about atmos being added either.
If the core gameplay is the same but with legs/trees then i'll probably not bother buying the expansions.
I think core gameplay is difficult to define. NPC crew and wings, persistent NPCs and better missions is core gameplay for me. Someone else might disagree.Honestly im not at all bothered about legs and co being added and im not all that jazzed about atmos being added either.
If the core gameplay is the same but with legs/trees then i'll probably not bother buying the expansions.
- Walking around ships / stations / outposts / surfaces
- Meet and interact with NPCs (both generic and handcrafted, Tier 2 NPCs anyone?)
- Survival elements (although I hate most current survival games I would absolutely love to fix things inside and outside of my ship)
- Gathering surface / biological samples for science
- Infiltrating outposts and NPC ships Deus Ex / Mass Effect style. It doesn't need to be as sophisticated with tons of RPG elements and character specialisation but it would be awesome to have non-lethal ways.
- Using weapons should be possible but I don't want to see hordes of enemies like you would expect them in Doom or CoD. Firing a weapon should be a carefully made decision which does involve consequences.
- Most importantly, petting my cockpit cat and watering the plants
Congratulations, you won the thread.