If there were more 'reward' bobbleheads to be unlocked in the future, what would they be, and what would you have to do to earn them?

There are of course the three elite ranks, trading, combat and exploration, but there are other goals that could be met, like a goal for types and amounts of minerals/metals mined, perhaps a number of systems visted, and so on.

Can you think of a goal, and a suitable 'reward' bobblehead?

(i know this gets people dreaming about free bobbleheads, but i've spent enough at the store to not feel guilty asking a question like this :D )
 
A bug bobblehead. Something like this:
27-512.png

For free with next update
:p
 
There are of course the three elite ranks, trading, combat and exploration, but there are other goals that could be met, like a goal for types and amounts of minerals/metals mined, perhaps a number of systems visted, and so on.

Can you think of a goal, and a suitable 'reward' bobblehead?

(i know this gets people dreaming about free bobbleheads, but i've spent enough at the store to not feel guilty asking a question like this :D )
Gosh, tricky.

I certainly like the idea of a few more in game bobbleheads or decals or paintjobs for doing certain things - less easy to know exactly what for...

I guess you could add one for each engineer unlocked? Perhaps a bit dull? One for unlocking all engineers?

If ever we get procedural insignia generation for minor factions then a decal for those if you get to allied?

Perhaps something like a search and rescue paint job for having rescued a certain number of escape pods? Similar for certain values of mining, trading, courier missions, passenger missions etc. Decal first, paint job later? Some of this rather clashes with things in the store though.

Things tied to certain loctions like Hutton Orbital, Sag A* or Beagle Point. I guess you could pretty much have per-tourist beacon decals to emblazon across your hull :)

Hmm. Perhaps want to keep it a bit more focussed, could get a bit silly and expensive in dev time otherwise. Also FD need to make money selling stuff! :)
 
Gosh, tricky.

I certainly like the idea of a few more in game bobbleheads or decals or paintjobs for doing certain things - less easy to know exactly what for...

I guess you could add one for each engineer unlocked? Perhaps a bit dull? One for unlocking all engineers?

If ever we get procedural insignia generation for minor factions then a decal for those if you get to allied?

Perhaps something like a search and rescue paint job for having rescued a certain number of escape pods? Similar for certain values of mining, trading, courier missions, passenger missions etc. Decal first, paint job later? Some of this rather clashes with things in the store though.

Things tied to certain loctions like Hutton Orbital, Sag A* or Beagle Point. I guess you could pretty much have per-tourist beacon decals to emblazon across your hull :)

Hmm. Perhaps want to keep it a bit more focussed, could get a bit silly and expensive in dev time otherwise. Also FD need to make money selling stuff! :)

Some nice ideas there, i think perhaps a golden, smiling Buddha bobblehead for unlocking the engineers, to symbolise patience.
 
One with the symbol of the Empire on it, and one with the symbol of the Federation. Attainable by maxing out your ranking for each faction.

One with the symbol of the Alliance you get by trading 1,000,000 tons of biowaste? (joke.... as I still don't really know what the alliance thing is).

Maybe a mug, that you get by delivering a huge amount of goods to hutton orbital?
 
One with the symbol of the Empire on it, and one with the symbol of the Federation. Attainable by maxing out your ranking for each faction.

One with the symbol of the Alliance you get by trading 1,000,000 tons of biowaste? (joke.... as I still don't really know what the alliance thing is).

Maybe a mug, that you get by delivering a huge amount of goods to hutton orbital?
I think visiting Hutton Orbital for the first time should get you a mug to put on the dash. With the Hutton Orbital Truckers logo
 
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