Patch Notes September Update - Patch 2

im missing my pips in my asp explorer, tryed to reload the game, landed at a port, rebooted ship system they vanished!! as in no pips in the boxes at all.
 
The function to create a new thread takes the stack size of the new thread as a parameter. If you specify zero, then Windows uses a default size of 2Mbytes. This was plenty and I had had no idea how much I needed, so that was what I had done. But the environment I was using was not Windows, and it used a default of only 2Kbytes. Even that would have been enough, except for one single function. It wasn't called often or even all the time, but when it was called it used 6Kbytes. Even then it didn't crash all the time, the memory it corrupted was usually empty, but every now and then, maybe after about two hours, it hit something important.

Six man-months, and the fix was five characters long: delete "0", insert "16384". The particular digits aren't important; anything over about 8000 would have done the job.
I'm sure you're aware by now, I believe there are tools that paint the stack with a known value like 0xA5A5A5A5 and then monitor it if it gets overridden to notify you if you need more stack space. For embedded systems usually there are no tools, but it's good practice to add some basic checks yourself (https://mcuoneclipse.com/2015/08/21/gnu-static-stack-usage-analysis/ ).
 
Pretty embarrassing that the launcher has items and updates from a month ago on it ie "SAP CORE LEGION COMMODITY DRIVE" that cut n paste CG ended a month a go............
 
What was Zac saying the other day?

"Before I comment on the PTS. I would just like to champion the hard working QA and Development Team and process that goes into every update to try and ensure that there are as few bugs and issues as possible. Much like the Community Team mentioned above, they work tirelessly to deliver the best experience possible."

So they fix the mission board on consoles and while doing that they bork them on PC.
I just don't know anymore...
 
Aaaand still no help whatsoever for the guys and girls who enjoy playing CQC on PS4.

We are still getting Blue screen crashes 7 matches out of 10, Blind screen on respawn and exploiting players are still logging out of matches that they aren't winning where the remaining victor loses all gained pointage for that match and the exploiter loses nothing and gains their way to CQC Elite without competition or fear of reprimand.
I hear you have dealt with the open play exploiters using the Rockforth Fertilizer, and sell it right back to the station situation.

Many PS4 Commanders have now sent you 'Tickets' now so please fix our Arena.
 
In the meantime I cant connect to frontier servers since september, 18. With vpn I cant connect to frontier servers, without vpn I cant connect to internet at all. None of the "VPN issue workarounds" doesnt work.

So, be glad that you can login without problems, and you can experience wrong station orientation and others bugs.
 
Side note: Does anyone around here know for certain how many coders are working on Elite? Just curious....
 
Ok, FD just deleted the PC mission board soft lock issue on the Issue Tracker. Any search on the subject is showing nothing except on XBOX. what the hell?
 
Preliminary report on PS4 (Pro):

  • Mission boards load fast for the time being
  • Station alignment in SC seems to have been corrected
  • Modules in right tab still marked red after starting the game until first selection
  • Full game freeze for about a second when opening the modules tab for the first time in that particular instance
  • Some power priority numbers not displayed at first on modules tab after switching ships
  • Modules change priority in unrelated groups when trying to change one module‘s priority
  • Generally noticeable framerate stutter when looking at panels and switching tabs
  • Some audio stutter (this happens after every other patch and is usually rectified by re-downloading the full game) :rolleyes:
  • Clipper ship kit not yet back in store
  • Pirates still interdict despite no cargo (?)

Edit: Formatting
 
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